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openSUSE:Backports:SLE-15:Update
voxelands
voxelands.spec
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File voxelands.spec of Package voxelands
# # spec file for package voxelands # # Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # %define hash bd31b6d6d0808aa64b6985da99d3d1f7b414b17d Name: voxelands Version: 1709.00 Release: 0 Summary: An InfiniMiner/Minecraft inspired game License: GPL-3.0-or-later AND CC-BY-SA-3.0 Group: Amusements/Games/3D/Simulation Url: http://www.voxelands.com/ Source: https://gitlab.com/voxelands/voxelands/repository/archive.tar.bz2?ref=v%{version}#/%{name}-%{version}.tar.bz2 BuildRequires: cmake BuildRequires: fdupes BuildRequires: freetype2-devel BuildRequires: gcc-c++ BuildRequires: gettext-tools BuildRequires: gmp-devel BuildRequires: hicolor-icon-theme BuildRequires: irrlicht-devel BuildRequires: libjpeg-devel BuildRequires: update-desktop-files BuildRequires: pkgconfig(bzip2) BuildRequires: pkgconfig(glu) BuildRequires: pkgconfig(jsoncpp) BuildRequires: pkgconfig(libcurl) BuildRequires: pkgconfig(libpng) BuildRequires: pkgconfig(openal) BuildRequires: pkgconfig(sqlite3) BuildRequires: pkgconfig(vorbis) BuildRequires: pkgconfig(xxf86vm) BuildRequires: pkgconfig(zlib) BuildRoot: %{_tmppath}/%{name}-%{version}-build %description Voxelands is a sandbox construction game inspired by earlier "voxel world" style games such as Minetest, Minecraft, and Infiniminer. Gameplay puts players in a fully destructible 3D game world where they can place and dig numerous types of blocks, items and creatures using a variety of tools. Inside the game world players can build structures, artworks and anything else their creativity can think of on multiplayer servers and singleplayer worlds across multiple game modes. %prep %setup -q -n %{name}-v%{version}-%hash %build # cmake macro does not work cmake . -DCMAKE_INSTALL_PREFIX=%{_prefix} \ -DCMAKE_C_FLAGS_RELEASE=-DNDEBUG -DCMAKE_CXX_FLAGS_RELEASE=-DNDEBUG \ -DPNG_PNG_INCLUDE_DIR=$(pkg-config libpng --variable=includedir) make %install make DESTDIR=%{buildroot} install %suse_update_desktop_file -r %{name} Game Simulation %find_lang %{name} %fdupes %{buildroot}%{_datadir} %post %desktop_database_post %icon_theme_cache_post %postun %desktop_database_postun %icon_theme_cache_postun %files -f %{name}.lang %defattr(-,root,root,-) %{_bindir}/%{name} %{_bindir}/%{name}-server %dir %{_datadir}/appdata/ %{_datadir}/appdata/%{name}.appdata.xml %{_datadir}/applications/%{name}.desktop %{_mandir}/man6/%{name}.6* %{_mandir}/man6/voxelands-server.6.gz %{_datadir}/%{name}/ %{_datadir}/doc/voxelands/ %{_datadir}/icons/hicolor/*/apps/%{name}.* %changelog
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