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SUSE:SLE-12:Update
SDL_gfx
SDL_gfx.spec
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File SDL_gfx.spec of Package SDL_gfx
# # spec file for package SDL_gfx # # Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: SDL_gfx %define lname libSDL_gfx15 Version: 2.0.25 Release: 0 Summary: SDL Graphics Routines for Primitives and Other Support Functions License: Zlib Group: Development/Libraries/X11 Url: http://www.ferzkopp.net/joomla/content/view/19/14/ Source: %name-%version.tar.xz Source2: baselibs.conf BuildRequires: libSDL-devel BuildRequires: xz BuildRoot: %{_tmppath}/%{name}-%{version}-build %description The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. %package -n %lname Summary: SDL Graphics Routines for Primitives and Other Support Functions Group: System/Libraries Provides: SDL_gfx = %{version} Obsoletes: SDL_gfx < %{version} %description -n %lname The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. %package -n libSDL_gfx-devel Summary: Libraries, includes and more to develop SDL_gfx applications Group: Development/Libraries/X11 Requires: %lname = %version Requires: libSDL-devel Requires: pkgconfig Provides: SDL_gfx-devel = %{version} Obsoletes: SDL_gfx-devel < %{version} %description -n libSDL_gfx-devel The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: - Graphic Primitives (SDL_gfxPrimitves.h) - Rotozoomer (SDL_rotozoom.h) - Framerate control (SDL_framerate.h) - MMX image filters (SDL_imageFilter.h) The library is backwards compatible to the above mentioned code. It is written in plain C and can be used in C++ code. %prep %setup -q %build %configure --disable-static --with-pic --disable-mmx make %{?_smp_mflags} %install make install DESTDIR=$RPM_BUILD_ROOT %{__rm} -f %{buildroot}%{_libdir}/*.la %post -n %lname -p /sbin/ldconfig %postun -n %lname -p /sbin/ldconfig %files -n %lname %defattr(-,root,root) %doc AUTHORS COPYING ChangeLog LICENSE NEWS README %_libdir/libSDL_gfx.so.15* %files -n libSDL_gfx-devel %defattr(-,root,root) %{_includedir}/SDL/ %{_libdir}/lib*.so %{_libdir}/pkgconfig/SDL_gfx.pc %changelog
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