Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
multimedia:apps
tse3
ts3.linux-awe_voice.patch
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File ts3.linux-awe_voice.patch of Package tse3
--- src/tse3/plt/OSS.cpp | 8 src/tse3/plt/awe_voice.h | 525 +++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 525 insertions(+), 8 deletions(-) --- a/src/tse3/plt/OSS.cpp +++ b/src/tse3/plt/OSS.cpp @@ -31,15 +31,7 @@ #include <sys/ioctl.h> -#ifdef HAVE_LINUX_AWE_VOICE_H -#include <linux/awe_voice.h> -#elif HAVE_AWE_VOICE_H #include <awe_voice.h> -#elif HAVE__USR_SRC_SYS_I386_ISA_SOUND_AWE_VOICE_H -#include "/usr/src/sys/i386/isa/sound/awe_voice.h" -#elif HAVE__USR_SRC_SYS_GNU_I386_ISA_SOUND_AWE_VOICE_H -#include "/usr/src/sys/gnu/i386/isa/sound/awe_voice.h" -#endif #ifndef TSE3_WITH_OSS // Euch! --- /dev/null +++ b/src/tse3/plt/awe_voice.h @@ -0,0 +1,525 @@ +/* + * sound/awe_voice.h + * + * Voice information definitions for the low level driver for the + * AWE32/SB32/AWE64 wave table synth. + * version 0.4.4; Jan. 4, 2000 + * + * Copyright (C) 1996-2000 Takashi Iwai + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +#ifndef AWE_VOICE_H +#define AWE_VOICE_H + +#ifndef SAMPLE_TYPE_AWE32 +#define SAMPLE_TYPE_AWE32 0x20 +#endif + +#define _LINUX_PATCHKEY_H_INDIRECT +#include <linux/patchkey.h> +#undef _LINUX_PATCHKEY_H_INDIRECT + +/*---------------------------------------------------------------- + * patch information record + *----------------------------------------------------------------*/ + +/* patch interface header: 16 bytes */ +typedef struct awe_patch_info { + short key; /* use AWE_PATCH here */ +#define AWE_PATCH _PATCHKEY(0x07) + + short device_no; /* synthesizer number */ + unsigned short sf_id; /* file id (should be zero) */ + short optarg; /* optional argument */ + int len; /* data length (without this header) */ + + short type; /* patch operation type */ +#define AWE_LOAD_INFO 0 /* awe_voice_rec */ +#define AWE_LOAD_DATA 1 /* awe_sample_info */ +#define AWE_OPEN_PATCH 2 /* awe_open_parm */ +#define AWE_CLOSE_PATCH 3 /* none */ +#define AWE_UNLOAD_PATCH 4 /* none */ +#define AWE_REPLACE_DATA 5 /* awe_sample_info (optarg=#channels)*/ +#define AWE_MAP_PRESET 6 /* awe_voice_map */ +/*#define AWE_PROBE_INFO 7*/ /* awe_voice_map (pat only) */ +#define AWE_PROBE_DATA 8 /* optarg=sample */ +#define AWE_REMOVE_INFO 9 /* optarg=(bank<<8)|instr */ +#define AWE_LOAD_CHORUS_FX 0x10 /* awe_chorus_fx_rec (optarg=mode) */ +#define AWE_LOAD_REVERB_FX 0x11 /* awe_reverb_fx_rec (optarg=mode) */ + + short reserved; /* word alignment data */ + + /* the actual patch data begins after this */ +#if defined(AWE_COMPAT_030) && AWE_COMPAT_030 + char data[0]; +#endif +} awe_patch_info; + +/*#define AWE_PATCH_INFO_SIZE 16*/ +#define AWE_PATCH_INFO_SIZE sizeof(awe_patch_info) + + +/*---------------------------------------------------------------- + * open patch + *----------------------------------------------------------------*/ + +#define