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openSUSE:Backports:SLE-15-SP6
0ad-data
0ad-data.spec
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File 0ad-data.spec of Package 0ad-data
# # spec file for package 0ad-data # # Copyright (c) 2021 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: 0ad-data Version: 0.0.26 Release: 0 Summary: The Data Files for 0 AD # When openSUSE supports full spdx 2.2, replace GPL-3.0+ with (GPL-3.0+ with Font-exception-2.0) License: CC-BY-SA-3.0 AND LPPL-1.3c+ AND GPL-3.0-or-later Group: Amusements/Games/Strategy/Real Time URL: https://play0ad.com/ # SF tarball is currently broken. Upstreamed notified and confirmed. Lets use their site for now. Source: https://releases.wildfiregames.com/0ad-%{version}-alpha-unix-data.tar.xz BuildRequires: dejavu-fonts BuildRequires: fdupes BuildRequires: gnu-free-fonts Requires: dejavu-fonts Requires: gnu-free-fonts BuildArch: noarch %description 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. In short, it is a historically-based war/economy game that allows players to relive or rewrite the history of Western civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound, and a flexible and powerful custom-built game engine. The game has been in development by Wildfire Games (WFG), a group of volunteer, hobbyist game developers, since 2001. The code and data are available under the GPL license, and the art, sound and documentation are available under CC-BY-SA. %prep %setup -q -n 0ad-%{version}-alpha %build %install mkdir -p %{buildroot}%{_datadir} mv binaries/data %{buildroot}%{_datadir}/0ad mkdir -p %{buildroot}%{_datadir}/0ad/l10n # Replace fonts with system provided ones cd %{buildroot}%{_datadir}/0ad/tools/fontbuilder/fonts for font in {Free,Deja}*.ttf; do rm "$font" ln -s %{_datadir}/fonts/truetype/"$font" "$font" done %fdupes %{buildroot}%{_datadir}/0ad %files %defattr(-,root,root) %{_datadir}/0ad %changelog
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