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File mgba.spec of Package mgba
# # spec file for package mgba # # Copyright (c) 2024 SUSE LLC # Copyright (c) 2017–2023 Markus S. <kamikazow@opensuse.org> # Copyright (c) 2015–2017 ROSA Linux # # Based on ROSA Linux 2016.1 mGBA package # https://abf.rosalinux.ru/import/mgba/blob/rosa2016.1/mgba.spec # spec file classified as "code" and released under MIT License # "Modern Style with sublicense" per ROSA Contributor License Agreement. # # Permission is hereby granted, free of charge, to any person obtaining # a copy of this software and associated documentation files (the # "Software"), to deal in the Software without restriction, including # without limitation the rights to use, copy, modify, merge, publish, # distribute, sublicense, and/or sell copies of the Software, and to # permit persons to whom the Software is furnished to do so, subject to # the following conditions: # # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define use_clang 1 %define use_lld 1 %ifarch %ix86 %arm %define use_lto 0 %else %define use_lto 1 %endif %define use_qt6 1 %define __builder ninja Name: mgba Version: 0.10.0+784~git20240916.11787df6c Release: 0%{?dist} Summary: Game Boy Advance emulator License: MPL-2.0 Group: System/Emulators/Other URL: https://mgba.io/ Source0: %{name}-%{version}.tar.xz #Source0: https://github.com/mgba-emu/mgba/archive/%{version}.tar.gz#/%{name}-%{version}.tar.gz BuildRequires: cmake BuildRequires: desktop-file-utils %if 0%{?use_clang} BuildRequires: clang-devel #BuildRequires: npth-devel %if 0%{?use_lld} BuildRequires: lld %else BuildRequires: binutils-gold BuildRequires: llvm-gold %endif %else BuildRequires: binutils-gold BuildRequires: gcc-c++ %endif %if 0%{?use_qt6} BuildRequires: cmake(Qt6LinguistTools) BuildRequires: pkgconfig(Qt6Core) BuildRequires: pkgconfig(Qt6Multimedia) BuildRequires: pkgconfig(Qt6OpenGL) BuildRequires: pkgconfig(Qt6OpenGLWidgets) BuildRequires: pkgconfig(Qt6Widgets) %else BuildRequires: cmake(Qt5LinguistTools) BuildRequires: pkgconfig(Qt5Core) BuildRequires: pkgconfig(Qt5Multimedia) BuildRequires: pkgconfig(Qt5OpenGL) BuildRequires: pkgconfig(Qt5Widgets) %endif BuildRequires: ffmpeg-devel BuildRequires: pkgconfig BuildRequires: pkgconfig(ImageMagick) BuildRequires: pkgconfig(bzip2) BuildRequires: pkgconfig(epoxy) BuildRequires: pkgconfig(gl) BuildRequires: pkgconfig(glu) BuildRequires: pkgconfig(ice) BuildRequires: pkgconfig(json-c) BuildRequires: pkgconfig(libedit) BuildRequires: pkgconfig(libelf) BuildRequires: pkgconfig(libpng) BuildRequires: pkgconfig(libzip) # pkgconfig(lua/lua5.4/luajit) BuildRequires: pkgconfig(lua) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(sqlite3) BuildRequires: pkgconfig(sm) BuildRequires: pkgconfig(x11) BuildRequires: pkgconfig(zlib-ng) BuildRequires: libzip-tools # broken in src/util/vfs/vfs-zip.c #BuildRequires: minizip-devel-compat #BuildRequires: python3-devel Requires(post): hicolor-icon-theme Requires(postun): hicolor-icon-theme %if 0%{?fedora} || 0%{?centos_version} || 0%{?rhel_version} BuildRequires: ninja-build %undefine _debugsource_packages %endif %if 0%{?suse_version} BuildRequires: ninja %endif %description mGBA is a new generation of Game Boy Advance emulator with the goal of being fast enough to run on lower end hardware. Other goals include accurate enough emulation to provide a development environment for homebrew software, a good workflow for tool-assist runners, and a modern feature set for emulators that older emulators may not support. %package sdl Summary: Game Boy Advance (GBA) emulator (SDL2-based CLI version) Group: System/Emulators/Other %description sdl Game Boy Advance (GBA) emulator with the goal of being fast enough to run on lower end hardware than other emulators support, without sacrificing accuracy or portability. Other goals include accurate enough emulation to provide a development environment for homebrew software, a good workflow for tool-assist runners, and a modern feature set for emulators that older emulators may not support. This package provides SDL2-based CLI version of mGBA. %package devel Summary: Development files for %{name} Requires: %{name} = %{version} %description devel This package contains includes needed for dolphin-emu. %prep %autosetup # consequence of thirdparty/sqlite using dl* functions echo "target_link_libraries(%{name} dl)" >> CMakeLists.txt sed -i -e 's: -Werror=implicit-function-declaration::g' \ -e 's: -Werror=implicit-int::g' \ CMakeLists.txt %build # this macro needs 'BuildRequires: memory-constraints' #limit_build -m 2000 ulimit -Sn 4000 #export UCFLAGS="%{optflags} -fno-omit-frame-pointer" export UCFLAGS="${UCFLAGS} -w -fPIC -O3" %ifarch x86_64 export UCFLAGS="${UCFLAGS} -march=x86-64 -mtune=generic -mssse3 -msse4 -msse4.1 -msse4.2 -mavx -maes -mpclmul" %endif export ULDFLAGS="-fPIC -Wl,--gc-sections -Wl,-O1 -Wl,--icf=safe" %if 0%{?use_clang} export CC=clang export CXX=clang++ export UCFLAGS="${UCFLAGS} -v" %ifarch x86_64 #export UCFLAGS="${UCFLAGS} -fglobal-isel" %endif export UCFLAGS="${UCFLAGS} -fbracket-depth=1024 -fconstexpr-depth=1024 " #export UCFLAGS="${UCFLAGS} -fexceptions -D_GNU_SOURCE" #export UCXXFLAGS="${UCFLAGS} -fpermissive -fcxx-exceptions" export UCXXFLAGS="${UCFLAGS}" %if 0%{?use_lld} export ULDFLAGS="${ULDFLAGS} -fuse-ld=lld" %ifarch %ix86 %arm export ULDFLAGS="${ULDFLAGS} -Wl,-z,notext" %endif export LD="lld" alias ld=ld.lld %else export ULDFLAGS="${ULDFLAGS} -fuse-ld=gold -Wl,--sort-common -Wl,-O1" export LD=ld.gold alias ld=gold %endif export HOST="$(${CC} -print-target-triple)" %else export CC=gcc export CXX=g++ export UCFLAGS="${UCFLAGS} -ftree-parallelize-loops=4 -ftree-vectorize -fpredictive-commoning" #export UCXXFLAGS="${UCFLAGS} -fpermissive" export ULDFLAGS="${ULDFLAGS} -fuse-ld=gold -Wl,--sort-common -Wl,-O1" export LD=ld.gold alias ld=gold export HOST="%{_target_platform}" %endif %if !0%{?use_lto} %global _lto_cflags %{nil} %global _lto_ldlags %{nil} %else %if 0%{?use_clang} %if 0%{?use_lld} %global _lto_cflags -flto=thin %global _lto_ldlags -flto=thin -Wl,--plugin-opt=O3 %{?jobs:-Wl,--threads=%{jobs}} %else %global _lto_cflags -flto=thin %global _lto_ldlags -flto=thin %endif %else %global _lto_cflags -fuse-linker-plugin %{_lto_cflags} -ffat-lto-objects -flto-odr-type-merging %global _lto_ldlags -fuse-linker-plugin -flto=%{?jobs:%{jobs}} %endif %endif export TARGET="${HOST}" export UCFLAGS="${UCFLAGS} %{_lto_cflags}" export UCXXFLAGS="${UCXXFLAGS} %{_lto_cflags}" export ULDFLAGS="${ULDFLAGS} %{_lto_cflags} %{_lto_ldlags}" # override OBS defaults ? export CFLAGS="${UCFLAGS}" export CXXFLAGS="${UCXXFLAGS}" export LDFLAGS="${ULDFLAGS}" %cmake \ -DCMAKE_BUILD_TYPE=RelWithDebInfo \ -DCMAKE_INSTALL_LIBEXEC="%_libexecdir" \ -DCMAKE_C_COMPILER="${CC}" \ -DCMAKE_CXX_COMPILER="${CXX}" \ -DCMAKE_LINKER="${LD}" \ -DCMAKE_C_FLAGS="${CFLAGS}" \ -DCMAKE_CXX_FLAGS="${CXXFLAGS}" \ -DCMAKE_EXE_LINKER_FLAGS="${CFLAGS} ${LDFLAGS}" \ -DCMAKE_MODULE_LINKER_FLAGS="${CFLAGS} ${LDFLAGS}" \ -DCMAKE_SHARED_LINKER_FLAGS="${CFLAGS} ${LDFLAGS}" \ -DCMAKE_STATIC_LINKER_FLAGS="" \ -DCMAKE_POSITION_INDEPENDENT_CODE=ON \ -DTHREADS_PREFER_PTHREAD_FLAG=ON \ -DBUILD_SHARED=ON \ -DBUILD_STATIC=OFF \ %if 0%{?use_qt6} -DFORCE_QT_VERSION=6 \ %endif -DUSE_FFMPEG=ON \ -DUSE_MAGICK=ON \ -DUSE_SQLITE3=ON %cmake_build %install %cmake_install %post /sbin/ldconfig %desktop_database_post %icon_theme_cache_post %postun /sbin/ldconfig %desktop_database_postun %icon_theme_cache_postun %files %license LICENSE %doc CHANGES README.md %{_libdir}/libmgba.so.* %{_bindir}/%{name}-qt %{_datadir}/applications/io.mgba.mGBA.desktop %dir %{_datadir}/%{name} %{_datadir}/%{name}/* %{_datadir}/icons/hicolor/*/apps/io.mgba.mGBA.png %{_mandir}/man?/mgba-qt.?%{?ext_man} %files sdl %{_bindir}/%{name} %{_mandir}/man?/mgba.?%{?ext_man} %files devel %{_includedir}/mgba* %{_libdir}/libmgba.so %{_docdir}/mgba %exclude %{_docdir}/mgba/CHANGES %exclude %{_docdir}/mgba/README.md %changelog
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