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File blender.spec of Package blender-31
# # spec file for package blender-310 # # Copyright (c) 2022 SUSE LLC # Copyright (c) 2019-2022 LISA GmbH, Bingen, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define _dwz_low_mem_die_limit 40000000 %define _dwz_max_die_limit 200000000 %ifarch x86_64 %bcond_without embree %bcond_without oidn %else %bcond_with embree %bcond_with oidn %endif %bcond_with optix %define optix_version 7.4 %if 0%{?gcc_version} < 10 %bcond_without clang %bcond_with lld %else %bcond_with clang %bcond_without lld %endif %if 0%{?suse_version} >= 1550 #global force_gcc_version 10 %endif # Set this to 1 for fixing bugs. %define debugbuild 0 # Find the version of python3 that blender is going to build against. %define py3ver 3.10 %define py3pkg python310 # blender has versions like x.xxy which have x.xx (notice the missing # trailing y) in the directory path. This makes this additional variable # necessary. %define _version %(echo %{version} | cut -b 1-3) %define _suffix %(echo %{_version} | tr -d '.') %define _origname blender %bcond_without alembic %bcond_without collada %bcond_without opensubdiv %bcond_without openvdb %bcond_without osl # https://github.com/audaspace/audaspace/issues/13 %bcond_with system_audaspace %bcond_without system_glew # TBD %bcond_with usd %bcond_with openxr Name: blender-31 Version: 3.1.2 Release: 0 Summary: A 3D Modelling And Rendering Package License: GPL-2.0-or-later Group: Productivity/Graphics/3D Editors URL: https://www.blender.org/ # Please leave the source url intact Source0: https://download.blender.org/source/%{_origname}-%{version}.tar.xz Source1: https://download.blender.org/source/%{_origname}-%{version}.tar.xz.md5sum Source8: %{_origname}.appdata.xml Source9: SUSE-NVIDIA-GPU-rendering.txt Source10: SUSE-NVIDIA-OptiX-rendering.txt Source99: series # PATCH-FIX-OPENSUSE https://developer.blender.org/D5858 Patch0: reproducible.patch # PATCH-FIX-UPSTREAM Patch1: https://github.com/blender/blender/commit/79837c5ed4b5.patch#/Add_missing_iostream_header.patch BuildRequires: %{py3pkg}-devel BuildRequires: %{py3pkg}-numpy-devel BuildRequires: %{py3pkg}-requests BuildRequires: OpenColorIO-devel >= 2.0 BuildRequires: OpenEXR-devel BuildRequires: OpenImageIO BuildRequires: OpenImageIO-devel BuildRequires: SDL2-devel BuildRequires: cmake BuildRequires: desktop-file-utils BuildRequires: distribution-release BuildRequires: fdupes BuildRequires: fftw3-devel BuildRequires: gettext-tools BuildRequires: graphviz BuildRequires: help2man BuildRequires: hicolor-icon-theme BuildRequires: jack-audio-connection-kit-devel BuildRequires: libboost_atomic-devel BuildRequires: libboost_date_time-devel BuildRequires: libboost_filesystem-devel BuildRequires: libboost_iostreams-devel BuildRequires: libboost_locale-devel BuildRequires: libboost_numpy3-devel BuildRequires: libboost_program_options-devel BuildRequires: libboost_python3-devel