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mingw32-vsgQt5
mingw32-vsgQt5.spec
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File mingw32-vsgQt5.spec of Package mingw32-vsgQt5
# # spec file for package mingw32-vsgQt # # Copyright (c) 2021 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define _vsg_so_nr 0 %define _name vsgQt Name: mingw32-%{_name}5 Version: 0.2.0 Release: 0 Summary: 3D graphics toolkit License: MIT Group: Productivity/Graphics/Other URL: https://vsg-dev.github.io/VulkanSceneGraph Source0: https://github.com/vsg-dev/%{_name}/archive/%{_name}-%{version}.tar.xz # PATCH-FIX-UPSTREAM --cmake: add option 'ENABLE_QT_SUFFIX' to add major version as suffix for creating files and binaries Patch0: 0001-cmake-add-option-ENABLE_QT_SUFFIX-to-add-major-versi.patch BuildRequires: mingw32-cross-cmake BuildRequires: mingw32-cross-gcc-c++ BuildRequires: mingw32-libqt5-qtbase-devel BuildRequires: mingw32-libvsg-devel # BuildRequires: pkgconfig(xcb) BuildRequires: mingw32-vulkan-devel %_mingw32_package_header_debug BuildArch: noarch %description Utility library adding Qt features to VulkanSceneGraph %package -n mingw32-libvsgQt5%{_vsg_so_nr} Summary: Shared libraries for vsgQt Group: System/Libraries %description -n mingw32-libvsgQt5%{_vsg_so_nr} The VulkanSceneGraph is a graphics toolkit for the development of graphic applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a scene graph, it provides an object-oriented framework on top of Vulkan. This package contains the shared libraries for vsgQt %package devel Summary: VulkanSceneGraph development files Group: Development/Libraries/C and C++ Requires: mingw32-libvsgQt5%{_vsg_so_nr} == %{version} %description devel The VulkanSceneGraph is a graphics toolkit for the development of graphic applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a scene graph, it provides an object-oriented framework on top of Vulkan. This package contains the header and development files for vsgQt. %_mingw32_debug_package %prep %autosetup -p1 -n %{_name}-%{version} %build %_mingw32_cmake -DBUILD_SHARED_LIBS=ON -DCMAKE_RELWITHDEBINFO_POSTFIX= %_mingw32_cmake_build %install %_mingw32_cmake_install %files %defattr(-,root,root) %license LICENSE.md %{_mingw32_bindir}/*.exe %files -n mingw32-libvsgQt5%{_vsg_so_nr} %defattr(-,root,root) %{_mingw32_bindir}/lib*.dll %files devel %defattr(-,root,root) %{_mingw32_includedir}/vsg*/ %{_mingw32_libdir}/lib*.dll.a %{_mingw32_libdir}/cmake %changelog
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