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SUSE:SLE-15-SP7:Update
xorg-x11-server.32020
U_bsc1216133-mi-reset-the-PointerWindows-refere...
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File U_bsc1216133-mi-reset-the-PointerWindows-reference-on-screen-swit.patch of Package xorg-x11-server.32020
From 344bdc9b8075bc98ddad46439f04f17b8a681cc5 Mon Sep 17 00:00:00 2001 From: Peter Hutterer <peter.hutterer@who-t.net> Date: Thu, 5 Oct 2023 12:19:45 +1000 Subject: [PATCH xserver] mi: reset the PointerWindows reference on screen switch PointerWindows[] keeps a reference to the last window our sprite entered - changes are usually handled by CheckMotion(). If we switch between screens via XWarpPointer our dev->spriteInfo->sprite->win is set to the new screen's root window. If there's another window at the cursor location CheckMotion() will trigger the right enter/leave events later. If there is not, it skips that process and we never trigger LeaveWindow() - PointerWindows[] for the device still refers to the previous window. If that window is destroyed we have a dangling reference that will eventually cause a use-after-free bug when checking the window hierarchy later. To trigger this, we require: - two protocol screens - XWarpPointer to the other screen's root window - XDestroyWindow before entering any other window This is a niche bug so we hack around it by making sure we reset the PointerWindows[] entry so we cannot have a dangling pointer. This doesn't handle Enter/Leave events correctly but the previous code didn't either. CVE-2023-5380, ZDI-CAN-21608 This vulnerability was discovered by: Sri working with Trend Micro Zero Day Initiative Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Adam Jackson <ajax@redhat.com> --- dix/enterleave.h | 2 -- include/eventstr.h | 3 +++ mi/mipointer.c | 17 +++++++++++++++-- 3 files changed, 18 insertions(+), 4 deletions(-) diff --git dix/enterleave.h dix/enterleave.h index 4b833d8a3b..e8af924c68 100644 --- dix/enterleave.h +++ dix/enterleave.h @@ -58,8 +58,6 @@ extern void DeviceFocusEvent(DeviceIntPtr dev, extern void EnterWindow(DeviceIntPtr dev, WindowPtr win, int mode); -extern void LeaveWindow(DeviceIntPtr dev); - extern void CoreFocusEvent(DeviceIntPtr kbd, int type, int mode, int detail, WindowPtr pWin); diff --git include/eventstr.h include/eventstr.h index 93308f9b24..a9926eaeef 100644 --- include/eventstr.h +++ include/eventstr.h @@ -335,4 +335,7 @@ union _InternalEvent { GestureEvent gesture_event; }; +extern void +LeaveWindow(DeviceIntPtr dev); + #endif diff --git mi/mipointer.c mi/mipointer.c index a638f25d4a..8cf0035140 100644 --- mi/mipointer.c +++ mi/mipointer.c @@ -397,8 +397,21 @@ miPointerWarpCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y) #ifdef PANORAMIX && noPanoramiXExtension #endif - ) - UpdateSpriteForScreen(pDev, pScreen); + ) { + DeviceIntPtr master = GetMaster(pDev, MASTER_POINTER); + /* Hack for CVE-2023-5380: if we're moving + * screens PointerWindows[] keeps referring to the + * old window. If that gets destroyed we have a UAF + * bug later. Only happens when jumping from a window + * to the root window on the other screen. + * Enter/Leave events are incorrect for that case but + * too niche to fix. + */ + LeaveWindow(pDev); + if (master) + LeaveWindow(master); + UpdateSpriteForScreen(pDev, pScreen); + } } /** -- 2.41.0
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