BuildRequires: libboost_regex-devel BuildRequires: libboost_serialization-devel BuildRequires: libboost_system-devel BuildRequires: libboost_thread-devel BuildRequires: libboost_wave-devel BuildRequires: libharu-devel BuildRequires: libjpeg-devel BuildRequires: libpng-devel BuildRequires: libpulse-devel BuildRequires: libspnav-devel BuildRequires: libtiff-devel BuildRequires: llvm-devel BuildRequires: lzo-devel BuildRequires: openal-soft-devel BuildRequires: pcre-devel BuildRequires: perl-Text-Iconv BuildRequires: pkgconfig BuildRequires: potrace-devel BuildRequires: shared-mime-info BuildRequires: update-desktop-files BuildRequires: xz BuildRequires: xz-devel BuildRequires: cmake(pugixml) BuildRequires: pkgconfig(eigen3) BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(gl) BuildRequires: pkgconfig(glew) BuildRequires: pkgconfig(glu) BuildRequires: pkgconfig(lcms2) BuildRequires: pkgconfig(libavcodec) BuildRequires: pkgconfig(libavdevice) BuildRequires: pkgconfig(libavfilter) BuildRequires: pkgconfig(libavformat) BuildRequires: pkgconfig(libavutil) BuildRequires: pkgconfig(libopenjp2) BuildRequires: pkgconfig(libswresample) BuildRequires: pkgconfig(libswscale) BuildRequires: pkgconfig(libxml-2.0) BuildRequires: pkgconfig(libzstd) BuildRequires: pkgconfig(sndfile) BuildRequires: pkgconfig(x11) BuildRequires: pkgconfig(xfixes) BuildRequires: pkgconfig(xi) BuildRequires: pkgconfig(xrender) BuildRequires: pkgconfig(xxf86vm) BuildRequires: pkgconfig(zlib) Requires: %{py3pkg}-base Requires: %{py3pkg}-numpy Requires: %{py3pkg}-requests Requires(post): hicolor-icon-theme Requires(postun):hicolor-icon-theme Recommends: %name-demo = %version # current locale handling doesn't create locale(..) provides correctly Recommends: %name-lang = %version Provides: %{name}-%{_suffix} = %{version} Obsoletes: blender-310 BuildRequires: pkgconfig(OpenEXR) %if %{with clang} BuildRequires: clang BuildRequires: clang-devel %if 0%{?sle_version} == 150200 && 0%{?is_opensuse} BuildRequires: libomp9-devel %else BuildRequires: libomp-devel %endif %if %{with lld} BuildRequires: lld #!BuildIgnore: gcc-c++ %endif %else BuildRequires: gcc%{?force_gcc_version}-c++ %endif %if 0%{?suse_version} > 1500 BuildRequires: pkgconfig(gmpxx) %else BuildRequires: gmp-devel %endif # conditional requirements %if 0%{?debugbuild} == 1 BuildRequires: pkgconfig(valgrind) %endif %if 0%{?is_opensuse} == 1 BuildRequires: pkgconfig(jemalloc) %endif %if %{with alembic} BuildRequires: alembic-devel %endif %if %{with collada} BuildRequires: openCOLLADA-devel %endif %if %{with embree} BuildRequires: cmake(embree) %endif %if %{with oidn} BuildRequires: OpenImageDenoise-devel %endif %if %{with opensubdiv} BuildRequires: OpenSubdiv-devel %endif %if %{with openvdb} BuildRequires: openvdb-devel BuildRequires: tbb-devel BuildRequires: pkgconfig(blosc) %endif %if %{with optix} BuildRequires: nvidia-optix-headers %endif %if %{with osl} BuildRequires: OpenShadingLanguage-devel %endif %if %{with system_audaspace} BuildRequires: pkgconfig(audaspace) >= 1.3 Requires: audaspace-plugins %endif %ifarch x86_64 Obsoletes: %{name}-cycles-devel = %{version} Provides: %{name}-cycles-devel = %{version} %endif ExcludeArch: %{ix86} %description Blender is a 3D modelling and rendering package. It is the in-house software of a high quality animation studio, Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions. Use Blender to create TV commercials, to make technical visualizations, business graphics, to do some morphing, or design user interfaces. You can easy build and manage complex environments. The renderer is versatile and extremely fast. All basic animation principles (curves & keys) are well implemented.It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D and game creation and playback with cross-platform compatibility. %if %{with optix} This build has enabled support for OptiX Version %{optix_version}. Check %{_docdir}/SUSE-NVIDIA-OptiX-rendering.txt. %endif %lang_package %prep pushd "%{_sourcedir}" md5sum -c %{SOURCE1} popd %setup -q -n %{_origname}-%{version} %autopatch -p1 rm -rf extern/libopenjpeg %if %{with system_glew} rm -rf extern/glew # silence warning about missing includedir mkdir -p extern/glew/include sed -i 's|NOT WITH_SYSTEM_GLEW|WITH_SYSTEM_GLEW|' source/blender/gpu/CMakeLists.txt %endif for i in $(grep -rl "%{_bindir}/env python"); do sed -i '1s@^#!.*@#!%{_bindir}/python%{py3ver}@' ${i}; done %build export SUSE_ASNEEDED=0 %if %{with clang} export CC="clang" export CXX="clang++" %define _lto_cflags -flto=full %else %if 0%{?force_gcc_version} export CC="gcc-%{?force_gcc_version}" export CXX="g++-%{?force_gcc_version}" %endif %endif echo "optflags: " %{optflags} mkdir -p build && pushd build # lean against build_files/cmake/config/blender_release.cmake cmake ../ \ %if 0%{?debugbuild} == 1 -DCMAKE_BUILD_TYPE:STRING=Debug \ -DCMAKE_C_FLAGS_DEBUG:STRING="-fsanitize=address -ggdb" \ -DCMAKE_CXX_FLAGS_DEBUG:STRING="-fsanitize=address -ggdb" \ -DWITH_MEM_VALGRIND:BOOL=ON \ -DWITH_ASSERT_ABORT:BOOL=ON \ %else -DCMAKE_C_FLAGS:STRING="$CFLAGS %{optflags} -fPIC -fopenmp" \ -DCMAKE_CXX_FLAGS:STRING="$CXXFLAGS %{optflags} -fPIC -fopenmp" \ -DWITH_MEM_VALGRIND:BOOL=OFF \ -DWITH_ASSERT_ABORT:BOOL=OFF \ %endif -DCMAKE_CXX_STANDARD=17 \ -DWITH_CLANG:BOOL=ON \ -DWITH_LLVM:BOOL=ON \ -DLLVM_LIBRARY:FILE=%{_libdir}/libLLVM.so \ -DCMAKE_VERBOSE_MAKEFILE=ON \ -DCMAKE_INSTALL_PREFIX:PATH=%{_prefix} \ -DCMAKE_EXE_LINKER_FLAGS:STRING="-pie" \ -DBUILD_SHARED_LIBS:BOOL=OFF \ -DWITH_INSTALL_PORTABLE:BOOL=OFF \ %if 0%{?is_opensuse} == 1 -DWITH_MEM_JEMALLOC:BOOL=ON \ %endif %if %{with alembic} -DWITH_ALEMBIC:BOOL=ON \ %endif -DWITH_AUDASPACE:BOOL=ON \ %if %{with system_audaspace} -DWITH_SYSTEM_AUDASPACE:BOOL=ON \ %endif -DWITH_BUILDINFO:BOOL=OFF \ -DWITH_BULLET:BOOL=ON \ -DWITH_CODEC_AVI:BOOL=ON \ -DWITH_CODEC_FFMPEG:BOOL=ON \ -DFFMPEG_ROOT_DIR:PATH=%{_includedir}/ffmpeg \ -DWITH_CODEC_SNDFILE:BOOL=ON \ -DLIBSNDFILE_ROOT_DIR:FILE=%{_prefix} \ -DWITH_COMPOSITOR:BOOL=ON \ %ifarch ppc ppc64 ppc64le -DWITH_CYCLES:BOOL=OFF \ -DWITH_CYCLES_EMBREE:BOOL=OFF \ %else -DWITH_CYCLES:BOOL=ON \ %if %{with osl} -DWITH_CYCLES_OSL:BOOL=ON \ -DOSL_SHADER_HINT:PATH=%{_datadir}/OpenShadingLanguage \ %endif %if %{with embree} -DWITH_CYCLES_EMBREE:BOOL=ON \ %else -DWITH_CYCLES_EMBREE:BOOL=OFF \ %endif %endif -DWITH_HARU:BOOL=ON \ -DWITH_DRACO:BOOL=ON \ -DWITH_FFTW3:BOOL=ON \ -DWITH_FREESTYLE:BOOL=ON \ -DWITH_GMP:BOOL=ON \ -DWITH_HARU:BOOL=ON \ -DWITH_IK_ITASC:BOOL=ON \ -DWITH_IK_SOLVER:BOOL=ON \ -DWITH_IMAGE_CINEON:BOOL=ON \ -DWITH_IMAGE_DDS:BOOL=ON \ -DWITH_IMAGE_HDR:BOOL=ON \ -DWITH_IMAGE_OPENEXR:BOOL=ON \ -DWITH_IMAGE_OPENJPEG:BOOL=ON \ -DWITH_IMAGE_TIFF:BOOL=ON \ -DWITH_INPUT_NDOF:BOOL=ON \ -DWITH_INTERNATIONAL:BOOL=ON \ -DWITH_LIBMV:BOOL=ON \ -DWITH_LIBMV_SCHUR_SPECIALIZATIONS:BOOL=ON \ -DWITH_LZMA:BOOL=ON \ -DWITH_LZO:BOOL=ON \ -DWITH_SYSTEM_EIGEN3:BOOL=ON \ -DWITH_SYSTEM_LZO:BOOL=ON \ -DWITH_MOD_FLUID:BOOL=ON \ %ifnarch x86_64 -DWITH_MOD_OCEANSIM:BOOL=OFF \ %else -DWITH_MOD_OCEANSIM:BOOL=ON \ %endif -DWITH_MOD_REMESH:BOOL=ON \ -DWITH_NANOVDB:BOOL=ON \ -DWITH_OPENAL:BOOL=ON \ %if %{with collada} -DWITH_OPENCOLLADA:BOOL=ON \ %else -DWITH_OPENCOLLADA:BOOL=OFF \ %endif -DWITH_OPENCOLORIO:BOOL=ON \ %if %{with oidn} -DWITH_OPENIMAGEDENOISE:BOOL=ON \ %endif -DWITH_OPENMP:BOOL=ON \ %if %{with opensubdiv} -DWITH_OPENSUBDIV:BOOL=ON \ -DOPENSUBDIV_OSDGPU_LIBRARY:FILE=%{_libdir}/libosdGPU.so \ %endif %if %{with openvdb} -DWITH_OPENVDB:BOOL=ON \ -DWITH_OPENVDB_BLOSC:BOOL=ON \ %endif -DWITH_POTRACE:BOOL=ON \ -DWITH_PUGIXML:BOOL=ON \ -DWITH_PYTHON:BOOL=ON \ -DWITH_PYTHON_INSTALL:BOOL=OFF \ -DPYTHON_VERSION=%{py3ver} \ -DPYTHON_LIBPATH=%{_libexecdir} \ -DPYTHON_LIBRARY=python%{py3ver} \ -DPYTHON_INCLUDE_DIRS=%{_includedir}/python%{py3ver} \ -DWITH_PYTHON_INSTALL_NUMPY=OFF \ -DPYTHON_NUMPY_PATH:PATH=%{_libdir}/python%{py3ver}/site-packages \ -DPYTHON_NUMPY_INCLUDE_DIRS:PATH=%{_libdir}/python%{py3ver}/site-packages/numpy/core/include \ -DWITH_QUADRIFLOW:BOOL=ON \ -DWITH_SDL:BOOL=ON \ -DWITH_TBB:BOOL=ON \ %if %{with usd} -DWITH_USD:BOOL=ON \ %endif %if 0%{?is_opensuse} == 1 -DWITH_MEM_JEMALLOC:BOOL=ON \ %endif -DWITH_JACK:BOOL=ON \ -DWITH_DOC_MANPAGE:BOOL=ON \ -DWITH_GHOST_XDND:BOOL=ON \ -DWITH_X11_XINPUT:BOOL=ON \ -DWITH_X11_XF86VMODE:BOOL=ON \ %if %{with system_glew} -DWITH_SYSTEM_GLEW:BOOL=ON \ %else -DWITH_SYSTEM_GLEW:BOOL=OFF \ %endif %if %{with openxr} -DWITH_XR_OPENXR:BOOL=ON \ %endif %if %{with optix} -DWITH_CYCLES_DEVICE_OPTIX:BOOL=ON \ -DOPTIX_INCLUDE_DIR:PATH=%{_includedir}/optix/include \ -DOPTIX_ROOT_DIR:PATH=/opt/nvidia/optix \ %endif -DWITH_CYCLES_CUDA_BINARIES:BOOL=OFF \ -DWITH_CYCLES_CUBIN_COMPILER:BOOL=OFF \ -DWITH_CYCLES_HIP_BINARIES:BOOL=ON make %{?