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File blender.spec of Package blender
# # spec file for package blender # # Copyright (c) 2015 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # %define collada 1 %define wplayer 1 %define documentation 0 # Use rpmbuild -D 'DISTRIBUTABLE 0' to build original code. %define DISTRIBUTABLE 1 Name: blender Version: 2.75a Release: 0 # blender has versions like x.xxy which have x.xx (notice the missing # trailing y) in the directory path. This makes this additional variable # necessary. %define _version 2.75 Summary: A 3D Modelling And Rendering Package License: GPL-2.0+ Group: Productivity/Graphics/3D Editors Url: http://www.blender.org/ # http://download.blender.org/source/ Source0: http://download.blender.org/source/%{name}-%{version}.tar.gz Source2: geeko.blend Source3: geeko.README Source4: blender-sample Source6: blender.xpm Source7: x-blend.desktop Source8: blender-getversion.py # Refreshed for 2.67b Patch1: blender-2.58-python_include.patch BuildRequires: gettext-tools %if 0%{?suse_version} > 1210 BuildRequires: libGLw-devel BuildRequires: libGLw1 %else BuildRequires: MesaGLw-devel %endif BuildRequires: libexpat-devel BuildRequires: pkg-config # Needed since blender 2.71. Otherwise it won't build BuildRequires: python3-devel BuildRequires: python3-devel >= 3.4 BuildRequires: update-desktop-files BuildRequires: xorg-x11 %if %documentation == 1 Recommends: blender-doc %endif # libquicktime-devel BuildRequires: OpenEXR-devel BuildRequires: SDL-devel BuildRequires: boost-devel BuildRequires: cmake BuildRequires: desktop-file-utils BuildRequires: doxygen BuildRequires: epydoc BuildRequires: fdupes BuildRequires: fftw3-devel BuildRequires: gcc-c++ BuildRequires: glew-devel BuildRequires: graphviz BuildRequires: help2man BuildRequires: hicolor-icon-theme BuildRequires: jack-audio-connection-kit-devel BuildRequires: libao-devel BuildRequires: libdrm-devel BuildRequires: libjpeg-devel BuildRequires: liblcms-devel BuildRequires: libpng-devel BuildRequires: libsamplerate-devel BuildRequires: libsndfile-devel BuildRequires: libtiff-devel BuildRequires: libtool BuildRequires: libvorbis-devel BuildRequires: lzo-devel BuildRequires: openal-soft-devel BuildRequires: openssl-devel BuildRequires: pcre-devel BuildRequires: perl-Text-Iconv BuildRequires: ruby BuildRequires: ruby-devel BuildRequires: shared-mime-info BuildRequires: xorg-x11-devel BuildRequires: xz BuildRequires: xz-devel BuildRequires: yasm BuildRequires: yasm-devel BuildRequires: pkgconfig(glu) BuildRequires: pkgconfig(libxml-2.0) %if 0%{?collada} == 1 BuildRequires: openCOLLADA-devel >= svn838 %endif # Added OpenimageIO and OpenColorIO to enable build with cycles see bnc#905649 BuildRequires: OpenColorIO-devel BuildRequires: OpenImageIO-devel # See bnc#713346 Requires: python3-xml BuildRoot: %{_tmppath}/%{name}-%{version}-build %description Blender is a 3D modelling and rendering package. It is the in-house software of a high quality animation studio, Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions. Use Blender to create TV commercials, to make technical visualizations, business graphics, to do some morphing, or design user interfaces. You can easy build and manage complex environments. The renderer is versatile and extremely fast. All basic animation principles (curves & keys) are well implemented.It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D and game creation and playback with cross-platform compatibility. %if %documentation == 1 %package doc Summary: Documentation for blender Group: Documentation BuildArch: noarch %description doc Being the in-house software of a high quality animation studio, Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions. Use Blender to create TV commercials, to make technical visualizations, business graphics, to do some morphing, or design user interfaces. This package includes API documentation and example plugin programs. %endif %lang_package %prep %setup -q %patch1 %if %DISTRIBUTABLE == 1 rm -rf release/scripts/presets/ffmpeg %endif # binreloc is not a part of fedora rm -rf extern/ffmpeg rm -rf extern/fftw rm -rf extern/glew rm -rf extern/libmp3lame rm -rf extern/libopenjpeg rm -rf extern/libredcode rm -rf extern/ode rm -rf extern/x264 rm -rf extern/xvidcore rm -rf extern/qhull rm -rf extern/make rm -rf extern/verse %build mkdir -p Build && pushd Build # sse options not supported by PowerPC %ifarch %{x86} x86_64 sseflags='-msse -msse2' %endif # 12.2 has Python 3.2, but blender now needs 3.3 at least. Therefore building fails for 12.2 # Since Blender 2.71 Python >=3.4 is a hard requirement for building. cmake ../ -DBUILD_SHARED_LIBS:BOOL=off \ -DWITH_FFTW3:BOOL=on \ -DWITH_JACK:BOOL=on \ -DWITH_CODEC_SNDFILE:BOOL=on \ -DWITH_IMAGE_OPENJPEG:BOOL=off \ %if 0%{?collada} == 1 -DWITH_OPENCOLLADA:BOOL=on \ %endif -DWITH_PYTHON:BOOL=on \ -DWITH_PYTHON_INSTALL:BOOL=off \ -DWITH_GAMEENGINE:BOOL=ON \ %ifarch %{x86} x86_64 -DWITH_CYCLES:BOOL=ON \ %else -DWITH_CYCLES:BOOL=OFF \ %endif -DWITH_OPENIMAGEIO:BOOL=ON \ -DWITH_PLAYER:BOOL=on \ -DWITH_INSTALL_PORTABLE:BOOL=OFF \ -DWITH_BUILTIN_GLEW:BOOL=OFF \ -DWITH_SDL:BOOL=ON \ %ifnarch x86_64 -DSUPPORT_SSE2_BUILD=false \ %endif -DWITH_MOD_OCEANSIM:BOOL=OFF \ -DCMAKE_VERBOSE_MAKEFILE=on \ -DCMAKE_C_FLAGS="$RPM_OPT_FLAGS ${sseflags}" \ -DCMAKE_CXX_FLAGS="$RPM_OPT_FLAGS ${sseflags}" \ -DCMAKE_INSTALL_PREFIX:PATH=%{_prefix} # NOTE: openSUSE versions with python3 version 3.4 build without the following flags. %if 1 == 0 %if (0%{?suse_version} > 1220 && 0%{?suse_version} <= 1310) || 0%{?sles_version} -DPYTHON_VERSION=3.3 \ -DPYTHON_LIBPATH=/usr/lib \ -DPYTHON_LIBRARY=python3.3m \ -DPYTHON_INCLUDE_DIRS=/usr/include/python3.3m \ %endif %if 0%{?suse_version} > 1310 -DPYTHON_VERSION=3.4 \ -DPYTHON_LIBPATH=/usr/lib \ -DPYTHON_LIBRARY=python3.4m \ -DPYTHON_INCLUDE_DIRS=/usr/include/python3.4m \ %endif %if 0%{?suse_version} <= 1220 -DPYTHON_VERSION=3.2 \ -DPYTHON_LIBPATH=/usr/lib \ -DPYTHON_LIBRARY=python3.2m \ -DPYTHON_INCLUDE_DIRS=/usr/include/python3.2m \ %endif %endif export LDFLAGS="$LDFLAGS -lclew" make %{?_smp_mflags} popd %if %documentation == 1 # Build documentation pushd doc/doxygen doxygen -u Doxyfile doxygen Doxyfile popd mv doc/doxygen/html doc/ rm -rf doc/doxygen %endif %install export blender_version=$(grep BLENDER_VERSION source/blender/blenkernel/BKE_blender.h | tr -dc 0-9) export blender_version=$(expr $blender_version / 100).$(expr $blender_version % 100) %define rlversion %(echo $blender_version) echo "release version = $blender_version" echo "rlversion is %{?rlversion}" # make install pushd Build %make_install popd # Remove folder, it's not supposed to be installed here. rm -rf %{buildroot}%{_datadir}/%{name}/%{_version}/datafiles/fonts rm -f %{buildroot}%{_datadir}/%{name}/%{_version}/scripts/addons/.gitignore # Factory is now of the opinion that every /usr/bin file needs a man page, %if %wplayer == 1 # Generate man page with help2man # Create man1 directory if it doesn't exist. Added with v2.73 [ -d %{buildroot}%{_mandir}/man1 ] || mkdir -p %{buildroot}%{_mandir}/man1 || : pushd %{buildroot}%{_mandir}/man1 cp -v %{buildroot}%{_bindir}/blenderplayer ./ help2man \ --version-string="%{version}" \ --help-option="-h" -n "a utility for previewing .blend files" \ -s 1 -m "User Commands" -S "Stichting Blender Foundation" -N -o blenderplayer.1 ./'blenderplayer -h ""' rm blenderplayer popd #cp -v %%{SOURCE5} %%{buildroot}%%{_mandir}/man1 %endif # Fix any .py files with shebangs and wrong permissions. if test -z `find %{buildroot} -name *.py -perm 0644 -print0|xargs -0r grep -l '#!'