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File irrlicht.spec of Package irrlicht
# # spec file for package # # Copyright (c) 2010 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # %define somajor 1 %define sominor 8 Name: irrlicht Version: 1.7.9.3629 Release: 1 License: zlib Summary: A high performance realtime 3D engine Url: http://irrlicht.sourceforge.net/ Group: Development/Libraries/C and C++ Source0: irrlicht-%{version}.tar.bz2 # Various fixes, optflags, system libraries/headers # Don't call ldconfig during make install. # http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=24076&highlight= Patch0: irrlicht-1.7.9.3629-config.patch # PATCH-MISSING-TAG -- See http://wiki.opensuse.org/Packaging/Patches Patch2: aes.patch BuildRequires: gcc-c++ BuildRequires: libjpeg-devel BuildRequires: libpng-devel BuildRequires: Mesa-devel BuildRequires: unzip BuildRequires: xorg-x11-devel BuildRequires: zlib-devel BuildRoot: %{_tmppath}/%{name}-%{version}-build %description The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. %package devel Summary: Development headers and libraries for irrlicht Group: Development/Libraries/C and C++ Requires: Mesa-devel Requires: libIrrlicht%{somajor}_%{sominor} = %{version} Requires: libjpeg-devel Requires: libpng-devel Requires: xorg-x11-devel Requires: xorg-x11-libX11-devel Requires: zlib-devel %description devel Development headers and libraries for irrlicht. The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. %package data Summary: Assorted data for irrlicht Group: Development/Libraries/C and C++ %description data Data files for irrlicht applications The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. %package -n libIrrlicht%{somajor}_%{sominor} Summary: A high performance realtime 3D engine Group: System/Libraries %description -n libIrrlicht%{somajor}_%{sominor} The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. %prep %setup -q %patch0 -p0 %patch2 -p1 sed -i 's/\r//' readme.txt iconv -o readme.txt.iso88591 -f iso88591 -t utf8 readme.txt mv readme.txt.iso88591 readme.txt # We don't use any of this. Deleting it to be sure we are using system headers rm -rf source/Irrlicht/jpeglib source/Irrlicht/zlib source/Irrlicht/libpng for i in include/*.h doc/upgrade-guide.txt source/Irrlicht/*.cpp source/Irrlicht/*.h; do sed -i 's/\r//' $i chmod -x $i touch -r changes.txt $i done %build cd source/Irrlicht #export RPM_OPT_FLAGS="%{optflags} -fno-strict-aliasing" make %{?_smp_mflags} CFLAGS="%{optflags} -fno-strict-aliasing -fPIC" \ ZLIBOBJ= JPEGLIBOBJ= LIBPNGOBJ= \ CIrrDeviceLinux.cpp make %{?_smp_mflags} \ CFLAGS="%{optflags} -fstrict-aliasing -fPIC" \ CXXFLAGS="%{optflags} -fstrict-aliasing -fno-exceptions -fno-rtti -fPIC" \ ZLIBOBJ= JPEGLIBOBJ= LIBPNGOBJ= \ LDFLAGS="-lz -ljpeg -lpng $(pkg-config --libs gl xxf86vm xext x11)" \ sharedlib %install mkdir -p %{buildroot}%{_libdir} mkdir -p %{buildroot}%{_includedir}/irrlicht make -C source/Irrlicht INSTALL_DIR=%{buildroot}%{_libdir} install \ ZLIBOBJ= JPEGLIBOBJ= LIBPNGOBJ= # Cleaning up after the really bad installer... pushd %{buildroot}%{_libdir} rm 1.8 ln -s -f libIrrlicht.so.1.8.0-SVN libIrrlicht.so.1.8.0 ln -s -f libIrrlicht.so.1.8.0 libIrrlicht.so.1.8 ln -s -f libIrrlicht.so.1.8 libIrrlicht.so popd # End Makefile mess cleanup install -d %{buildroot}%{_datadir}/irrlicht cp -r media %{buildroot}%{_datadir}/irrlicht echo cp -r examples %{buildroot}%{_datadir}/irrlicht %clean rm -rf %{buildroot} %post -n libIrrlicht%{somajor}_%{sominor} -p /sbin/ldconfig %postun -n libIrrlicht%{somajor}_%{sominor} -p /sbin/ldconfig %files -n libIrrlicht%{somajor}_%{sominor} %defattr(-,root,root,-) %doc readme.txt %{_libdir}/libIrrlicht.so.* %files devel %defattr(-,root,root,-) %doc doc/upgrade-guide.txt %{_includedir}/irrlicht/ %{_libdir}/libIrrlicht.so %files data %defattr(-,root,root,-) %{_datadir}/irrlicht %changelog
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