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File crawl.changes of Package crawl
------------------------------------------------------------------- Fri Jun 24 09:16:46 UTC 2022 - Jon Brightwell <jon@moozaad.co.uk> - Update to version 0.28.0 Highlights * New Cinder Acolyte background, followers of the dying god Ignis. * The Hells burn with new fury, filled with new monsters and effects. * Yredelemnul completely redesigned; Okawaru and Jiyva significantly changed. * The Spider's Nest respun - many new monsters and maps lurk within. * Magical orbs added as a new category of off-hand equipment. - Version 0.27 highlights * New species: Djinni. * Many new spells and spellbooks. * New monster sets and end maps for many branches. * Ashenzari completely redesigned and reworked. * Cursed items removed. - Full changelogs at https://github.com/crawl/crawl/releases ------------------------------------------------------------------- Fri May 7 17:20:13 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 0.26.1 * ctrl-attack again no longer works while confused. * Console display flickering is reduced. * It is no longer possible to obtain infinite nets from net traps. * Various vault placement balance adjustments and teleport closet fixes. * 95 other fixes, tweaks, copy-edits, and interface improvements. - Update to version 0.26.0 * New species: Palentonga. * New background: Delver. * Food and hunger are removed. * Swamp has many new monsters and other changes. * Spells, wands, and abilities can be quivered, fired, and autotargeted with an extension of the ranged quiver/autofight interface. * Full log: https://github.com/crawl/crawl/releases/tag/0.26.0 - SPEC file: Drop parts related to outdated openSUSE versions ------------------------------------------------------------------- Mon Aug 17 11:45:57 UTC 2020 - Dirk Mueller <dmueller@suse.com> - update to 0.25.1 * Change log see https://github.com/crawl/crawl/releases Highlights * Spells in many schools have been redesigned to make the schools more distinct. * Acquirement scrolls have been despoilered, offering the player a choice of generated items. * Effects from spell miscasts, god wrath, death curses, and Zot traps have been overhauled for consistency and simplicity. - remove CVE-2020-11722.patch (fixed upstream) ------------------------------------------------------------------- Tue Apr 14 11:22:21 UTC 2020 - Ferdinand Thiessen <rpm@fthiessen.de> - Added CVE-2020-11722.patch to fix CVE-2020-11722, boo#1169381 * Fixes a remote code evaluation issue with lua loadstring ------------------------------------------------------------------- Wed Mar 18 12:54:41 UTC 2020 - Jon Brightwell <jon@moozaad.co.uk> - Update to version 0.24.0 * Vampire species simplified * Thrown weapons streamlined * Fedhas reimagined * Sif Muna reworked - removed crawl-0.17.1-datetime.patch as fixed upstream ------------------------------------------------------------------- Sun Jul 21 16:44:16 UTC 2019 - Simon Puchert <simonpuchert@alice.de> - Update to version 0.23.2 * Trap system overhaul * New Gauntlet portal to replace Labyrinths * Nemelex Xobeh rework * Nine unrandarts reworked and the new "Rift" unrandart added * Support for seeded dungeon play * build requires python and python-pyYAML ------------------------------------------------------------------- Sat Aug 25 17:45:20 UTC 2018 - rpm@fthiessen.de - Spec cleanup * Dropped defattr as more recent rpms add a default %defattr line if none is present in the rpm %files section - Fixed source (used corret one from upstream) ------------------------------------------------------------------- Fri Aug 10 15:14:29 UTC 2018 - jon@moozaad.co.uk - Update to 0.22.0 * Player ghosts now only appear in sealed ghost vaults * New spell library interface * User interface revamp for Tiles and WebTiles ------------------------------------------------------------------- Sat Jul 14 16:05:43 UTC 2018 - jon@moozaad.co.uk - Update to 0.21.1 ------------------------------------------------------------------- Thu Jul 6 11:57:42 UTC 2017 - rpm@fthiessen.de - Update to 0.20.1 ------------------------------------------------------------------- Tue