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mingw32-SDL2_image
mingw32-SDL2_image.spec
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File mingw32-SDL2_image.spec of Package mingw32-SDL2_image
# # spec file for package mingw32-SDL2_mixer # # Copyright (c) 2024, Martin Hauke <mardnh@gmx.de> # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define realname SDL2_image Name: mingw32-%{realname} Version: 2.8.2 Release: 0 Summary: Simple DirectMedia Layer 2 image loading library License: Zlib Group: Development/Libraries/X11 URL: https://libsdl.org/projects/SDL_image/ #Git-Clone: https://github.com/libsdl-org/SDL_image Source: https://github.com/libsdl-org/SDL_image/releases/download/release-%version/SDL2_image-%version.tar.gz BuildRequires: mingw32-cross-cmake BuildRequires: mingw32-cross-gcc BuildRequires: mingw32-cross-pkg-config BuildRequires: mingw32-filesystem BuildRequires: mingw32-libSDL2-devel %_mingw32_package_header_debug BuildArch: noarch %description This is a simple library to load images of various formats as SDL surfaces. This library supports the BMP, PPM, PCX, GIF, JPEG, PNG, TIFF and WEBP formats. %package devel Summary: Development files for the SDL2 image loader library Group: Development/Libraries/C and C++ Requires: %name = %version %description devel This is a simple library to load images of various formats as SDL surfaces. This library supports the BMP, PPM, PCX, GIF, JPEG, PNG, TIFF and WEBP formats. %_mingw32_debug_package %prep %setup -q -n %{realname}-%{version} sed -i 's/\r$//' CHANGES.txt README.txt %build %{_mingw32_cmake} -DCMAKE_INSTALL_LIBDIR:PATH=lib %{make_build} %install %{_mingw32_cmake_install} rm %buildroot/%_mingw32_datadir/licenses/SDL2_image/LICENSE.txt %files %{_mingw32_bindir}/SDL2_image.dll %files devel %license LICENSE.txt %doc CHANGES.txt README.txt %{_mingw32_includedir}/SDL2/SDL_image.h %{_mingw32_libdir}/libSDL2_image.dll.a %{_mingw32_libdir}/pkgconfig/SDL2_image.pc %{_mingw32_libdir}/cmake/SDL2_image/ %changelog
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