AWE_PATCH_NAME_LEN 32 + +typedef struct _awe_open_parm { + unsigned short type; /* sample type */ +#define AWE_PAT_TYPE_MISC 0 +#define AWE_PAT_TYPE_GM 1 +#define AWE_PAT_TYPE_GS 2 +#define AWE_PAT_TYPE_MT32 3 +#define AWE_PAT_TYPE_XG 4 +#define AWE_PAT_TYPE_SFX 5 +#define AWE_PAT_TYPE_GUS 6 +#define AWE_PAT_TYPE_MAP 7 + +#define AWE_PAT_LOCKED 0x100 /* lock the samples */ +#define AWE_PAT_SHARED 0x200 /* sample is shared */ + + short reserved; + char name[AWE_PATCH_NAME_LEN]; +} awe_open_parm; + +/*#define AWE_OPEN_PARM_SIZE 28*/ +#define AWE_OPEN_PARM_SIZE sizeof(awe_open_parm) + + +/*---------------------------------------------------------------- + * raw voice information record + *----------------------------------------------------------------*/ + +/* wave table envelope & effect parameters to control EMU8000 */ +typedef struct _awe_voice_parm { + unsigned short moddelay; /* modulation delay (0x8000) */ + unsigned short modatkhld; /* modulation attack & hold time (0x7f7f) */ + unsigned short moddcysus; /* modulation decay & sustain (0x7f7f) */ + unsigned short modrelease; /* modulation release time (0x807f) */ + short modkeyhold, modkeydecay; /* envelope change per key (not used) */ + unsigned short voldelay; /* volume delay (0x8000) */ + unsigned short volatkhld; /* volume attack & hold time (0x7f7f) */ + unsigned short voldcysus; /* volume decay & sustain (0x7f7f) */ + unsigned short volrelease; /* volume release time (0x807f) */ + short volkeyhold, volkeydecay; /* envelope change per key (not used) */ + unsigned short lfo1delay; /* LFO1 delay (0x8000) */ + unsigned short lfo2delay; /* LFO2 delay (0x8000) */ + unsigned short pefe; /* modulation pitch & cutoff (0x0000) */ + unsigned short fmmod; /* LFO1 pitch & cutoff (0x0000) */ + unsigned short tremfrq; /* LFO1 volume & freq (0x0000) */ + unsigned short fm2frq2; /* LFO2 pitch & freq (0x0000) */ + unsigned char cutoff; /* initial cutoff (0xff) */ + unsigned char filterQ; /* initial filter Q [0-15] (0x0) */ + unsigned char chorus; /* chorus send (0x00) */ + unsigned char reverb; /* reverb send (0x00) */ + unsigned short reserved[4]; /* not used */ +} awe_voice_parm; + +typedef struct _awe_voice_parm_block { + unsigned short moddelay; /* modulation delay (0x8000) */ + unsigned char modatk, modhld; + unsigned char moddcy, modsus; + unsigned char modrel, moddummy; + short modkeyhold, modkeydecay; /* envelope change per key (not used) */ + unsigned short voldelay; /* volume delay (0x8000) */ + unsigned char volatk, volhld; + unsigned char voldcy, volsus; + unsigned char volrel, voldummy; + short volkeyhold, volkeydecay; /* envelope change per key (not used) */ + unsigned short lfo1delay; /* LFO1 delay (0x8000) */ + unsigned short lfo2delay; /* LFO2 delay (0x8000) */ + unsigned char env1fc, env1pit; + unsigned char lfo1fc, lfo1pit; + unsigned char lfo1freq, lfo1vol; + unsigned char lfo2freq, lfo2pit; + unsigned char cutoff; /* initial cutoff (0xff) */ + unsigned char filterQ; /* initial filter Q [0-15] (0x0) */ + unsigned char chorus; /* chorus send (0x00) */ + unsigned char reverb; /* reverb send (0x00) */ + unsigned short reserved[4]; /* not used */ +} awe_voice_parm_block; + +#define AWE_VOICE_PARM_SIZE 48 + + +/* wave table parameters: 92 bytes */ +typedef struct _awe_voice_info { + unsigned short sf_id; /* file id (should be zero) */ + unsigned short sample; /* sample id */ + int start, end; /* sample offset correction */ + int loopstart, loopend; /* loop offset correction */ + short rate_offset; /* sample rate pitch offset */ + unsigned short mode; /* sample mode */ +#define AWE_MODE_ROMSOUND 0x8000 +#define AWE_MODE_STEREO 1 +#define AWE_MODE_LOOPING 2 +#define AWE_MODE_NORELEASE 4 /* obsolete */ +#define AWE_MODE_INIT_PARM 8 + + short root; /* midi root key */ + short tune; /* pitch tuning (in cents) */ + signed char low, high; /* key note range */ + signed char vellow, velhigh; /* velocity range */ + signed char fixkey, fixvel; /* fixed key, velocity */ + signed char pan, fixpan; /* panning, fixed panning */ + short exclusiveClass; /* exclusive class (0 = none) */ + unsigned char amplitude; /* sample volume (127 max) */ + unsigned char attenuation; /* attenuation (0.375dB) */ + short scaleTuning; /* pitch scale tuning(%), normally 100 */ + awe_voice_parm parm; /* voice envelope parameters */ + short index; /* internal index (set by driver) */ +} awe_voice_info; + +/*#define AWE_VOICE_INFO_SIZE 92*/ +#define AWE_VOICE_INFO_SIZE sizeof(awe_voice_info) + +/*----------------------------------------------------------------*/ + +/* The info entry of awe_voice_rec is changed from 0 to 1 + * for some compilers refusing zero size array. + * Due to this change, sizeof(awe_voice_rec) becomes different + * from older versions. + * Use AWE_VOICE_REC_SIZE instead. + */ + +/* instrument info header: 4 bytes */ +typedef struct _awe_voice_rec_hdr { + unsigned char bank; /* midi bank number */ + unsigned char instr; /* midi preset number */ + char nvoices; /* number of voices */ + char write_mode; /* write mode; normally 0 */ +#define AWE_WR_APPEND 0 /* append anyway */ +#define AWE_WR_EXCLUSIVE 1 /* skip if already exists */ +#define AWE_WR_REPLACE 2 /* replace if already exists */ +} awe_voice_rec_hdr; + +/*#define AWE_VOICE_REC_SIZE 4*/ +#define AWE_VOICE_REC_SIZE sizeof(awe_voice_rec_hdr) + +/* the standard patch structure for one sample */ +typedef struct _awe_voice_rec_patch { + awe_patch_info patch; + awe_voice_rec_hdr hdr; + awe_voice_info info; +} awe_voice_rec_patch; + + +/* obsolete data type */ +#if defined(AWE_COMPAT_030) && AWE_COMPAT_030 +#define AWE_INFOARRAY_SIZE 0 +#else +#define AWE_INFOARRAY_SIZE 1 +#endif + +typedef struct _awe_voice_rec { + unsigned char bank; /* midi bank number */ + unsigned char instr; /* midi preset number */ + short nvoices; /* number of voices */ + /* voice information follows here */ + awe_voice_info info[AWE_INFOARRAY_SIZE]; +} awe_voice_rec; + + +/*---------------------------------------------------------------- + * sample