May 16 20:36:28 UTC 2017 - dimstar@opensuse.org - On platforms > Leap 42.x/SLE12, require user(games) and group(games) instead of creating the user/group in pre. ------------------------------------------------------------------- Sat Feb 18 12:13:17 UTC 2017 - mailaender@opensuse.org - Update to version 0.19.4 - Add desktop.patch for a menu starter - Add appdata.patch for https://en.opensuse.org/openSUSE:AppStore - Add icon.patch for installing a SVG icon ------------------------------------------------------------------- Mon May 9 08:49:44 UTC 2016 - steevstevep@gmail.com - Update to 0.18.1 ------------------------------------------------------------------- Sat Jan 2 21:04:03 UTC 2016 - opensuse@dstoecker.de - do not compile date and time into the binary (crawl-0.17.1-datetime.patch) ------------------------------------------------------------------- Mon Dec 14 18:01:21 UTC 2015 - rpm@fthiessen.de - Added fdupes and fixed usage of __DATE__ and __TIME__ ------------------------------------------------------------------- Mon Dec 14 08:17:43 UTC 2015 - bemyak@gmail.com - Updated to 0.17.1 ------------------------------------------------------------------- Mon Nov 9 07:05:08 UTC 2015 - bemyak@gmail.com - Updated to 0.17.0 ------------------------------------------------------------------- Thu Aug 27 09:09:02 UTC 2015 - normand@linux.vnet.ibm.com - for ppc64le architecture disable __ALTIVEC__ to avoid build error to avoid contention between SDL vector and gcc defines ------------------------------------------------------------------- Mon Aug 24 07:29:42 UTC 2015 - bemyak@gmail.com - Updated to 0.16.2 (bugfix release) ------------------------------------------------------------------- Sun Apr 12 14:37:57 UTC 2015 - bemyak@gmail.com - Removed _service, source archive is now attached directly ------------------------------------------------------------------- Sat Apr 11 16:50:46 UTC 2015 - bemyak@gmail.com - Updated crawl to 0.16.1 - Source archive is now downloaded directly from crawl's website ------------------------------------------------------------------- Wed Apr 8 13:11:55 UTC 2015 - dimstar@opensuse.org - Add a comment to the .desktop file (minimal requirement to show up in AppStream based software centers). ------------------------------------------------------------------- Mon Mar 16 05:09:22 UTC 2015 - bemyak@gmail.com - Source URL corrected ------------------------------------------------------------------- Sat Mar 14 19:49:00 MSK 2015 - bemyak@gmail.com - Updated crawl to 0.16.0 ------------------------------------------------------------------- Thu Nov 6 15:54:44 MSK 2014 - bemyak@gmail.com - Updated crawl to 0.15.2 (bugfix) - Removed openSUSE 12.10, 11.* workarounds - Removed crawl-ncurses-with-tinfo.patch, because tinfo included in ncurses by default ------------------------------------------------------------------- Sun Sep 28 17:12:31 UTC 2014 - mailaender@opensuse.org - Updated to version 0.15.1 - avoid redundancy in %description ------------------------------------------------------------------- Thu Aug 28 08:58:11 MSK 2014 - bemyak@gmail.com - Updated crawl to 0.15 ------------------------------------------------------------------- Fri Jun 20 05:02:09 UTC 2014 - devel.openSUSE.org@gmail.com - Added crawl_24_gbdbe590.patch: - Update to git master 0.14.1-24-gbdbe590: * Make drakes breathe, not throw (hangedman, Grunt) This was broken when the dragon genus was split. I didn't restore the "roars" message, though. Also incorporates "Restrict drake breathe message to targeted spells." * Don't crash on t-r at the map edge (bh) * Fix an #ifdef (MarvinPA). * Include tileweb-text.cc in MSVC builds. * Add hash.cc to, remove obsolete files from, MSVC project. * Allow using Luajit on 64-bit systems (#8641) 64-bit luajit doesn't support lua_newstate or custom allocators, so don't try to use one there. However, give a warning if this happens with a webtiles or dgamelaunch build, because servers probably do want the memory throttling. * Don't crash on time step while siren-mesmerised (#8546) * Use the correct skill in variable-range rod spells (#8307) For the purposes of the hostile-in-range check and darken_beyond_range, we were computing power using the spell schools rather than Evocations. * More carefully chase item links in the pickup menu (#8603) Moving the item to the player destroyed it; normally that would have set the non-item's link to NON_ITEM, exiting the loop, but level excursions as part of pickup could overwrite the link. * Allow more than just the fallback hell entry in old late D. * Generate abyss/hell entries in old games with D:27. This includes generating hell entries on every level as we currently do in Depths. * Fix a bad array subscript (#8594) This has incorrectly been 9 rather than 0 since the function was added in 0.13-a0-927-g55b8bbf. * Replace a few uses of a <= b <= c (#8594) One of them was incorrect, and the other correct but confusing. * Fix a potential teleport closet (#8604) * Fix some Asterion speech. (MarvinPA, #8602) * Distinguish artefact from non- when swapping rings (#8062) If the left ring was a artefact and the right ring a non-artefact of the same base time, we failed to ask which to swap out. * Time-out unintentional Vp bat form normally (#8392) * Remove mention of ! from tutorial/hints skills screen (#5346). According to b702f4e, this menu is supposed to be disabled because it explains advanced commands which aren't available in the simple menu, * Allow toggling skill practicing in tutorial/hints mode again. Broken by ecaf8b2. It's a sad state of affairs that nobody thought this was a bug for almost three years. * Mention some 0.13 changes in the changelog (#7000). * Don't allow wielding an item that's too large while transformed. * Relevant for tree-form. * tilepick-p.cc: fix SP_NAGA switch fallthrough * Don't crash when mousing over remembered-but-gone webs (#8429) * Remove some residual item race references (#8480). ------------------------------------------------------------------- Mon Jun 9 13:31:02 MSK 2014 - bemyak@gmail.com - Now saves located in ~/.crawl dir. This mean: * Different users now uses different settings * Users can now change setting without root privilages (by creating ~/.crawl/init.txt or ~/.crawlrc file) - Old saves moved to /root/.crawl directory ------------------------------------------------------------------- Sat May 24 01:01:05 MSK 2014 - bemyak@gmail.com - version 0.14.1 - Adapt crawl-ncurses-with-tinfo.patch to new version of the game ------------------------------------------------------------------- Mon Sep 23 10:29:06 UTC 2013 - idonmez@suse.com - Create games user/group on demand. fate#314560 ------------------------------------------------------------------- Wed Jun 19 01:26:14 UTC 2013 - crrodriguez@opensuse.org - version 0.12.1 * add buildrequire to sqlite-devel and dejavu fonts. * fix build with gcc 48 - Fixed multiple issues on big-endian systems. - Misc crash fixes ------------------------------------------------------------------- Tue Sep 18 12:54:58 UTC 2012 - idonmez@suse.com - Add explicit glu dependency to fix the build for Factory ------------------------------------------------------------------- Fri Jul 6 19:26:50 UTC 2012 - devel.openSUSE.org@gmail.com - Updated to version 0.10.3: * Crash fixes. * rPois- doesn't grant rPois+ for potions of poison. * Clean chunks are no longer better than permafood when nauseated. * The Flight spell is no longer cancellable (could cause a death when swapping a +Lev item above water due to incorrect assumptions). * A warning when transforming would meld your last +Lev item. * Backlash works for finding portals on the map screen. * Remembered traps no longer lose their identity when out of sight. * Certain rare monsters don't clutter tile displays with name tags anymore. * show_game_turns labels its display as "Time:" not "Turn:". * Greatly improved webtiles performance. * Fixed miscompiles or compilation failures with GCC 4.7. * A bunch of assorted minor fixes. * Some new interface functionality: * can annotate remote levels (X[ then !) * picking a stack of items you already had some of shows how many did you just gain * shops show item slot letters assigned to your new purchases * enchanteable