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File vsgXchange.spec of Package vsgXchange
# # spec file for package vsgXchange # # Copyright (c) 2023 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define _vsg_so_nr 1 Name: vsgXchange Version: 1.0.5 Release: 0 Summary: 3D graphics toolkit License: MIT Group: Productivity/Graphics/Other URL: https://github.com/vsg-dev/vsgXchange Source0: %{name}-%{version}.tar.xz # not found by default #BuildRequires: libassimp5 BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: cmake(assimp) BuildRequires: cmake(osg2vsg) BuildRequires: cmake(vsg) BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(gdal) BuildRequires: pkgconfig(libcurl) BuildRequires: pkgconfig(openscenegraph) %description Utility library for converting data+materials to/from VulkanSceneGraph. %package -n libvsgXchange%{_vsg_so_nr} Summary: Shared libraries for vsgXchange Group: System/Libraries %description -n libvsgXchange%{_vsg_so_nr} The VulkanSceneGraph is a graphics toolkit for the development of graphic applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a scene graph, it provides an object-oriented framework on top of Vulkan. This package contains the shared libraries for vsgXchange. %package -n libvsgXchange-devel Summary: VulkanSceneGraph development files Group: Development/Libraries/C and C++ Requires: libvsgXchange%{_vsg_so_nr} == %{version} %description -n libvsgXchange-devel The VulkanSceneGraph is a graphics toolkit for the development of graphic applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a scene graph, it provides an object-oriented framework on top of Vulkan. This package contains the development header and libraries for vsgXchange. %prep %autosetup -p1 -n %{name}-%{version} %build %cmake -DBUILD_SHARED_LIBS=ON -DCMAKE_RELWITHDEBINFO_POSTFIX= %cmake_build %install %cmake_install %post -n libvsgXchange%{_vsg_so_nr} -p /sbin/ldconfig %postun -n libvsgXchange%{_vsg_so_nr} -p /sbin/ldconfig %files %defattr(-,root,root) %{_bindir}/vsgconv %files -n libvsgXchange%{_vsg_so_nr} %defattr(-,root,root) %license LICENSE.md %{_libdir}/lib*.so.* %files -n libvsgXchange-devel %defattr(-,root,root) %{_includedir}/vsg*/ %{_libdir}/lib*.so %{_libdir}/cmake %changelog
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