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openSUSE:Backports:SLE-15-SP1:Update
slade
slade.appdata.xml
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File slade.appdata.xml of Package slade
<?xml version="1.0" encoding="UTF-8"?> <component type="desktop-application"> <id>slade.desktop</id> <metadata_license>CC0</metadata_license> <project_license>GPL-2.0+</project_license> <name>SLADE 3</name> <summary>An editor for games using the Doom engine</summary> <description> <p> SLADE3 is a modern editor for Doom-engine based games and source ports. It has the ability to view, modify, and write many different game-specific formats, and even convert between some of them, or from/to other generic formats such as PNG. </p> </description> <screenshots> <screenshot type="default"> <caption>Map Editor</caption> <image>http://slade.mancubus.net/shots/map_t.png</image> </screenshot> <screenshot> <caption>3D Map Editor</caption> <image>http://slade.mancubus.net/shots/map3d_t.png</image> </screenshot> <screenshot> <caption>Basic Editor View</caption> <image>http://slade.mancubus.net/shots/gfx_t.png</image> </screenshot> <screenshot> <caption>Advanced Text Editor</caption> <image>http://slade.mancubus.net/shots/text.png</image> </screenshot> <screenshot> <caption>Texture Editor</caption> <image>http://slade.mancubus.net/shots/textures.png</image> </screenshot> </screenshots> <url type="homepage">http://slade.mancubus.net/</url> <provides> <binary>slade</binary> </provides> </component>
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