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openSUSE:Backports:SLE-15-SP4:RebuildFactoryUpdates
atlascpp
atlascpp.spec
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File atlascpp.spec of Package atlascpp
# # spec file for package atlascpp # # Copyright (c) 2022 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define soname 0_6-3 Name: atlascpp Version: 0.6.4 Release: 0 Summary: Remote protocol for the Worldforge MMORPG system License: GPL-2.0-or-later AND LGPL-2.1-only Group: Development/Languages/C and C++ URL: http://www.worldforge.org/index.php/components/atlas-cpp/ Source: http://downloads.sourceforge.net/worldforge/Atlas-C++-%{version}.tar.bz2 BuildRequires: gcc-c++ BuildRequires: libbz2-devel BuildRequires: libstdc++-devel BuildRequires: pkgconfig BuildRequires: zlib-devel %description This library implements the Atlas protocol for use in client-server game applications. It is the standard implementation used by games written by the WorldForge project. %package -n lib%{name}-%{soname} Summary: Remote protocol for the Worldforge MMORPG system Group: System/Libraries # libatlasccp-0.6.so.3 was wrongly packaged in libatlascpp-0_6-1 Conflicts: libatlascpp-0_6-1 = 0.6.4 %description -n lib%{name}-%{soname} This library implements the Atlas protocol for use in client-server game applications. It is the standard implementation used by games written by the WorldForge project. This library is suitable for linking to either clients or servers. %package devel Summary: Development files for the Atlas protocol C++ implementation Group: Development/Languages/C and C++ Requires: lib%{name}-%{soname} = %{version} %description devel This library implements the Atlas protocol for use in client-server game applications. It is the standard implementation used by games written by the WorldForge project. This library is suitable for linking to either clients or servers. %prep %setup -q -n Atlas-C++-%{version} %build export CFLAGS="%{optflags} -fno-strict-aliasing" export CPPFLAGS="$CFLAGS" %configure make %{?_smp_mflags} %install %makeinstall # Do not package libtool archives. rm %{buildroot}%{_libdir}/lib*.la %post -n lib%{name}-%{soname} -p /sbin/ldconfig %postun -n lib%{name}-%{soname} -p /sbin/ldconfig %files -n lib%{name}-%{soname} %doc AUTHORS %license COPYING %{_libdir}/lib*.so.* %files devel %doc NEWS README THANKS ChangeLog TODO HACKING ROADMAP %{_bindir}/* %{_libdir}/lib*.so %{_libdir}/pkgconfig/* %{_includedir}/* %changelog
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