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openSUSE:Backports:SLE-15-SP1
redeclipse
redeclipse.spec
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File redeclipse.spec of Package redeclipse
# # spec file for package redeclipse # # Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: redeclipse Version: 1.5.6 Release: 0 Summary: Fast-paced first person ego shooter License: Zlib and CC-BY-SA-3.0 Group: Amusements/Games/3D/Shoot Url: http://www.redeclipse.net/ # Sadly not source URL compatible http://www.indiedb.com/games/red-eclipse/downloads/red-eclipse-v155-elysium-edition-for-linux Source: %{name}_%{version}_nix.tar.bz2 # Patches from PlayDeb Patch1: windowed-by-default.patch Patch2: system_sqlite.patch BuildRequires: c++_compiler BuildRequires: fdupes BuildRequires: hicolor-icon-theme BuildRequires: pkgconfig(SDL2_image) BuildRequires: pkgconfig(SDL2_mixer) BuildRequires: pkgconfig(libenet) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(sqlite3) BuildRequires: pkgconfig(zlib) # This is needed by the Makefile BuildRequires: ed Requires: %{name}-data >= %{version} %description The game is a new take on the first person arena shooter, built as a total conversion of Cube Engine 2 (Sauerbraten), which lends itself toward a balanced gameplay, with a general theme of agility in a variety of environments. The game is centered on multiplayer based action, but can also be played offline against bots. %package data Summary: Data files for the Red Eclipse game Group: Amusements/Games/3D/Shoot Requires: %{name} >= %{version} BuildArch: noarch %description data The game is a new take on the first person arena shooter, built as a total conversion of Cube Engine 2 (Sauerbraten), which lends itself toward a balanced gameplay, with a general theme of agility in a variety of environments. This package contains the data files (maps, models, textures, sounds, etc.) for the Red Eclipse game. %prep %setup -q %patch1 -p1 %patch2 -p1 rm -r src/enet/ rm -r src/include/ rm -r src/lib/ mkdir -p src/enet/include find . -name ".git*" -exec rm -rf \{\} + iconv -f iso8859-1 -t utf-8 readme.txt > readme.txt.conv \ && mv -f readme.txt.conv readme.txt sed -i 's/mapeditor/mapeditor;/g' src/install/nix/redeclipse.desktop.am %build make %{?_smp_mflags} CXXFLAGS='%{optflags}' LIBENET="" -C src/ %install make %{?_smp_mflags} CXXFLAGS="%{optflags}" -C src/ \ DESTDIR=%{buildroot} prefix=%{_prefix} \ libexecdir=%{buildroot}%{_libexecdir} \ docdir=%{buildroot}%{_docdir} \ LIBENET="" \ system-install rm -r %{buildroot}%{_datadir}/pixmaps/ sed -i 's/"redeclipse"/redeclipse/g' %{buildroot}%{_datadir}/applications/%{name}.desktop %fdupes %{buildroot}%{_datadir}/%{name} %post %icon_theme_cache_post %postun %icon_theme_cache_postun %files %defattr(-,root,root) %doc readme.txt doc/*.txt %doc %{_defaultdocdir}/%{name}/examples/ %{_bindir}/%{name} %{_bindir}/%{name}-server %{_libexecdir}/%{name} %{_datadir}/applications/* %{_datadir}/icons/* %dir %{_datadir}/appdata %{_datadir}/appdata/*.appdata.xml %{_mandir}/man6/%{name}-server.6.* %{_mandir}/man6/%{name}.6.* %files data %defattr(-,root,root) %{_datadir}/%{name} %changelog
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