`; \ then break; else chmod -f 0755 `find %{buildroot} -name *.py -perm 0644 -print0|xargs -0r grep -l '#!'`; \ fi # Copy text files to correct place. mkdir -p %{buildroot}%{_docdir}/%{name} cp -v %{buildroot}%{_datadir}/doc/blender/* %{buildroot}%{_docdir}/%{name}/ rm -rf %{buildroot}%{_datadir}/doc/blender # install blender sample. install -D -m 0644 %{SOURCE2} %{buildroot}%{_docdir}/%{name}/ install -D -m 0644 %{SOURCE3} %{buildroot}%{_docdir}/%{name}/ install -D -m 0755 %{SOURCE4} %{buildroot}%{_bindir}/ %if 1 == 1 # Add more icons. mkdir -p %{buildroot}%{_datadir}/pixmaps/ pushd %{buildroot}%{_datadir}/pixmaps/ ln -s ../icons/hicolor/32x32/apps/blender.png blender.png popd # Install s6=blender.xpm and s11=v-2.55 install -D -m 0644 %{SOURCE6} %{buildroot}%{_datadir}/pixmaps/ ln -s ../icons/hicolor/scalable/apps/blender.svg %{buildroot}%{_datadir}/pixmaps %endif # Install s6=blender.xpm install -D -m 0644 %{SOURCE6} %{buildroot}%{_datadir}/pixmaps/ %if 0%{?sles_version} %suse_update_desktop_file -i -n -G "Blender Template" x-blend %suse_update_desktop_file -i -n blender %else # Install blender template desktop file. desktop-file-install --dir=%{buildroot}%{_datadir}/applications %{SOURCE7} # Validate blender.desktop desktop-file-validate %{buildroot}%{_datadir}/applications/blender.desktop desktop-file-validate %{buildroot}%{_datadir}/applications/x-blend.desktop %endif if test -z `find %{buildroot}%{_docdir}/%{name} -name *.py -perm 0755 -print0|xargs -0r grep -l '#!'`; \ then break; else chmod -f 0644 `find %{buildroot}%{_docdir}/%{name} -name *.py -perm 0755 -print0|xargs -0r grep -l '#!'`; \ fi %fdupes %{buildroot}%{_datadir}/%{name}/%{_version}/ %find_lang %{name} %{?no_lang_C} rm -rf %{buildroot}%{_datadir}/locale/languages find %{buildroot}%{_datadir}/%{name}/%{_version}/scripts/ -name "*.h" -print -delete %post update-desktop-database >/dev/null 2>&1 ||: update-mime-database %{_datadir}/mime >/dev/null 2>&1 ||: touch --no-create %{_datadir}/icons/hicolor >/dev/null 2>&1 ||: %postun update-desktop-database >/dev/null 2>&1 ||: update-mime-database %{_datadir}/mime >/dev/null 2>&1 ||: if [ $1 -eq 0 ] ; then touch --no-create %{_datadir}/icons/hicolor >/dev/null 2>&1 ||: gtk-update-icon-cache %{_datadir}/icons/hicolor >/dev/null 2>&1 ||: fi %posttrans gtk-update-icon-cache %{_datadir}/icons/hicolor >/dev/null 2>&1 ||: %files lang -f %{name}.lang %defattr (-, root, root) %{_datadir}/%{name}/%{_version}/datafiles/ %files %defattr (-, root, root) %{_bindir}/* %{_mandir}/man1/* %dir %{_datadir}/%{name} %dir %{_datadir}/%{name}/%{_version} %{_datadir}/%{name}/%{_version}/scripts/ %{_datadir}/applications/blender.desktop %{_datadir}/applications/x-blend.desktop %{_datadir}/icons/hicolor/*/apps/blender.png %{_datadir}/icons/hicolor/scalable/apps/blender.svg %{_datadir}/pixmaps/blender.svg %{_datadir}/pixmaps/blender.xpm %{_datadir}/pixmaps/blender.png %if %documentation == 0 %doc %{_docdir}/%{name} %else %files doc %defattr (-, root, root) %doc doc/ %endif %changelog
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