_smp_mflags} %install echo "release version = %{_version}" # make install %cmake_install # tidy some .dot {files,dirs} installation rm -r %{buildroot}%{_datadir}/%{_origname}/%{_version}/scripts/addons/.git* rm %{buildroot}%{_datadir}/%{_origname}/%{_version}/scripts/addons/rigify/.pep8 # Fix any .py files with shebangs and wrong permissions. find %{buildroot} -name "*.py" -perm 0644 -print0 | \ xargs -0r grep -l '^#!' | xargs -d'\n' chmod -f 0755; # Copy text files to correct place. mkdir -p %{buildroot}%{_docdir}/%{name} mv -v %{buildroot}%{_datadir}/doc/blender/* %{buildroot}%{_docdir}/%{name}/ rmdir %{buildroot}%{_datadir}/doc/blender # install appdata file mkdir -p %{buildroot}%{_datadir}/appdata/ install -D -m 0644 %{SOURCE8} %{buildroot}%{_datadir}/appdata/ # GPU and OptiX rendering texts install -D -m 0644 %{SOURCE9} %{buildroot}%{_docdir}/%{name}/ install -D -m 0644 %{SOURCE10} %{buildroot}%{_docdir}/%{name}/ %fdupes %{buildroot}%{_datadir}/%{_origname}/%{_version}/ %find_lang %{_origname} %{?no_lang_C} rm -rf %{buildroot}%{_datadir}/locale/languages %ifnarch x86_64 find %{buildroot}%{_datadir}/%{_origname}/%{_version}/scripts/ -name "*.h" -print -delete %endif # relocate blender to blender-git in order to coexist with regular blender releases mv %{buildroot}%{_bindir}/%{_origname} %{buildroot}%{_bindir}/%{name} mv %{buildroot}%{_mandir}/man1/%{_origname}.1 %{buildroot}%{_mandir}/man1/%{name}.1 mv %{buildroot}%{_datadir}/appdata/%{_origname}.appdata.xml %{buildroot}%{_datadir}/appdata/%{name}.appdata.xml mv %{buildroot}%{_datadir}/applications/%{_origname}.desktop %{buildroot}%{_datadir}/applications/%{name}.desktop mv %{buildroot}%{_datadir}/icons/hicolor/scalable/apps/%{_origname}.svg %{buildroot}%{_datadir}/icons/hicolor/scalable/apps/%{name}.svg mv %{buildroot}%{_datadir}/icons/hicolor/symbolic/apps/%{_origname}-symbolic.svg %{buildroot}%{_datadir}/icons/hicolor/symbolic/apps/%{name}-symbolic.svg sed -i 's/=%{_origname}/=%{name}/g' %{buildroot}%{_datadir}/applications/%{name}.desktop # distinguishable menu entry sed -i 's/^Name=Blender$/Name=Blender %{_version}/g' %{buildroot}%{_datadir}/applications/%{name}.desktop # don't package thumbnailer rm %{buildroot}%{_bindir}/%{_origname}-thumbnailer %if 0%{?sles_version} %suse_update_desktop_file -i -n %{name} %else # Validate blender.desktop desktop-file-validate %{buildroot}%{_datadir}/applications/%{name}.desktop %endif %files lang %dir %{_datadir}/%{_origname}/%{_version}/datafiles/locale %{_datadir}/%{_origname}/%{_version}/datafiles/locale/ %files %{_bindir}/* %{_mandir}/man1/%{name}.1.gz %dir %{_datadir}/%{_origname} %dir %{_datadir}/%{_origname}/%{_version} %dir %{_datadir}/%{_origname}/%{_version}/datafiles %exclude %{_datadir}/%{_origname}/%{_version}/datafiles/locale %{_datadir}/%{_origname}/%{_version}/scripts/ %{_datadir}/%{_origname}/%{_version}/datafiles/ %{_datadir}/applications/%{name}.desktop %{_datadir}/icons/hicolor/*/apps/%{name}*.svg %dir %{_datadir}/appdata %{_datadir}/appdata/%{name}.appdata.xml %doc %{_docdir}/%{name} %changelog
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