wave information + *----------------------------------------------------------------*/ + +/* wave table sample header: 32 bytes */ +typedef struct awe_sample_info { + unsigned short sf_id; /* file id (should be zero) */ + unsigned short sample; /* sample id */ + int start, end; /* start & end offset */ + int loopstart, loopend; /* loop start & end offset */ + int size; /* size (0 = ROM) */ + short checksum_flag; /* use check sum = 1 */ + unsigned short mode_flags; /* mode flags */ +#define AWE_SAMPLE_8BITS 1 /* wave data is 8bits */ +#define AWE_SAMPLE_UNSIGNED 2 /* wave data is unsigned */ +#define AWE_SAMPLE_NO_BLANK 4 /* no blank loop is attached */ +#define AWE_SAMPLE_SINGLESHOT 8 /* single-shot w/o loop */ +#define AWE_SAMPLE_BIDIR_LOOP 16 /* bidirectional looping */ +#define AWE_SAMPLE_STEREO_LEFT 32 /* stereo left sound */ +#define AWE_SAMPLE_STEREO_RIGHT 64 /* stereo right sound */ +#define AWE_SAMPLE_REVERSE_LOOP 128 /* reverse looping */ + unsigned int checksum; /* check sum */ +#if defined(AWE_COMPAT_030) && AWE_COMPAT_030 + unsigned short data[0]; /* sample data follows here */ +#endif +} awe_sample_info; + +/*#define AWE_SAMPLE_INFO_SIZE 32*/ +#define AWE_SAMPLE_INFO_SIZE sizeof(awe_sample_info) + + +/*---------------------------------------------------------------- + * voice preset mapping + *----------------------------------------------------------------*/ + +typedef struct awe_voice_map { + int map_bank, map_instr, map_key; /* key = -1 means all keys */ + int src_bank, src_instr, src_key; +} awe_voice_map; + +#define AWE_VOICE_MAP_SIZE sizeof(awe_voice_map) + + +/*---------------------------------------------------------------- + * awe hardware controls + *----------------------------------------------------------------*/ + +#define _AWE_DEBUG_MODE 0x00 +#define _AWE_REVERB_MODE 0x01 +#define _AWE_CHORUS_MODE 0x02 +#define _AWE_REMOVE_LAST_SAMPLES 0x03 +#define _AWE_INITIALIZE_CHIP 0x04 +#define _AWE_SEND_EFFECT 0x05 +#define _AWE_TERMINATE_CHANNEL 0x06 +#define _AWE_TERMINATE_ALL 0x07 +#define _AWE_INITIAL_VOLUME 0x08 +#define _AWE_INITIAL_ATTEN _AWE_INITIAL_VOLUME +#define _AWE_RESET_CHANNEL 0x09 +#define _AWE_CHANNEL_MODE 0x0a +#define _AWE_DRUM_CHANNELS 0x0b +#define _AWE_MISC_MODE 0x0c +#define _AWE_RELEASE_ALL 0x0d +#define _AWE_NOTEOFF_ALL 0x0e +#define _AWE_CHN_PRESSURE 0x0f +/*#define _AWE_GET_CURRENT_MODE 0x10*/ +#define _AWE_EQUALIZER 0x11 +/*#define _AWE_GET_MISC_MODE 0x12*/ +/*#define _AWE_GET_FONTINFO 0x13*/ + +#define _AWE_MODE_FLAG 0x80 +#define _AWE_COOKED_FLAG 0x40 /* not supported */ +#define _AWE_MODE_VALUE_MASK 0x3F + +/*----------------------------------------------------------------*/ + +#define _AWE_SET_CMD(p,dev,voice,cmd,p1,p2) \ +{((char*)(p))[0] = SEQ_PRIVATE;\ + ((char*)(p))[1] = dev;\ + ((char*)(p))[2] = _AWE_MODE_FLAG|(cmd);\ + ((char*)(p))[3] = voice;\ + ((unsigned short*)(p))[2] = p1;\ + ((unsigned short*)(p))[3] = p2;} + +/* buffered access */ +#define _AWE_CMD(dev, voice, cmd, p1, p2) \ +{_SEQ_NEEDBUF(8);\ + _AWE_SET_CMD(_seqbuf + _seqbufptr, dev, voice, cmd, p1, p2);\ + _SEQ_ADVBUF(8);} + +/* direct access */ +#define _AWE_CMD_NOW(seqfd,dev,voice,cmd,p1,p2) \ +{struct seq_event_rec tmp;\ + _AWE_SET_CMD(&tmp, dev, voice, cmd, p1, p2);\ + ioctl(seqfd, SNDCTL_SEQ_OUTOFBAND, &tmp);} + +/*----------------------------------------------------------------*/ + +/* set debugging mode */ +#define AWE_DEBUG_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0) +/* set reverb mode; from 0 to 7 */ +#define AWE_REVERB_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0) +/* set chorus mode; from 0 to 7 */ +#define AWE_CHORUS_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0) + +/* reset channel */ +#define AWE_RESET_CHANNEL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 0, 0) +#define AWE_RESET_CONTROL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 1, 0) + +/* send an effect to all layers */ +#define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value) +#define AWE_ADD_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x80),value) +#define AWE_UNSET_EFFECT(dev,voice,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x40),0) +/* send an effect to a layer */ +#define AWE_SEND_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)),value) +#define AWE_ADD_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x80),value) +#define AWE_UNSET_LAYER_EFFECT(dev,voice,layer,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x40),0) + +/* terminate sound on the channel/voice */ +#define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0) +/* terminate all sounds */ +#define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0) +/* release all sounds (w/o sustain effect) */ +#define AWE_RELEASE_ALL(dev) _AWE_CMD(dev, 0, _AWE_RELEASE_ALL, 0, 0) +/* note off all sounds (w sustain effect) */ +#define AWE_NOTEOFF_ALL(dev) _AWE_CMD(dev, 0, _AWE_NOTEOFF_ALL, 0, 0) + +/* set initial attenuation */ +#define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0) +#define AWE_INITIAL_ATTEN AWE_INITIAL_VOLUME +/* relative attenuation */ +#define AWE_SET_ATTEN(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 1) + +/* set channel playing mode; mode=0/1/2 */ +#define AWE_SET_CHANNEL_MODE(dev,mode) _AWE_CMD(dev, 0, _AWE_CHANNEL_MODE, mode, 0) +#define AWE_PLAY_INDIRECT 0 /* indirect voice mode (default) */ +#define AWE_PLAY_MULTI 1 /* multi note voice mode */ +#define AWE_PLAY_DIRECT 2 /* direct single voice mode */ +#define AWE_PLAY_MULTI2 3 /* sequencer2 mode; used internally */ + +/* set drum channel mask; channels is 32bit long value */ +#define AWE_DRUM_CHANNELS(dev,channels) _AWE_CMD(dev, 0, _AWE_DRUM_CHANNELS, ((channels) & 0xffff), ((channels) >> 16)) + +/* set bass and treble control; values are from 0 to 11 */ +#define AWE_EQUALIZER(dev,bass,treble) _AWE_CMD(dev, 0, _AWE_EQUALIZER, bass, treble) + +/* remove last loaded samples */ +#define