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openSUSE:Backports:SLE-15-SP4:FactoryCandidates
gamemode
gamemode.changes
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File gamemode.changes of Package gamemode
------------------------------------------------------------------- Tue Aug 20 18:57:16 UTC 2024 - Matthias Bach <marix@marix.org> - 1.8.2 - Update to version 1.8.2 * Fix idle inhibitor closing bus connection too early * Fix hybrid CPU core pinning * Fix unreadable process maps in gamemodelist * Fixed crash if dbus is not accesible * Various bugfixes and improvements to documentation ------------------------------------------------------------------- Thu Dec 21 20:13:21 UTC 2023 - Matthias Bach <marix@marix.org> - Fix package setting a wrong mode for /etc/security/limits.d. - Drop unused rpmlint filter. ------------------------------------------------------------------- Wed Dec 13 11:54:01 UTC 2023 - Matthias Bach <marix@marix.org> - Fix GameMode's PolicyKit rules not applying. ------------------------------------------------------------------- Wed Dec 13 08:03:00 UTC 2023 - Matthias Bach <marix@marix.org> - Update to version 1.8.1 * Fix syntax error in polkit rules. ------------------------------------------------------------------- Fri Dec 8 18:07:49 UTC 2023 - Matthias Bach <marix@marix.org> - 1.8 - Update to version 1.8 * Requires users to be a member of the "gamemode" group to utilise priviledged functionality like modifying the CPU governor. * Adds CPU core pinning and parking capability. * Allows disabling the Linux kernel split lock mitigation. * Fixes building when pidfd_open is available. * Unifies privileged group configuration between pam, systemd, and polkit. * Various other bugfixes and improved default configuration - Drop workaround for problematic pidfd_open dection on Tumbleweed now that compilation with pidfd_open is fixed upstream. - Drop no longer required only-build-shared-library.patch. ------------------------------------------------------------------- Wed May 10 20:35:53 UTC 2023 - Matthias Bach <marix@marix.org> - 1.7 - Add a new gamemode binary package * This provides gamemoderun and gamemodelist commands previously provided via the gamemoded package. However, these actually require libgamemodeauto0 which was missed. * You can now install the gamemode package to get the full set of GameMode functionality. Not being able to do this admittedly was confusing as was reported in bsc#1211086. - Add feral.keyring to enable verifying the source signature. ------------------------------------------------------------------- Sat Sep 3 11:47:40 UTC 2022 - Matthias Bach <marix@marix.org> - 1.7 - Add a workaround for building on Tumbleweed where detection of the pidfd_open function does not work properly. ------------------------------------------------------------------- Fri Jul 22 18:27:05 UTC 2022 - Matthias Bach <marix@marix.org> - 1.7 - Update to version 1.7 * New utility: gamemode * Run executables from PATH instead of /usr/bin ------------------------------------------------------------------- Thu Apr 29 14:02:30 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 1.6.1 * Use inih r53 * Minor metainfo improvements - Use SourceUrl and signature ------------------------------------------------------------------- Wed Sep 23 18:12:20 UTC 2020 - marix@marix.org - Update to version 1.6: * Improved man pages * Bug fixes - Added only-build-shared-library.patch. - Drop special handling for no longer supported Leap 42. ------------------------------------------------------------------- Thu Jan 23 18:32:54 UTC 2020 - marix@marix.org - Update to version 1.5: * Introduce a new pidfd based set of D-Bus APIs. * Dynamically change governor on integrated GPUs for improved performance. * Various other fixes and improvements. ------------------------------------------------------------------- Tue Jul 23 11:19:07 UTC 2019 - Andreas Prittwitz <m4ng4n@gmx.de> - Update to version 1.4 * Add new D-Bus methods/properties for use by external tools such as the GameMode GNOME Shell extension. * Fix I/O priority and niceness optimisations to apply to the whole process rather than just the thread that requests GameMode. * gamemoded will now automatically reload the configuration file when it is changed and update optimisations on current clients. * Add support for using the client library inside Flatpak by communicating with the daemon via a portal. * Client library now uses libdbus rather than sd-bus. * Fix gamemoderun to use the correct library path depending on whether the app is 32-bit or 64-bit. * Support the GAMEMODERUNEXEC environment variable to specify an extra wrapper command for games launched with gamemoderun (e.g. a hybrid GPU wrapper such as optirun). * Various other fixes and improvements. - Removed gpuctl-fixes.patch already included in 1.4 - Added "BuildRequires: pkgconfig(dbus-1)" to spec file which is needed by version 1.4 ------------------------------------------------------------------- Wed May 22 13:58:09 UTC 2019 - Christophe Giboudeaux <christophe@krop.fr> - Fix the gamemode build requirement. ------------------------------------------------------------------- Tue Apr 9 19:39:24 UTC 2019 - Matthias Bach <marix@marix.org> - Update to version 1.3.1 * Disables screensaver when the game is running. * New `gamemoderun` script to run games in GameMode which don't support it themselves. * Add GPU managment capabilities. - Removed hardening.patch already included in 1.3. - Add gpuctl-fixes.patch hardening the new GPU features. ------------------------------------------------------------------- Sat Mar 16 19:34:04 UTC 2019 - Matthias Bach <marix@marix.org> - Include the baselibs.conf in the source RPM. ------------------------------------------------------------------- Wed Mar 13 21:21:43 UTC 2019 - Andreas Prittwitz <m4ng4n@gmx.de> - Add baselibs.conf to also build -32bit packages for the x86-64 arch as they are required by 32bit games in wine. See https://github.com/FeralInteractive/gamemode/issues/25. ------------------------------------------------------------------- Thu Aug 16 11:06:03 UTC 2018 - jengelh@inai.de - Wrap descriptions. Add missing Group: lines. - Use noun phrase in summary. ------------------------------------------------------------------- Mon Aug 13 20:47:23 UTC 2018 - marix@marix.org - Add hardening.patch: This backports bugfixes and hardenings resulting from the Factory-inclusion security review and already accepted by upstream. - Stop suppressing linter warning for the PolicyKit priviledge escalation. This has been properly handled via boo#1093979 now. - Suppress false positive lintian caused by a % symbol in the description of the libgamemodeauto library. ------------------------------------------------------------------- Tue Jul 24 21:11:08 UTC 2018 - marix@marix.org - Update to version 1.2: + Store the initial governor state on mode enter + Config now supports defaultgov and desiredgov + Add support for renice-ing games to a higher priority (renice config option) + Make libraries properly versioned. - Gamemoded is now run as a Systemd service in the user session but still activated via D-Bus. ------------------------------------------------------------------- Sat May 19 11:25:26 UTC 2018 - marix@marix.org - Fix compilation on Leap 42.3. ------------------------------------------------------------------- Tue May 15 19:38:57 UTC 2018 - marix@marix.org - Add Documentation files: + License + Sample configuration file + README.openSUSE documenting how to apply configuration ------------------------------------------------------------------- Tue May 15 17:37:33 UTC 2018 - marix@marix.org - Replace Systemd unit by a D-Bus service. + The Systemd unit does not work on openSUSE as it lacks access to D-Bus. + The D-Bus service is zero configuration for the user. ------------------------------------------------------------------- Sat May 12 19:47:14 UTC 2018 - marix@marix.org - Work around Leap 42.3's default compiler being to old. ------------------------------------------------------------------- Sat May 12 19:41:07 UTC 2018 - marix@marix.org - Initial experimental package version. + Provides the GameMode daemon + Provides the auto-GameMode library + Provides a devel package with the GameMode client header
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