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openSUSE:12.2:ARM
projectM
FindGLEW.cmake
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File FindGLEW.cmake of Package projectM
# - Try to find GLEW # Once done this will define # # GLEW_FOUND - system has GLEW # GLEW_INCLUDE_DIR - the GLEW include directory # GLEW_LIBRARY_DIR - where the libraries are # GLEW_LIBRARY - Link these to use GLEW # IF (GLEW_INCLUDE_DIR) # Already in cache, be silent SET(GLEW_FIND_QUIETLY TRUE) ENDIF (GLEW_INCLUDE_DIR) if( WIN32 ) if( MSVC80 ) set( COMPILER_PATH "C:/Program\ Files/Microsoft\ Visual\ Studio\ 8/VC" ) endif( MSVC80 ) if( MSVC71 ) set( COMPILER_PATH "C:/Program\ Files/Microsoft\ Visual\ Studio\ .NET\ 2003/Vc7" ) endif( MSVC71 ) FIND_PATH( GLEW_INCLUDE_DIR gl/glew.h gl/wglew.h PATHS c:/glew/include ${COMPILER_PATH}/PlatformSDK/Include ) SET( GLEW_NAMES glew32 ) FIND_LIBRARY( GLEW_LIBRARY NAMES ${GLEW_NAMES} PATHS c:/glew/lib ${COMPILER_PATH}/PlatformSDK/Lib ) else( WIN32 ) FIND_PATH( GLEW_INCLUDE_DIR glew.h wglew.h PATHS /usr/local/include /usr/include PATH_SUFFIXES gl/ GL/ ) SET( GLEW_NAMES glew GLEW ) FIND_LIBRARY( GLEW_LIBRARY NAMES ${GLEW_NAMES} PATHS /usr/lib /usr/local/lib ) endif( WIN32 ) GET_FILENAME_COMPONENT( GLEW_LIBRARY_DIR ${GLEW_LIBRARY} PATH ) IF (GLEW_INCLUDE_DIR AND GLEW_LIBRARY) SET(GLEW_FOUND TRUE) SET( GLEW_LIBRARY_DIR ${GLEW_LIBRARY} ) ELSE (GLEW_INCLUDE_DIR AND GLEW_LIBRARY) SET( GLEW_FOUND FALSE ) SET( GLEW_LIBRARY_DIR ) ENDIF (GLEW_INCLUDE_DIR AND GLEW_LIBRARY) MARK_AS_ADVANCED( GLEW_LIBRARY GLEW_INCLUDE_DIR )
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