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openSUSE:Backports:SLE-15-SP3:Update
openxcom
openxcom.spec
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File openxcom.spec of Package openxcom
# # spec file for package openxcom # # Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: openxcom Version: 1.0.0.1552426261.8a4b13d65 Release: 0 Summary: An open source reimplementation of the original X-Com game License: GPL-3.0-only Group: Amusements/Games/Strategy/Turn Based URL: http://openxcom.org/ Source: OpenXcom-%{version}.tar.xz BuildRequires: Mesa-devel BuildRequires: autoconf BuildRequires: automake BuildRequires: docbook2X BuildRequires: dos2unix BuildRequires: doxygen BuildRequires: fdupes BuildRequires: gcc BuildRequires: gcc-c++ BuildRequires: pkgconfig BuildRequires: xmlto BuildRequires: pkgconfig(SDL_gfx) BuildRequires: pkgconfig(SDL_image) BuildRequires: pkgconfig(SDL_mixer) BuildRequires: pkgconfig(sdl) BuildRequires: pkgconfig(yaml-cpp) >= 0.5 %description OpenXcom is an open-source clone of the original UFO: Enemy Unknown (X-Com: UFO Defense in USA), licensed under the GPL and written in C++ / SDL. The goal of the project is to bring back the tried and true feel of the original with none of the issues. All the same graphics, sound and gameplay with a brand new codebase written from scratch. User is required to have original gamedata (possible to obtain from e.g. Steam) installed to ~/.local/share/openxcom/data/ %package doc Summary: Documentation files for %{name} Group: Amusements/Games/Strategy/Turn Based Requires: %{name} = %{version} %description doc Documentation files for %{name} game. %prep %setup -q -n OpenXcom-%{version} chmod -x LICENSE.txt sed -i \ -e 's:HTML_TIMESTAMP = YES:HTML_TIMESTAMP = NO:g' \ docs/Doxyfile.in dos2unix *.txt %build autoreconf -fvi %configure \ --disable-werror \ --disable-silent-rules \ --with-docs --docdir="%{_docdir}/%{name}" make %{?_smp_mflags} %install %make_install pushd %{buildroot}%{_datadir}/pixmaps/ ln -s openxcom_wide.svg openxcom.svg popd %fdupes %{buildroot}%{_datadir} %files %license LICENSE.txt %doc README.md CHANGELOG.txt %{_datadir}/applications/openxcom.desktop %{_mandir}/man6/openxcom.6%{?ext_man} %{_datadir}/pixmaps/* %{_datadir}/%{name}/ %{_docdir}/%{name}/*.txt %{_bindir}/%{name} %dir %{_docdir}/%{name} %exclude %{_docdir}/%{name}/html/ %files doc %dir %{_docdir}/%{name} %dir %{_docdir}/%{name}/html %{_docdir}/%{name}/html/* %changelog
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