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File wargus.changes of Package wargus
------------------------------------------------------------------- Mon Aug 22 16:02:01 UTC 2022 - Carsten Ziepke <kieltux@gmail.com> - Update to version 3.3.2 * Update translations * Add Czech translation - Fix rpmlint non-executable-script warning ------------------------------------------------------------------- Tue Aug 9 20:21:54 UTC 2022 - Carsten Ziepke <kieltux@gmail.com> - Update to version 3.3.1 * do not give buttons to critters * Fix ToD orc briefing filenames on bnet edition - Changes in version 3.3.0, look here: https://raw.githubusercontent.com/Wargus/Wargus/master/debian/changelog ------------------------------------------------------------------- Mon Feb 21 06:36:59 UTC 2022 - Carsten Ziepke <kieltux@gmail.com> - Update to version 3.2.0 * 1st version of French translation. * Add fr translation available in menu * Adaptation of wargus scripts to new map reveal types * Check for argument to main to avoid segfault since ArchiveDir is set to argv[1]. * Updated StormLib to commit 5ab093b7a57b8779dff06a08fac19d46c40b3329 and modified CMakeLists.txt to build StormLib as an external project * added "fast" fog of war type * refactor editor main menu to use layout * add a simple text editor for preamble and postamble scripts ------------------------------------------------------------------- Sat Jul 17 13:58:43 UTC 2021 - Martin Hauke <mardnh@gmx.de> - Update to version 3.1.2 * Fix extractor for older C++ stdlib with experimental C++ 17 filesystem support - Update to version 3.1.1 * Always reveal attackers even when they are attacking from beyond the sight range of a unit * Slow down regeneration rate for berserkers to 1hp every 2 seconds ------------------------------------------------------------------- Sat Jul 10 15:13:35 UTC 2021 - Martin Hauke <mardnh@gmx.de> - Update to version 3.1.0 * Overhaul multiplayer menus and online sign on * Sync settings for multiplayer games to avoid desyncs * Support new fog of war options * Support extracting from the GOG installer file * Add rebalanced unit stats by default * Improve map editor usability * Fix various menus and settings options ------------------------------------------------------------------- Tue Dec 22 14:45:47 UTC 2020 - Martin Hauke <mardnh@gmx.de> - Update to version 3.0.0 * Migrate to SDL2 * Remove Aleonas Tales dataset and launcher from Wargus project * Fix ripping of CD audio on newer Linux distros * Enable new auto-targeting algorithm * Add option for new shadows * Reveal player when they lost their main building * Play click sound on mouse down for buttons * Fix sight range given by corpses by using a hidden revealer unit * Fix video aspect ratio to work for both DOS and BNE CDs * Copy data files during extraction so we can re-extract on demand without user intervention * Log wartool output on Windows to a logfile to help debug extraction issues * Improve keyboard navigation throughout the game * Add online gaming menu * Add auto-discovery of local multiplayer games ------------------------------------------------------------------- Sat Apr 25 19:38:32 UTC 2020 - Martin Hauke <mardnh@gmx.de> - Update to version 2.4.3 * Inline StormLib for easier builds * Fix "Job's done" sound path for peasants in Battle.NET edition * Fix bug showing "Supply 4, Demand 0" under some circumstances * Fix aspect ratio of extracted videos * Use auto-cast and auto-explore * Run demo 1-4 when main menu is idle * Fix missile origins and cannon tower animations * Fix issue with "Attack Ground" button for ballistas, catapults, large ships * Fix item order in resources drop-down list * Fix extraction for some more variants of Battle.NET editions * Fix multiplayer startup when the metaserver is not used and optional AI player number was not passed ------------------------------------------------------------------- Sun Mar 3 10:49:00 UTC 2019 - Martin Hauke <mardnh@gmx.de> - Update to version 2.4.2 * Fix for extraction on Arm64 * When OpenGL is unchecked, also uncheck UI scaling as it implies OpenGL * Demolition range of goblin/gnome sappers increased by one * The ogre mage's runes spell can no longer be placed directly on buildings as attack * The shortcut for the Eye of Killrog is now "E" * ToD human level 13 now decreases the health of Lothar's troops making their rescue impossible without cheating * Enable sounds for research completed * Change sound for human completed buildings to the peasant's "job's done" * Copy the MIDI soundfont to the local Wargus directory to make midi music work * ToD human level 10 now correctly makes the prisoners into Minutemen rather than Peasants * Fixed ToD orc level 8 crash when the AI tried to research a non-existing 3rd catapult upgrade * Fix a buffer overflow that could occur in ConvertVideo and ConvertMusic * Switched from ffmpeg2theora to vanilla ffmpeg due to file import/conversion issues * Add support for advertising and joining games on a metaserver * Allow selecting the number of AI players in multiplayer games * Support new launcher-based extraction from Stratagus 2.4.2 * Provide a separate launcher for Aleona's Tales * Support Battle.NET edition on OS X * Bundle a selection of libretro shaders * Add a preference to store the active shader, if the user selected one * Add shader shortcut to help - Run spec-cleaner - Recommend ffmpeg and cdparanoia to support ripping the sound tracks from the original Audio CD and to convert the original videos. ------------------------------------------------------------------- Thu Sep 21 14:31:21 UTC 2017 - rpm@fthiessen.de - Build with StormLib support. ------------------------------------------------------------------- Wed Sep 16 17:48:28 UTC 2015 - kieltux@gmail.com - Update to 2.3.0 * Support for extracting data from Warcraft 2 BNE disc. * Aleona's Tales and Wargus have been merged (now it's not nessesary to have Warcraft 2 CD to play Wargus) * Original MIDI playback using FluidSynth library. * Custom game types. * In-game mod support. * Custom campaigns. * A lot of AI improvements, as well as some new AI types. * New Game mode - For the Motherland from Aleona's Tales. * Many UI improvements: reworked button popups, new Guichan widgets, and much more. * New Skirmish Modern game setup screen from Doom Wars. * Support for extracting data from Warcraft 2 Russian SPK disc (both original and expansion) * Russian language support. * All WC2 campaigns now have unique AI scripts (similar to original ones) * 5 difficulty levels for campaigns (affect AI aggressiveness) * New preferences menu. * Mine low resources notifications * And, of course, a lot of bugs fixed. - Removed fix_segfault_non-existing_music.patch: fixed upstream ------------------------------------------------------------------- Wed Nov 12 08:32:57 UTC 2014 - kieltux@gmail.com - Add patch fix_segfault_non-existing_music.patch (lp#1037559) http://bazaar.launchpad.net/~stratagus/wargus/trunk/revision/1711 - Small changes: Use pkgconfig Install man pages New project url ------------------------------------------------------------------- Sun Oct 21 11:47:12 UTC 2012 - mailaender@opensuse.org - created package
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