AWE_REMOVE_LAST_SAMPLES(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0) +/* initialize emu8000 chip */ +#define AWE_INITIALIZE_CHIP(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_INITIALIZE_CHIP, 0, 0) + +/* set miscellaneous modes; meta command */ +#define AWE_MISC_MODE(dev,mode,value) _AWE_CMD(dev, 0, _AWE_MISC_MODE, mode, value) +/* exclusive sound off; 1=off */ +#define AWE_EXCLUSIVE_SOUND(dev,mode) AWE_MISC_MODE(dev,AWE_MD_EXCLUSIVE_SOUND,mode) +/* default GUS bank number */ +#define AWE_SET_GUS_BANK(dev,bank) AWE_MISC_MODE(dev,AWE_MD_GUS_BANK,bank) +/* change panning position in realtime; 0=don't 1=do */ +#define AWE_REALTIME_PAN(dev,mode) AWE_MISC_MODE(dev,AWE_MD_REALTIME_PAN,mode) + +/* extended pressure controls; not portable with other sound drivers */ +#define AWE_KEY_PRESSURE(dev,ch,note,vel) SEQ_START_NOTE(dev,ch,(note)+128,vel) +#define AWE_CHN_PRESSURE(dev,ch,vel) _AWE_CMD(dev,ch,_AWE_CHN_PRESSURE,vel,0) + +/*----------------------------------------------------------------*/ + +/* reverb mode parameters */ +#define AWE_REVERB_ROOM1 0 +#define AWE_REVERB_ROOM2 1 +#define AWE_REVERB_ROOM3 2 +#define AWE_REVERB_HALL1 3 +#define AWE_REVERB_HALL2 4 +#define AWE_REVERB_PLATE 5 +#define AWE_REVERB_DELAY 6 +#define AWE_REVERB_PANNINGDELAY 7 +#define AWE_REVERB_PREDEFINED 8 +/* user can define reverb modes up to 32 */ +#define AWE_REVERB_NUMBERS 32 + +typedef struct awe_reverb_fx_rec { + unsigned short parms[28]; +} awe_reverb_fx_rec; + +/*----------------------------------------------------------------*/ + +/* chorus mode parameters */ +#define AWE_CHORUS_1 0 +#define AWE_CHORUS_2 1 +#define AWE_CHORUS_3 2 +#define AWE_CHORUS_4 3 +#define AWE_CHORUS_FEEDBACK 4 +#define AWE_CHORUS_FLANGER 5 +#define AWE_CHORUS_SHORTDELAY 6 +#define AWE_CHORUS_SHORTDELAY2 7 +#define AWE_CHORUS_PREDEFINED 8 +/* user can define chorus modes up to 32 */ +#define AWE_CHORUS_NUMBERS 32 + +typedef struct awe_chorus_fx_rec { + unsigned short feedback; /* feedback level (0xE600-0xE6FF) */ + unsigned short delay_offset; /* delay (0-0x0DA3) [1/44100 sec] */ + unsigned short lfo_depth; /* LFO depth (0xBC00-0xBCFF) */ + unsigned int delay; /* right delay (0-0xFFFFFFFF) [1/256/44100 sec] */ + unsigned int lfo_freq; /* LFO freq LFO freq (0-0xFFFFFFFF) */ +} awe_chorus_fx_rec; + +/*----------------------------------------------------------------*/ + +/* misc mode types */ +enum { +/* 0*/ AWE_MD_EXCLUSIVE_OFF, /* obsolete */ +/* 1*/ AWE_MD_EXCLUSIVE_ON, /* obsolete */ +/* 2*/ AWE_MD_VERSION, /* read only */ +/* 3*/ AWE_MD_EXCLUSIVE_SOUND, /* 0/1: exclusive note on (default=1) */ +/* 4*/ AWE_MD_REALTIME_PAN, /* 0/1: do realtime pan change (default=1) */ +/* 5*/ AWE_MD_GUS_BANK, /* bank number for GUS patches (default=0) */ +/* 6*/ AWE_MD_KEEP_EFFECT, /* 0/1: keep effect values, (default=0) */ +/* 7*/ AWE_MD_ZERO_ATTEN, /* attenuation of max volume (default=32) */ +/* 8*/ AWE_MD_CHN_PRIOR, /* 0/1: set MIDI channel priority mode (default=1) */ +/* 9*/ AWE_MD_MOD_SENSE, /* integer: modwheel sensitivity (def=18) */ +/*10*/ AWE_MD_DEF_PRESET, /* integer: default preset number (def=0) */ +/*11*/ AWE_MD_DEF_BANK, /* integer: default bank number (def=0) */ +/*12*/ AWE_MD_DEF_DRUM, /* integer: default drumset number (def=0) */ +/*13*/ AWE_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */ +/*14*/ AWE_MD_NEW_VOLUME_CALC, /* 0/1: volume calculation mode (def=1) */ +/*15*/ AWE_MD_CHORUS_MODE, /* integer: chorus mode (def=2) */ +/*16*/ AWE_MD_REVERB_MODE, /* integer: chorus mode (def=4) */ +/*17*/ AWE_MD_BASS_LEVEL, /* integer: bass level (def=5) */ +/*18*/ AWE_MD_TREBLE_LEVEL, /* integer: treble level (def=9) */ +/*19*/ AWE_MD_DEBUG_MODE, /* integer: debug level (def=0) */ +/*20*/ AWE_MD_PAN_EXCHANGE, /* 0/1: exchange panning direction (def=0) */ + AWE_MD_END +}; + +/*----------------------------------------------------------------*/ + +/* effect parameters */ +enum { + +/* modulation envelope parameters */ +/* 0*/ AWE_FX_ENV1_DELAY, /* WORD: ENVVAL */ +/* 1*/ AWE_FX_ENV1_ATTACK, /* BYTE: up ATKHLD */ +/* 2*/ AWE_FX_ENV1_HOLD, /* BYTE: lw ATKHLD */ +/* 3*/ AWE_FX_ENV1_DECAY, /* BYTE: lw DCYSUS */ +/* 4*/ AWE_FX_ENV1_RELEASE, /* BYTE: lw DCYSUS */ +/* 5*/ AWE_FX_ENV1_SUSTAIN, /* BYTE: up DCYSUS */ +/* 6*/ AWE_FX_ENV1_PITCH, /* BYTE: up PEFE */ +/* 7*/ AWE_FX_ENV1_CUTOFF, /* BYTE: lw PEFE */ + +/* volume envelope parameters */ +/* 8*/ AWE_FX_ENV2_DELAY, /* WORD: ENVVOL */ +/* 9*/ AWE_FX_ENV2_ATTACK, /* BYTE: up ATKHLDV */ +/*10*/ AWE_FX_ENV2_HOLD, /* BYTE: lw ATKHLDV */ +/*11*/ AWE_FX_ENV2_DECAY, /* BYTE: lw DCYSUSV */ +/*12*/ AWE_FX_ENV2_RELEASE, /* BYTE: lw DCYSUSV */ +/*13*/ AWE_FX_ENV2_SUSTAIN, /* BYTE: up DCYSUSV */ + +/* LFO1 (tremolo & vibrato) parameters */ +/*14*/ AWE_FX_LFO1_DELAY, /* WORD: LFO1VAL */ +/*15*/ AWE_FX_LFO1_FREQ, /* BYTE: lo TREMFRQ */ +/*16*/ AWE_FX_LFO1_VOLUME, /* BYTE: up TREMFRQ */ +/*17*/ AWE_FX_LFO1_PITCH, /* BYTE: up FMMOD */ +/*18*/ AWE_FX_LFO1_CUTOFF, /* BYTE: lo FMMOD */ + +/* LFO2 (vibrato) parameters */ +/*19*/ AWE_FX_LFO2_DELAY, /* WORD: LFO2VAL */ +/*20*/ AWE_FX_LFO2_FREQ, /* BYTE: lo FM2FRQ2 */ +/*21*/ AWE_FX_LFO2_PITCH, /* BYTE: up FM2FRQ2 */ + +/* Other overall effect parameters */ +/*22*/ AWE_FX_INIT_PITCH, /* SHORT: pitch offset */ +/*23*/ AWE_FX_CHORUS, /* BYTE: chorus effects send (0-255) */ +/*24*/ AWE_FX_REVERB, /* BYTE: reverb effects send (0-255) */ +/*25*/ AWE_FX_CUTOFF, /* BYTE: up IFATN */ +/*26*/ AWE_FX_FILTERQ, /* BYTE: up CCCA */ + +/* Sample / loop offset changes */ +/*27*/ AWE_FX_SAMPLE_START, /* SHORT: offset */ +/*28*/ AWE_FX_LOOP_START, /* SHORT: offset */ +/*29*/ AWE_FX_LOOP_END, /* SHORT: offset */ +/*30*/ AWE_FX_COARSE_SAMPLE_START, /* SHORT: upper word offset */ +/*31*/ AWE_FX_COARSE_LOOP_START, /* SHORT: upper word offset */ +/*32*/ AWE_FX_COARSE_LOOP_END, /* SHORT: upper word offset */ +/*33*/ AWE_FX_ATTEN, /* BYTE: lo IFATN */ + + AWE_FX_END +}; + +#endif /* AWE_VOICE_H */
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor