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File sfml.spec of Package sfml
# # spec file for package sfml # # Copyright (c) 2015 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # %define soname 1_6 Name: sfml Version: 1.6 Release: 0 Summary: Simple and Fast Multimedia Library License: Zlib Group: Development/Libraries/C and C++ Url: http://www.sfml-dev.org/ Source: sfml-%{version}.tar.gz # PATCH-FIX-UPSTREAM Patch0: sfml-1.6-nochm.patch # PATCH-FIX-UPSTREAM Patch1: sfml-1.6-cflags.patch # PATCH-FIX-UPSTREAM Patch2: sfml-1.6-gcc.patch # PATCH-FIX-UPSTREAM Patch3: sfml-1.6-system_libs.patch # PATCH-FIX-UPSTREAM Patch4: sfml-1.6-underlinking.patch # PATCH-FIX-UPSTREAM Patch5: sfml-1.6-png.patch # PATCH-FIX-UPSTREAM Patch6: sfml-1.6-gcc47.patch BuildRequires: Mesa-devel BuildRequires: doxygen BuildRequires: freetype2-devel BuildRequires: gcc-c++ BuildRequires: glew-devel %if 0%{?suse_version} > 1220 BuildRequires: glu-devel %endif BuildRequires: libSOIL-devel BuildRequires: libjpeg-devel %if 0%{?suse_version} <= 1220 BuildRequires: libopenal1 %endif BuildRequires: libpng-devel BuildRequires: libsndfile-devel BuildRequires: libtool BuildRequires: openal-soft-devel BuildRequires: libX11-devel BuildRequires: libXrandr-devel BuildRoot: %{_tmppath}/%{name}-%{version}-build %description SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs. %package -n lib%{name}%{soname} Summary: SFML library Group: Development/Libraries/C and C++ %description -n lib%{name}%{soname} SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs. %package devel Summary: SFML development files Group: Development/Libraries/C and C++ Requires: Mesa-devel Requires: libsfml1_6 = %{version} %description devel Development files for SFML. %prep %setup -q -n sfml-%{version} %patch0 %patch1 %patch2 %patch3 %patch4 %patch5 -p1 %patch6 -p1 rm -rf src/SFML/Graphics/GLEW rm -rf src/SFML/Graphics/libjpeg rm -rf src/SFML/Graphics/libpng rm -rf src/SFML/Graphics/SOIL rm -rf src/SFML/Graphics/zlib rm -rf src/SFML/Window/glext %build make %{?_smp_mflags} DEBUGFLAGS="%{optflags} -DNDEBUG" cd doc/build doxygen %install make DESTDIR=%{buildroot}/usr DESTLIBDIR=%{buildroot}%{_libdir} install %post -n lib%{name}%{soname} -p /sbin/ldconfig %postun -n lib%{name}%{soname} -p /sbin/ldconfig %files -n lib%{name}%{soname} %defattr(-,root,root) %{_libdir}/lib*.so.* %files devel %defattr(-,root,root) %doc doc/*.htm doc/html %{_includedir}/SFML %{_libdir}/lib*.so %changelog
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