Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
games:tools
deutex
deutex.changes
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File deutex.changes of Package deutex
------------------------------------------------------------------- Thu Apr 29 12:32:44 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de> - Update to new upstream release 5.2.2 * Hexen graphics are now treated a bit more specially, the last entry in the palette no longer counting as a candidate to produce transparency in the output file. ------------------------------------------------------------------- Fri Aug 23 17:57:35 UTC 2019 - Jan Engelhardt <jengelh@inai.de> - Update to new upstream release 5.2.1 * DeuTex supports textures in TX_START and TX_END markers (introduced in ZDoom in 2003). These are used by certain editors/engines for textures, with support for storing PNG and JPEG files directly in the WAD. Extraction is likewise handled for all formats. ------------------------------------------------------------------- Sun Sep 16 18:07:30 UTC 2018 - Avindra Goolcharan <avindra@opensuse.org> - update to 5.1.2 * fix segfault with --help - partial cleanup with spec-cleaner ------------------------------------------------------------------- Tue Jan 9 00:09:12 UTC 2018 - avindra@opensuse.org - update to 5.1.1 * Fixed: texture name array: the maximum possible string size is now supported. * Fixed: some warnings and errors with old versions of pkg-config and gcc * Fixed: Aliasing errors (caused crashes on some architectures, such as sparc64) * Can now build WADs with an arbitrary number of lumps. A warning is emitted when more than 4046 are included (vanilla Doom limit). - remove 0001-increase-array-size-for-char-tname-variable-51.patch * upstreamed in 7024dd74a33780ef2dbdf614f4e52526cc3ab457 - remove 0001-Fix-strict-aliasing-violations.patch * upstreamed in 85d821dd3c145be1a998ca2a704930caaad73030 - remove deutex-proto.diff * upstreamed in 07bd0a5083fc15db20bee9056511bd3e10dd1362 - remove deutex-nolimit.diff * fixed in f8b1336bbcb7bc387d3e856cc7c9f75697cd0f0b - remove deprecated BuildRoot option ------------------------------------------------------------------- Mon Jan 1 18:18:37 UTC 2018 - jengelh@inai.de - Add 0001-increase-array-size-for-char-tname-variable-51.patch, 0001-Fix-strict-aliasing-violations.patch - Explain some changelog entries better. ------------------------------------------------------------------- Mon Jan 1 07:58:11 UTC 2018 - avindra@opensuse.org - update to 5.1.0 * The -overwrite option now works. * Levels are extracted/inserted in a way to preserve GL nodes. * Inserting pictures with a height of 1 pixel no longer causes a malloc error, and allows the operation of rebuilding a Doom 1 or 2 IWAD. * Texture lump file names can now be overridden. * Support reading and writing sprite offsets based on PNG "grAb" chunks (cf. grabpng package) in a manner compatible with SLADE and ZDoom. wadinfo.txt overrides these offsets unless -pngoffsets is used. - includes 5.0.0 * Removed DeuSF program mode. * Removed command line options used by WinTex. * Removed MS-DOS and OS/2 support code. * Removed the "-man" option from deutex. * Removed incomplete Rise of the Triad support. * PNG support added. This is the default extraction format now. * Sun Audio (.au) and Creative .voc sound file format support has been removed. RIFF WAVE is the only supported format. * Full sound lumps from the WAD are always extracted (-fullsnd option). * MIDI files can be included just by being named *.mid, and are extracted to the same file name extension. * Log file support has been removed, in favor of the user doing a shell redirection (e.g. with > or 2>) instead. * Arch-vile sprites are now extracted and inserted using literal names for sprites with the '[' and ']' characters in names (were illegal in DOS), and sprite names with '\' are now altered to use '^' on-disk, matching the ZDoom PK3 standard. * Graphics with a height > 128 and < 256 are now inserted into Doom WAD files correctly. * UDMF (Universal Doom Map Format) support. - remove patches obsoleted by upstream cleanup and refactoring * deutex-automake.diff * deutex-braces.diff * deutex-init-stdfp.diff - check_types removed (b76fafa6fee9a64929e7b1087ac36ea3ce39e27d) * deutex-soundbuf.diff - rebase deutex-proto.diff - rebase deutex-nolimit.diff - renumber patches ------------------------------------------------------------------- Fri Jul 7 14:49:32 UTC 2017 - jengelh@inai.de - Add deutex-nolimit.diff: raise limit for WAD directory reading ------------------------------------------------------------------- Wed Feb 22 16:47:15 UTC 2012 - jreidinger@suse.com - add explicit buildrequires for autotools - use license format conforming SPDX ------------------------------------------------------------------- Tue Jun 7 20:57:13 UTC 2011 - jengelh@medozas.de - update to deutex-4.4.902 - start specfile afresh ------------------------------------------------------------------- Mon Aug 23 10:13:21 UTC 2010 - jengelh@medozas.de - (imported changelog entry from non-Fedora based spec file) * deutex-4.4.0 package * fixed crash in check_types * fix types such that deutex works on 64-bit ------------------------------------------------------------------- Sat Nov 8 16:49:24 CET 2008 - prusnak@suse.cz - fix overflows (overflow.patch) ------------------------------------------------------------------- Sun Dec 23 09:03:00 CET 2007 - claes.backstrom@fsfe.org - Initial package built from Fedora package (4.4.0-6)
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor