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fs-uae
fs-uae.changes
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File fs-uae.changes of Package fs-uae
------------------------------------------------------------------- Fri Jan 21 00:16:26 UTC 2022 - John Paul Adrian Glaubitz <adrian.glaubitz@suse.com> - Update to version 3.1.66 * Updated bundled SDL version to 2.0.18 * Updated controller mappings - Rename Source0 field to Source ------------------------------------------------------------------- Fri Dec 3 06:49:38 UTC 2021 - Martin Hauke <mardnh@gmx.de> - Redownload source tarball ------------------------------------------------------------------- Fri Dec 3 05:42:14 UTC 2021 - John Paul Adrian Glaubitz <adrian.glaubitz@suse.com> - Update to version 3.1.62 * macOS: Do not simulate right/middle mouse buttons in full keyboard emulation. * Potential fix for crash if warning is issued from device helper. * Fix mouse grab on startup on macOS. - Enable JIT on x86 targets only ------------------------------------------------------------------- Mon Nov 22 08:33:39 UTC 2021 - John Paul Adrian Glaubitz <adrian.glaubitz@suse.com> - Update to version 3.1.59 * Support controller_[event] input mapping for matching all controllers. * Prefer $HOME/FS-UAE if it exists, otherwise use $DOCUMENTS/FS-UAE. * Support joystick_port_[port]_controller_[event] input mapping. * Read [guid].fs-uae-controller controller configs. * Fixed uaenative_library option. * Added lots of game controller configs. * Set SDL_HINT_MAC_BACKGROUND_APP in device helper. ------------------------------------------------------------------- Thu Nov 11 07:04:57 UTC 2021 - John Paul Adrian Glaubitz <adrian.glaubitz@suse.com> - Update to version 3.1.47 * Allow screensaver with SDL_VIDEO_ALLOW_SCREENSAVER=1. - Switch source tarball format to xz ------------------------------------------------------------------- Mon Oct 11 14:27:44 UTC 2021 - John Paul Adrian Glaubitz <adrian.glaubitz@suse.com> - Update to version 3.1.35 * Fix device helper for xinput devices with recent SDL2 versions. * Support for multiple mice disabled by default on macOS due to security warning. Use option multiple_mice = 1 to enable. * Disable expect_version option (no longer synchronized with launcher). * Added support for more physical keys (when using rawinput). * Compilation fixes for Apple M1 hardware. * Netplay desync fixes related to file system (directory hard drives). * Better virtual memory reservation algorithm. * Option to automatically pause on menu screen [mrsilver76]. * Use RTLD_DEEPBIND with dlopen on Linux when loading plugins. * Changes to how plugins are looked up. * Ide patch. * SCP floppy image doesn't wrap to revolution #0 cleanly [keirf]. * Fixed crash in nname_to_aname [PowderedToastMan]. - Drop patches for issues fixed upstream + 0001-Work-around-an-incompatibility-with-C-17.patch ------------------------------------------------------------------- Fri Oct 8 15:11:28 UTC 2021 - John Paul Adrian Glaubitz <adrian.glaubitz@suse.com> - Add upstream patch to fix FTBFS with gcc11 + 0001-Work-around-an-incompatibility-with-C-17.patch - Remove workaround to build fs-uae with gcc10 on Tumbleweed ------------------------------------------------------------------- Sat Jun 5 19:36:23 UTC 2021 - Martin Hauke <mardnh@gmx.de> - Use gcc10 for Tumbleweed to workaround build issues ------------------------------------------------------------------- Sat Apr 25 05:55:23 UTC 2020 - John Paul Adrian Glaubitz <adrian.glaubitz@suse.com> - Update to version 3.0.5 * Packaging change to satisfy Apple's changed notarization process (sigh) ------------------------------------------------------------------- Thu Apr 23 22:26:16 UTC 2020 - John Paul Adrian Glaubitz <adrian.glaubitz@suse.com> - Update to version 3.0.4 * Fix compilation of sana2.cpp with GCC 10 * Fix OpenGL shaders with multiple passes on macOS * Updated the GLAD OpenGL loader ------------------------------------------------------------------- Tue Mar 10 19:45:24 UTC 2020 - Martin Hauke <mardnh@gmx.de> - Update to version 3.0.3 * No Changes, version bump only to have version numbers in sync with fs-uae-launcher ------------------------------------------------------------------- Wed Nov 6 23:58:50 UTC 2019 - John Paul Adrian Glaubitz <adrian.glaubitz@suse.com> - Update to version 3.0.2 * No changes - from version 3.0.1 * Fix video scaling when restoring from fullscreen on Windows ------------------------------------------------------------------- Wed Jul 3 16:32:01 UTC 2019 - Wolfgang Bauer <wbauer@tmo.at> - Update to version 3.0.0 * Fixed JIT direct access on modern Linux distributions * FS-UAE default is now to show a 692×540 image, not stretched to fill screen * Built-in configurations for many more game controllers * New option whdload_quit_key to gracefully quit slaves * Added more shaders (compiled/ported/written by guest.r and rsn8887) * Updated emulation core from WinUAE 3300b2 * Several new configuration options (see Changelog for details) * Many more smaller fixes and updates (see Changelog for details) - Drop reproducible.patch, merged upstream - Compile with "-fPIC" on Leap 15.0, otherwise the build fails - Remove obsolete %post/%postun sections for no longer supported distributions ------------------------------------------------------------------- Mon May 6 10:34:45 UTC 2019 - Bernhard Wiedemann <bwiedemann@suse.com> - Add reproducible.patch to make zip file creation reproducible (boo#1047218, boo#1041090) ------------------------------------------------------------------- Wed Sep 5 18:41:48 UTC 2018 - Guillaume GARDET <guillaume.gardet@opensuse.org> - Disable JIT for ARM ------------------------------------------------------------------- Sat Aug 11 21:32:12 UTC 2018 - jengelh@inai.de - Don't have description assume a particular user. ------------------------------------------------------------------- Wed Aug 8 13:53:57 UTC 2018 - mardnh@gmx.de - Initial package, version 2.8.3 based on home:FrodeSolheim:stable/fs-uae
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