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savegamesync
savegamesync.spec
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File savegamesync.spec of Package savegamesync
# # spec file for package savegame_sync # # Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: savegamesync Version: 0 Release: 0 Summary: Sync your savegames with your Cloud License: GPL-3.0 Group: Productivity/Archiving/Backup URL: https://github.com/pseiler/savegamesync Source: %{name}-%{version}.tar.gz Requires: python-pycurl Requires: gzip Requires: tar BuildArch: noarch %description A little script which syncs (uploads and downloads) savegames for common linux games to your personal Cloud. %prep %setup -q %build %install make install DESTDIR=%{buildroot} PREFIX=%{_prefix} %{?_smp_mflags} %files %doc README.md LICENSE %{_bindir}/%{name} %dir %{_datadir}/%{name} %{_datadir}/%{name}/games.xml %changelog
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