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openSUSE:Backports:SLE-15-SP6
quakespasm
quakespasm.appdata.xml
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File quakespasm.appdata.xml of Package quakespasm
<?xml version="1.0" encoding="UTF-8"?> <component type="desktop"> <id>quakespasm.desktop</id> <metadata_license>CC0</metadata_license> <project_license>GPL-2.0+</project_license> <name>Quakespasm</name> <summary>Quakespasm Quake Engine</summary> <description> <p> QuakeSpasm is a Quake 1 engine based on the SDL2 port of FitzQuake. It includes 64-bit CPU support, a new sound driver, several networking fixes and a few graphical niceities, while also staying true to the original game. Game data must be placed in ~/.quakespasm/id1 . </p> </description> <screenshots> <screenshot type="default"> <caption>Gameplay</caption> <image>https://upload.wikimedia.org/wikipedia/en/a/a7/Quake_gameplay.png</image> </screenshot> </screenshots> <url type="homepage">http://quakespasm.sourceforge.net/</url> <provides> <binary>quakespasm</binary> </provides> </component>
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