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File bstone.spec of Package bstone
# # spec file for package bstone # # Copyright (c) 2023 SUSE LLC # Copyright (c) 2019-2022, Martin Hauke <mardnh@gmx.de> # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: bstone Version: 1.2.12 Release: 0 Summary: A source port of Blake Stone # bstone is GPL-2.0+, but statically links GLM (MIT license), STB (public domain or MIT), and xbrz (GPL-3.0+) License: GPL-2.0-or-later AND MIT AND GPL-3.0-or-later Group: Amusements/Games/3D/Shoot URL: https://bibendovsky.github.io/bstone/ Source: https://github.com/bibendovsky/bstone/archive/v%{version}.tar.gz#/%{name}-%{version}.tar.gz Patch0: bstone-fix-build-with-gcc13.patch BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: pkgconfig BuildRequires: pkgconfig(sdl2) %description A source port of the first-person shooter Blake Stone. Features: * High resolution rendering of world (extended vanilla engine) * Modern and vanilla controls * Allows to customize control bindings * Separate volume control of sound effects and music Supported games: * Aliens of Gold (v1.0/v2.0/v2.1/v3.0) full or shareware * Planet Strike (v1.0/v1.1) NOTE: To play Blake Stone with bstone you need the original game files You need to start the game from within the folder with these files. %prep %autosetup -p1 %build %cmake %cmake_build %install install -Dm0755 build/src/bstone %{buildroot}%{_bindir}/bstone %files %license LICENSE "Blake Stone source code license.doc" %doc CHANGELOG.md README.md %{_bindir}/bstone %changelog
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