Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
games
SDL
CVE-2021-33657.patch
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File CVE-2021-33657.patch of Package SDL
From 8c91cf7dba5193f5ce12d06db1336515851c9ee9 Mon Sep 17 00:00:00 2001 From: Sam Lantinga <slouken@libsdl.org> Date: Tue, 30 Nov 2021 12:36:46 -0800 Subject: [PATCH] Always create a full 256-entry map in case color values are out of range Fixes https://github.com/libsdl-org/SDL/issues/5042 Backported by Mike Gorse <mgorse@suse.com> --- diff -urp SDL-1.2.15.orig/src/video/SDL_pixels.c SDL-1.2.15/src/video/SDL_pixels.c --- SDL-1.2.15.orig/src/video/SDL_pixels.c 2022-04-04 16:32:20.087032208 -0500 +++ SDL-1.2.15/src/video/SDL_pixels.c 2022-04-04 16:44:41.758947832 -0500 @@ -479,7 +479,7 @@ static Uint8 *Map1to1(SDL_Palette *src, } *identical = 0; } - map = (Uint8 *)SDL_malloc(src->ncolors); + map = (Uint8 *) SDL_calloc(256, sizeof(Uint8)); if ( map == NULL ) { SDL_OutOfMemory(); return(NULL); @@ -500,7 +500,7 @@ static Uint8 *Map1toN(SDL_PixelFormat *s SDL_Palette *pal = src->palette; bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel); - map = (Uint8 *)SDL_malloc(pal->ncolors*bpp); + map = (Uint8 *) SDL_calloc(256, bpp); if ( map == NULL ) { SDL_OutOfMemory(); return(NULL);
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor