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File stella.changes of Package stella
------------------------------------------------------------------- Tue Feb 13 20:25:23 UTC 2024 - Carsten Ziepke <kieltux@gmail.com> - Update to version 6.7.1: * Fixed broken mouse and Stelladaptor input for Driving Controller. * For UNIX systems: Now defaults to using system-installed libsqlite3 when available, and fixes delay on exiting app experienced on some systems. - Add BuildRequires pkgconfig(sqlite3) ------------------------------------------------------------------- Sun Sep 25 09:34:02 UTC 2022 - Carsten Ziepke <kieltux@gmail.com> - Update to version 6.7: * IMPORTANT NOTES: - Because of fixes to JSON handling, all remappings will be reset to defaults; if you had custom mappings, they will need to be re-entered again. - Because of internal changes, all state files are now invalid. * Completely reworked the file launcher: - Redesigned user interface - Added tracking of user favorites, recently played and most popular games - Added virtual directories for selecting tracked games - Added quick path navigation - Added navigation history - Added icons for files and directories - Added option to show/hide file extensions - Extended context menu and shortcuts - Fixed sluggish behaviour when reading large and/or invalid files * Added hotkey display to tooltips. * Added option to automatically pause emulation when focus is lost. * Added option to toggle autofire mode. * Improved controller mappings for Paddles. * Improved controller mappings for Driving controllers. * Improved Mindlink support. * Added another oddball TIA glitch option for score mode color. * Enhanced TV jitter emulation (TODO: doc). * Enhanced support for CDFJ+ bankswitching type. * Added 0FA0 bankswitching for Fotomania ROMs. * Added ARM chip auto detection. * Extended support for older BUS (experimental) ROMs that worked with an older, obsolete version of the BUS scheme. * Fixed Stella crash due to invalid ZIP files. * Fixed TV mode auto detection in some ARM ROMs. * Fixed color loss when switching TV mode from/to PAL. * Fixed score mode glitch emulation corner case. * Fixed state messages staying on screen forever. * Added M1 support for the macOS build. * Debugger improvements: - added PlusROM information - fixed patching code in ZP-RAM - improved bank origin detection * Updated internal ROM properties database to ROM-Hunter version 17. Related to this, updated the snapshot collection. ------------------------------------------------------------------- Sat Dec 4 17:56:26 UTC 2021 - Carsten Ziepke <kieltux@gmail.com> - Update to version 6.6: * Added preliminary PlusROM support for saving high scores. * Added preliminary support for 'MVC' bankswitching scheme by Rob Bairos. * Added web links for many games. * Added dead zone and linearity settings for analog controllers. * Added 'Check for Update' button to Help dialog. * Added different mask patterns for scanline emulation. * Fixed MindLink controller. * Fixed SaveKey not working with QuadTari. * Added TIA randomization on startup option. * Added different debug color luminances for player and missile copies. * Added hotkeys for TV roll speed and toggling 'Developer settings' sets. * Debugger: enhanced prompt's auto complete and history. * Debugger: added optional logging of breaks and traps. * Debugger: added Thumb cycle counting. ------------------------------------------------------------------- Thu Sep 16 09:54:23 UTC 2021 - Carsten Ziepke <kieltux@gmail.com> - Update to version 6.5.3: * Added context-sensitive help. * Improved support of multiple monitors with different resolutions. * Improved analog input reading (Paddles, Keyboards...). * Fixed QuadTari support for controller types other than Joysticks. * Fixed palette and TV effects saving for Retron77. * Fixed immediate disassembling when switching options in debugger. * Complete Changelog 6.0.2 -> 6.5.3 https://github.com/stella-emu/stella/compare/6.0.2...6.5.3 - Run spec-cleaner - Use pkgconfig for BuildRequires ------------------------------------------------------------------- Tue Oct 15 09:21:27 UTC 2019 - Sebastien CHAVAUX <seb95.scou@gmail.com> - Update to version 6.0.2: * Updated properties database for Pink Panther ROM. ------------------------------------------------------------------- Mon Jun 17 20:48:15 UTC 2019 - Carsten Ziepke <kieltux@gmail.com> - Update to version 6.0.1: * Added support for CDFJ bankswitching type (Galaga, Wizard of War, etc). * Allow the DPC+ scheme to not enable playfield 'jitter' effect for certain older DPC+ driver versions; this allows 'Epic Adventure' ROM to finally work in Stella. - Specfile cleaning ------------------------------------------------------------------- Thu Feb 14 11:15:56 UTC 2019 - Sebastien CHAVAUX <seb95.scou@gmail.com> - Update to version 6.0: * Note: because of major TIA sound changes, the state file format has changed, and old state files will not work with this release. * New cycle exact audio core based on work by Chris Brenner (crispy); greatly improved audio emulation accuracy (i.e. E.T., Ms. Pacman). * Full rewrite of the audio subsystem; resample TIA output to target sample rate directly in Stella. * Added option to force stereo sound for all ROMs, or to use the setting on a per-ROM basis. * Threading: decouple emulation from frame rendering. * Main loop rewritten; emulating speed and timing is now much more faithful (i.e. speed in Pick'n'Pile). * Added preliminary support for 'CTY' bankswitching scheme and recently released 'Chetiry' ROMs. Special thanks to SpiceWare for adding music support to this scheme. * UI modernization (new widget look, dialog titles added, dialogs refactored). * The bankswitch scheme can now be forced by naming the ROM with a specific extension (ie: .f8s for F8SC, .fe for FE, etc). The supported extensions are the same as the ones from HarmonyCart and UnoCart. * Audio settings replaced with new 'audio.xxx' settings. * FPS setting replaced with speed setting for adjusting emulation speed. * Extra functionality for Time Machine dialog (start/stop recording; minor fixes). * When logging messages to the System Logger, condense similar messages that arrive in batches into fewer messages (including timestamps). * Fixes for collision corner cases (during HBlank). * Fixed excessive CPU usage while in UI modes (ROM launcher, debugger, etc). * The 'launcherexts' option has been replaced by a true/false option named 'launcherroms', which specifies to show only ROMs or all files in the ROM launcher. * Changes in 'Game Properties' dialog 'Default' button now affects only current tab like in all other dialogs. 'Display' and 'Console' tab changes are now immediate. Fixed bug when selecting 'Auto-detect' format for 50Hz ROMs * Fixed bug in autodetecting Genesis controllers. * Fixed bug with 'thumb.trapfatal' commandline argument; sometimes Stella would lock up when encountering a fatal error instead of entering the debugger and displaying a message. * Fixed bug in reading from settings file with entries that were empty; the parsing was failing. This affected the 'cpurandom' argument; when all options in it were turned off, they were all turned on again during the next program run. * Fixed bug with 'hold' events; they are now released a short time after starting a ROM. * When starting Stella for the first time, the first ROM selected will determine which path to use by default for subsequent runs. * Fixed emulator crash when starting SaveKey ROMs from commandline with SaveKey messages enabled. * Fixed missing TV format update in frame stats dialog when switching display type. * Fixed missing debug color update when switching display type. * 'Fill to scanline' now works for scanlines above current scanline too. * The debugger 'uhex' command is now honoured in CDF and BUS schemes. * When switching screenmodes, the sound is now paused and later resumed. This fixes popping and cracking sounds apparent on some systems, notably macOS when toggling windowed/fullscreen mode. * State file format has been optimized to be smaller, and faster loading and saving. This affects both the files saved to your computer as well as Time Machine functionality. * The ROM name saved in a PNG tEXt chunk now honours the 'snapname' setting. * Improved snapshots when phosphor is enabled. * Updated PAL palette. * Added 'Cartridge.StartBank' ROM property, to force a ROM to use a specific bank for its reset vector. * Added Developer setting, which breaks on reads from write ports. It now detects such conditions in many more cases. This new way of detecting RWP errors obsoletes the old '_rwport' debugger command, which has now been removed. * Added recently released 'Arkyology' prototype ROM to the database. * Fixed 'Street Racer' and 'Video Olympics' ROMs to use paddles in both ports. * For UNIX systems: in the ROM launcher, when using symlinks use the symlink pathname instead of the underlying filesystem pathname. * The UNIX builds now use the system-installed PNG and ZLIB libraries by default. * The Macintosh builds are now named 'macOS' throughout the codebase to reflect the new naming from Apple. * For better compatibility, the Windows 32-bit version does not require SSE2 anymore. * Updated included PNG library to latest stable version. ------------------------------------------------------------------- Tue Nov 27 11:06:32 UTC 2018 - Christopher Hofmann <cwh@suse.com> - Initial version 5.1.3
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