missiles are listed in the wield menu if you have scrolls of Enchant Weapon - Adapt crawl-ncurses-with-tinfo.patch to new version of the game ------------------------------------------------------------------- Tue Feb 21 15:57:21 UTC 2012 - saschpe@suse.de - BuildRequire lua51-devel on openSUSE > 12.1 ------------------------------------------------------------------- Wed Nov 23 12:25:30 UTC 2011 - jreidinger@suse.com - fix build for older distributions( old ncurses doesn't have separated tinfo ) ------------------------------------------------------------------- Tue Nov 22 14:06:19 UTC 2011 - saschpe@suse.de - Set license to SDPX style (GPL-2.0+) - Add crawl-ncurses-with-tinfo.patch to link against tinfo ------------------------------------------------------------------- Fri Sep 9 07:25:11 UTC 2011 - saschpe@suse.de - Update to version 0.9.1: * Fix missing portals to Zot on D:27 with restart_after_game after Sprint. * Fix most large special maps not being generated. * Fix mad amounts of divine gifts in certain cases. * Don’t duplicate monsters when exiting the Abyss. * Fix a lock-up on selecting a random character. * A number of crash fixes. * Some documentation amendments. * Don’t stop butchering on unimportant messages. * Add a command “show runes” (‘}’) that was documented but not implemented. - Changes from previous version, see doc/changelog.txt ------------------------------------------------------------------- Thu Mar 3 16:53:32 UTC 2011 - saschpe@suse.de - cleaned up spec file. ------------------------------------------------------------------- Fri Feb 25 10:59:08 UTC 2011 - saschpe@suse.de - update to upstream version 0.7.2 * fix a variety of crash bugs. * fix weapon acquirement not considering some rare weapons. * fix problems with Unicode locales other than en_US.UTF-8. * fix near-uselessness on ARM. * a variety of other bug fixes. ------------------------------------------------------------------- Mon Aug 2 15:13:55 UTC 2010 - sasch.pe@gmx.de - updated to upstream version 0.7.1 ------------------------------------------------------------------- Thu Apr 8 09:59:27 UTC 2010 - sasch.pe@gmx.de - desktop file is now also installed correctly for Fedora builds ------------------------------------------------------------------- Tue Apr 6 19:31:07 UTC 2010 - sasch.pe@gmx.de - changed executable ownership to 'root:root' and flags to '0755' ------------------------------------------------------------------- Tue Apr 6 17:18:38 UTC 2010 - sasch.pe@gmx.de - fixed data package ownership and install rules - expanded data package description ------------------------------------------------------------------- Wed Mar 31 17:26:26 UTC 2010 - prusnak@suse.cz - cleanup spec file, don't install into /usr/games and /usr/share/games ------------------------------------------------------------------- Wed Mar 31 09:02:08 UTC 2010 - sasch.pe@gmx.de - changed build requirements to support Fedora and Mandriva - renamed desktop entry name to "Dungeon Crawl Stone Soup (SDL)" - crawl-sdl package now requires the correct base package version ------------------------------------------------------------------- Wed Mar 31 08:14:56 UTC 2010 - sasch.pe@gmx.de - added 'group' field in crawl-sdl package ------------------------------------------------------------------- Tue Mar 30 18:58:39 UTC 2010 - sasch.pe@gmx.de - updated to upstream version 0.6.0 - moved SDL version into own package ------------------------------------------------------------------- Wed Aug 5 18:16:45 CEST 2009 - sasch.pe@gmx.de - corrected .desktop file automatic translation in the spec file ------------------------------------------------------------------- Wed Aug 5 17:35:49 CEST 2009 - sasch.pe@gmx.de - added SDL version - added icon and .desktop file for the SDL version ------------------------------------------------------------------- Tue Aug 4 23:41:53 CEST 2009 - sasch.pe@gmx.de - initial checkin of version 0.5.1 ------------------------------------------------------------------- Wed Apr 29 12:00:00 CEST 2009 - sasch.pe@gmx.de - first release (version 0.5.0)
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