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home:goupilmtos:2024:games
ppracer
ppracer-0.3.1-qualification.patch
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File ppracer-0.3.1-qualification.patch of Package ppracer
--- src/ppgltk/FT/FTTextureGlyph.h +++ src/ppgltk/FT/FTTextureGlyph.h @@ -52,7 +52,7 @@ * Reset the currently active texture to zero to get into a known state before * drawing a string. This is to get round possible threading issues. */ - static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;} + static void ResetActiveTexture(){ activeTextureID = 0;} private: /**
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