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openSUSE:Backports:SLE-15:Update
ghc-SDL
SDL.cabal
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File SDL.cabal of Package ghc-SDL
Cabal-Version: >= 1.6 Name: SDL Version: 0.6.5.1 x-revision: 1 Maintainer: Francesco Ariis <fa-ml@ariis.it> Author: Lemmih (lemmih@gmail.com) Copyright: 2004-2010, Lemmih License-File: LICENSE License: BSD3 Build-Type: Custom Category: Foreign binding Synopsis: Binding to libSDL Description: Simple DirectMedia Layer \(libSDL\) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of \"Civilization: Call To Power.\" Tested-with: GHC ==7.10 Data-files: README, MACOSX, WIN32, Examples/MacOSX/Main.hs, Examples/MacOSX/Makefile, Examples/MacOSX/MainWrapper.hs, Examples/MacOSX/mainc.c Extra-Source-files: configure, configure.ac, SDL.buildinfo.in, config.mk.in, includes/HsSDLConfig.h.in Library Build-Depends: base >= 3 && < 5 Extensions: CPP, EmptyDataDecls, ForeignFunctionInterface, MultiParamTypeClasses, FunctionalDependencies Exposed-Modules: Graphics.UI.SDL, Graphics.UI.SDL.CPUInfo, Graphics.UI.SDL.General, Graphics.UI.SDL.Video, Graphics.UI.SDL.WindowManagement, Graphics.UI.SDL.Audio, Graphics.UI.SDL.Events, Graphics.UI.SDL.Time, Graphics.UI.SDL.Keysym, Graphics.UI.SDL.Color, Graphics.UI.SDL.RWOps, Graphics.UI.SDL.Types, Graphics.UI.SDL.Rect, Graphics.UI.SDL.Utilities, Graphics.UI.SDL.Version, Graphics.UI.SDL.Joystick Includes: SDL/SDL.h if ! os(darwin) Extra-Libraries: SDL Frameworks: AppKit GHC-Options: -Wall source-repository head type: darcs location: http://ariis.it/link/repos/sdl-bindings/hssdl/
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