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openSUSE:Backports:SLE-15-SP6
dustrac
dustrac.spec
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File dustrac.spec of Package dustrac
# # spec file for package dustrac # # Copyright (c) 2021 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: dustrac Version: 2.1.1 Release: 0 Summary: Tile-based 2D Racing Game License: GPL-3.0-only AND CC-BY-SA-3.0 Group: Amusements/Games/Action/Race URL: https://juzzlin.github.io/DustRacing2D/ Source: https://github.com/juzzlin/DustRacing2D/archive/%{version}/DustRacing2D-%{version}.tar.gz BuildRequires: cmake >= 2.8.12 BuildRequires: dejavu-fonts BuildRequires: fdupes BuildRequires: gcc BuildRequires: hicolor-icon-theme BuildRequires: libqt5-linguist-devel BuildRequires: pkgconfig BuildRequires: pkgconfig(Qt5OpenGL) BuildRequires: pkgconfig(Qt5Sql) BuildRequires: pkgconfig(Qt5Test) BuildRequires: pkgconfig(Qt5Xml) BuildRequires: pkgconfig(glu) BuildRequires: pkgconfig(openal) BuildRequires: pkgconfig(vorbisfile) Requires: dejavu-fonts %description Dust Racing is a tile-based 2D racing game written with Qt (in C++) and OpenGL. Dust Racing comes with a Qt-based level editor for level creation. A separate engine, MiniCore, is used for physics modeling. %prep %setup -q -n DustRacing2D-%{version} %build %cmake \ -DReleaseBuild=1 \ -DSystemFonts=1 \ -DDATA_PATH=%{_datadir}/%{name} \ -DDOC_PATH=%{_docdir}/%{name} \ -DBUILD_SHARED_LIBS:BOOL=OFF # build the physics engine statically # (not used by any other software) %cmake_build %install %cmake_install %fdupes -s %{buildroot}%{_prefix} %files %{_bindir}/dustrac-game %{_bindir}/dustrac-editor %{_datadir}/%{name}/ %{_datadir}/applications/dustrac-game.desktop %{_datadir}/applications/dustrac-editor.desktop %{_datadir}/icons/hicolor/64x64/apps/dustrac-game.png %{_datadir}/icons/hicolor/64x64/apps/dustrac-editor.png %dir %{_datadir}/metainfo/ %{_datadir}/metainfo/dustrac.appdata.xml %{_docdir}/%{name} %changelog
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