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File wordgrinder.changes of Package wordgrinder
------------------------------------------------------------------- Mon May 15 16:52:47 UTC 2023 - scott.bradnick@suse.com - Update to version 0.9+git20230310.c1434c2: * Remember to update the release workflow. * Hopefully finally fix Windows? * Change mingw compiler package. * Fix formatting. * Draw the ruler numbers smaller for added aestheticalnessism. * Apparently setting msystem just makes things worse... * Typo fix. * Enable debugging. * Looks like msys2 was being installed incorrectly too. * Try to fix that annoying mingw build failure. * Fix crash caused by moving the screen to a position where the current scroll position is beyond the bounds of the document. * Make numpad keys work properly on glfw. ------------------------------------------------------------------- Mon Feb 06 21:39:12 UTC 2023 - scott.bradnick@suse.com - Update to version 0.9+git20221202.bf3fd2f: * Font bug fixed * Update gui.lua * Fix style of numbered lists. * Looks like VK_MENU is used by Windows... * Fix some various widget layout bugs --- this really needs automated layout. * Basic forms mouse support. * Update documentation. * Make the scroll wheel work on ncurses. * You can use the right mouse button to summon and dismiss menus. * Fix crash if you use the mouse after ^V in a menu. * Add basic scroll wheel support. * You can operate the menus with the mouse. * Update documentation. * Make GLFW a bit less spammy with regard to mouse events; however, redraw is still not keeping up. * You can click to reposition the cursor. * Implement the back end of the mouse support. ------------------------------------------------------------------- Tue Nov 15 23:59:56 UTC 2022 - Scott Bradnick <scott.bradnick@suse.com> - Swapping in "busybox" for "busybox-vi" * setting up xxd symlink to busybox * updating PATH ------------------------------------------------------------------- Mon Nov 14 17:58:17 UTC 2022 - scott.bradnick@suse.com - Update to version 0.9+git20221113.8e0ea66: * Typo fix. * Don't try to test glfw on the build server. * Update documentation. * Run tests single-threaded, because using a shared clipboard isn't going to work with them... * Link with pthreads? * Build with pthreads. * Don't drop the last character of the string in GetIStream(). * Update documentation. * Make work on OSX. * Make work on Windows. * Remove stray code. * Change the clipboard stuff to use the new low-level clipboard code. To my surprise, it all works just fine. * Bolt in the platform-specific bits of the clipboard library. * Add forgotten file (Objective C++...). * Add low-level clipboard support. * Make the clipboard library build. * Raw import of the clipboard library. * Another emergency fix to prevent crashes in debug mode. * Emergency bugfix to prevent crashes when deleting text in jump scroll mode. * Change the cursor shape to a rectangle --- the caret was impossible to see. * Update README. * Allow the scroll mode to be configured. * Add simple jump scrolling. * Update README. * Fix a subtle bug caused by terrible code which resulted in forwards-delete across style bytes not working right. * Typo fix. * More typo fix. * Typo fix. * Typo fix. * Backgrounds can be set. * Use XOR for drawing the cursor, to make it more visible across colour schemes. * Once again, make wincon build. * Remove the now extraneous padding around the edge of the view. * Update READMEs. * Fix a buffer overrun in the Windows console code, which was causing a crash. * Make the windows console build again. * Make the Windows compilers configurable. * Make NSIS properly configurable. * Refactor the colours stuff; add a look-and-feel configuration for it; realise I need a multiselector widget and implement one. * Tweak glyphs again. * Add some better themeing, although with no editing yet. * Adjust glyph rendering to be a little nicer. * Colour the UI properly. * Add cheap-and-nasty extra glyph rendering to make the top and bottom markers look kinda all right on GLFW. * Rework the entire style system and make text rendering work (more or less). * Move the colour system away from pairs. * More-or-less working version of the colour code for ncurses. Not happy with it, though. * First pass at adding colours. * ncurses reports TAB as ^I, so accept that for autocompletion too. * Correctly size the visible area of the window on OSX. * Don't report ENTER as a key after toggling full screen. * Allow deinit/reinit of the window system, required to do font changes. * Set the window icon. * Remove wxwidgets dependency. * Allow the window close button to work. * Fix OOB access when resizing. * Be less spammy with resize/redraw events, as on Windows this works badly (it stalls the event handler while resizing). * Remember to update the installer to use the GLFW binary. * One more time with Windows. * Try platform-specific flags for OpenGL. * Fix to work on old compilers. * Fix Apple #ifdef. * Try to make build on Windows. * Remove the SDL backend --- glfw replaces it. * Update dependency checking. We don't need glu any more. * Try to make things build on the build server. * Adjust padding. * Update documentation. * Support drawing underlines. * Make ALT+key work to open menus. * Add a bit of padding around the edge of the view. * Support toggling full screen. * Remove wxwidgets (glfw is better). * Process the keyboard queue _before_ waiting... oops. * Finally fix the event loop timeouts. * Draw the cursor. * The keyboard works now. * Fix text rendering to actually work. * Archival checkin of partially working glfw renderer. * Add the skeleton for a glfw backend. * Set the window icon. * Set the window size correctly. * Make soft-rendered characters work. * Do clean shutdowns. * Allow multiple font pages. * Make the return key work. * Optimise rendering. * Add a release version of the wxwidgets backend. * Keyboard works. * Actually get text drawing with OpenGL. * Import bits of libstb. * Typo fix. * Try to update build system. * Bolt on some OpenGL stuff. * Add a custom view for putting text in. * Add the skeleton of a wxWidgets backend. ------------------------------------------------------------------- Wed Jul 27 21:10:03 UTC 2022 - scott.bradnick@suse.com - Update to version 0.8+git20220726.29c093a: * ESCAPE can be used to cancel things. Sort out an issue where Windows binaries weren't being properly flagged as such. * Add non-Unicode replacements for some more unicode characters. * Detect whether we're on a Unicode system (with a flag to override things if misdetected), and switch from ISO-8859-1/Unicode as needed. * Don't use unicode characters for the menu --- they don't show up in the default font! * Typo fix. * Try to package up the Windows build. * Windows doesn't have langinfo.h. * Support non-Unicode environments. * Now uses the default locale rather than trying to force one. * Try to fix the Windows build issue. * Add missing test file. * Fix the forward delete issue (#187). ------------------------------------------------------------------- Wed May 18 15:52:29 UTC 2022 - Scott Bradnick <scott.bradnick@suse.com> - Some adjustments to 'BuildRequires' and package versioning. ------------------------------------------------------------------- Mon May 16 20:31:17 UTC 2022 - Scott Bradnick <scott.bradnick@suse.com> - Trying to use 'busybox-vi', but 'vim' seems auto substituted in. ------------------------------------------------------------------- Mon May 16 20:26:14 UTC 2022 - Scott Bradnick <scott.bradnick@suse.com> - Switching back to gcc-12. ------------------------------------------------------------------- Mon May 16 19:57:52 UTC 2022 - Scott Bradnick <scott.bradnick@suse.com> - Adding a few packages to assist in building. ------------------------------------------------------------------- Mon May 16 19:54:05 UTC 2022 - Scott Bradnick <scott.bradnick@suse.com> - Switching to gcc-11. ------------------------------------------------------------------- Mon May 16 19:30:01 UTC 2022 - Scott Bradnick <scott.bradnick@suse.com> - Specifying lua51. ------------------------------------------------------------------- Mon May 16 15:58:37 UTC 2022 - scott.bradnick@suse.com - Update to version dev+git20211220.ff02992: * Typo fix. * Update after merge. * Update documentation. * More brotli libraries. * Explicitly link against libbrotlidec. * I don't think the brotli libraries are needed any more? * The font can now be updated at run-time, and fewer crashes if you get the parameters wrong. * The GUI configuration dialogue now works, but it's kind of clunky and getting things wrong leads to problems. * Fix org mode tests. * Remove non-existent import * Add tests * Add support for .org export ------------------------------------------------------------------- Tue Oct 31 04:13:58 UTC 2017 - aavindraa@gmail.com Several tags that were missed in this release are skipped. For example, 0.5.0 and 0.5.2 are both fake releases. Overall, the build system was improved and simplified greatly. The ports to MacOS (via Homebrew, as well) and Windows are complete. The .spec file is a lot simpler now because of this. `wordgrinder-pmfile.patch` is deleted due to incompatibility with the completely new build system. - Update to 0.7 + Support newer Lua (5.3) + New text-based file format (they are diffable) + New build system: faster, more reliable + new dense paragraph mode removes gaps between paragraphs + many bug fixes - includes changes from 0.6.0 (major release) + New X11 frontend + Italic display in terminals (bold and italic on Linux for the first time) + Colour configuration on X11 and Windows + global key maps (via a config file) + smart quote support + more efficient and smaller files + undo and redo + spellchecker + search works properly across words with markup + export to MarkDown (.md) + more HTML emission fixes + persistent settings that aren't stored in the document + more traditional charstyle selection (you can now press ^B at the beginning of words) + more traditional selection model (shift+cursor keys) + fix crash when large .wg files are loaded - includes changes from 0.5.2.1 + delete word + subsection counts now correct + HTML PRE emission issue corrected. + use newer minizip to support Ubuntu builds + Homebrew build system for MacOS + minor bugfixes - includes changes from 0.5.1 + fixed major file corruption bug + bold + page count + widescreen mode + UI style overhaul + many minor bugfixes. - includes changes from 0.4.1: + Build improvements for Debian + bug fixes - includes changes from 0.4 + major overhaul: OpenDocument import/export + smaller file format + Updated to Lua 5.2 + Migrated from `Prime Mover` to `make` ------------------------------------------------------------------- Fri Feb 24 19:46:49 CET 2012 - pascal.bleser@opensuse.org - initial version (0.3.3)
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