Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
openSUSE:Backports:SLE-15:Update
goatattack
goatattack.spec
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File goatattack.spec of Package goatattack
# # spec file for package goatattack # # Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: goatattack Version: 0.4.4 Release: 0 Summary: Fast-paced multiplayer pixel art shooter game License: GPL-3.0+ Group: Amusements/Games/Action/Shoot Url: http://www.goatattack.net Source: https://github.com/goatattack/goatattack/archive/%{version}.tar.gz BuildRequires: autoconf BuildRequires: automake BuildRequires: desktop-file-utils BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme BuildRequires: libtool BuildRequires: pkgconfig BuildRequires: pkgconfig(SDL2_mixer) BuildRequires: pkgconfig(gl) BuildRequires: pkgconfig(libpng) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(zlib) Requires: %{name}-data >= %{version} %description Goat Attack is a multiplayer 2D platformer pixel art shooter game. You can play it in a local network or over the Internet. This project is split into three parts: the game itself, its map editor, and a master server. Six gameplay modes are supported: Deathmatch, Team Deathmatch, Capture The Flag, Speed Race, Catch The Coin and Goat Of The Hill. %package data Summary: Arch-independent data files for the game Goat Attack License: CC-BY-SA-4.0 Group: Amusements/Games/Action/Shoot BuildArch: noarch %description data This package contains arch-independent data files (graphics, sounds, music, levels) for the multiplayer game Goat Attack. %prep %setup -q rm -rf src/shared/zlib %build autoreconf -vfi # TODO build the dedicated server as well %configure \ --bindir=%{_bindir} \ --datadir=%{_datadir} \ --enable-map-editor make %{?_smp_mflags} %install %make_install %post %desktop_database_post %icon_theme_cache_post %postun %desktop_database_postun %icon_theme_cache_postun %files %defattr(-,root,root) %doc AUTHORS ChangeLog README.md COPYING %{_bindir}/%{name} %{_bindir}/%{name}-mapeditor %{_mandir}/man6/%{name}.6* %{_mandir}/man6/%{name}-mapeditor.6* %{_datadir}/icons/hicolor/scalable/apps/%{name}*.svg %dir %{_datadir}/appdata/ %{_datadir}/appdata/%{name}*.appdata.xml %{_datadir}/applications/%{name}*.desktop %files data %defattr(-,root,root) %{_datadir}/%{name}/ %changelog
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor