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mingw32-vulkan-headers
mingw32-vulkan-headers.spec
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File mingw32-vulkan-headers.spec of Package mingw32-vulkan-headers
# # spec file for package mingw32-vulkan-headers # # Copyright (c) 2021 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # # vkinfo reports vulkan-headers's version even if the loader/tools/etc. # are at an older version, which in the past confused some users. # Consider only updating the sources in lockstep. # %define _name vulkan-headers Name: mingw32-%{_name} Version: 1.3.250.0 Release: 0 Summary: Vulkan C and C++ API header files License: Apache-2.0 Group: Development/Libraries/C and C++ URL: https://github.com/KhronosGroup/Vulkan-Headers Source: https://github.com/KhronosGroup/Vulkan-Headers/archive/refs/tags/sdk-%version.tar.gz #PATCH-FIX_UPSTREAM Patch0: 0001-Fix-warning-Please-include-winsock2.h-before-windows.patch BuildRequires: mingw32-cross-cmake BuildRequires: mingw32-cross-gcc-c++ #Requires: mingw32(pkg:wayland-client) # Requires: pkgconfig(x11) # Requires: pkgconfig(xcb) # Requires: pkgconfig(xrandr) Conflicts: mingw32-vulkan-devel < 1.1.91 %_mingw32_package_header_debug BuildArch: noarch %description Vulkan is a 3D graphics and compute API providing cross-platform access to modern GPUs with low overhead and targeting realtime graphics applications such as games and interactive media. This package contains the development headers for packages wanting to make use of Vulkan. %_mingw32_debug_package %prep %autosetup -p1 -n Vulkan-Headers-sdk-%version %build %_mingw32_cmake \ -DCMAKE_INSTALL_SYSCONFDIR="%_mingw32_sysconfdir" \ -DBUILD_WSI_MIR_SUPPORT=OFF \ -DBUILD_TESTS=OFF %_mingw32_cmake_build %install %_mingw32_cmake_install #FIX_UPSTREAM move cmake files into lib dir mkdir -p %buildroot%_mingw32_libdir mv %buildroot%_mingw32_datadir/cmake %buildroot%_mingw32_libdir %files %license LICENSE.txt %_mingw32_includedir/vulkan/ %_mingw32_includedir/vk_video/ %_mingw32_datadir/vulkan/ %_mingw32_libdir/cmake/ %changelog
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