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scummvm-tools
scummvm-tools.spec
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File scummvm-tools.spec of Package scummvm-tools
# # spec file for package scummvm-tools # # Copyright (c) 2023 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: scummvm-tools Version: 2.7.0 Release: 0 Summary: ScummVM-related tools License: GPL-3.0-or-later URL: https://www.scummvm.org Source0: https://downloads.scummvm.org/frs/scummvm-tools/%{version}/scummvm-tools-%{version}.tar.xz Source1: %{name}.desktop Source99: %{name}.changes # PATCH-FIX-UPSTREAM fix-new-wxwidgets.patch -- https://bugs.scummvm.org/ticket/9554 Patch0: fix-new-wxwidgets.patch BuildRequires: ImageMagick BuildRequires: boost-devel >= 1.32.0 BuildRequires: c++_compiler BuildRequires: desktop-file-utils BuildRequires: fdupes BuildRequires: icns-utils BuildRequires: pkgconfig BuildRequires: wxWidgets-devel >= 3 BuildRequires: pkgconfig(flac) >= 1.1.3 BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(libpng) >= 1.2.8 BuildRequires: pkgconfig(mad) BuildRequires: pkgconfig(ogg) BuildRequires: pkgconfig(vorbis) BuildRequires: pkgconfig(vorbisenc) BuildRequires: pkgconfig(zlib) %description This is a collection of various tools that may be useful to use in conjunction with ScummVM. Please note that although a tool may support a feature, certain ScummVM versions may not. ScummVM 0.6.x does not support FLAC audio, for example. Many games package together all their game data in a few big archive files. The following tools can be used to extract these archives, and in some cases are needed to make certain game versions usable with ScummVM. The following tools can also be used to analyze the game scripts (controlling the behavior of certain scenes and actors in a game). These tools are most useful to developers. %prep %autosetup -p1 # build the endianness test without optimization otherwise gcc is too smart # and optimize everything away, making the test fail sed -i '/tmp_endianness_check.cpp/ s/$CXXFLAGS/$CXXFLAGS -fno-lto -O0/' configure # extract icon icns2png -x -s 512x512 gui/media/scummvmtools.icns %build ./configure --prefix=%{_prefix} \ --enable-verbose-build %make_build %install mkdir -p %{buildroot}%{_bindir} %make_install # Install icons and .desktop file for res in 16 32 48 64 128 256 512; do mkdir -pv "%{buildroot}%{_datadir}/icons/hicolor/$res"x"$res/apps" convert -strip -resize $resx$res scummvmtools_512x512x32.png "%{buildroot}%{_datadir}/icons/hicolor/$res"x"$res/apps/%{name}.png" done desktop-file-install --dir=%{buildroot}%{_datadir}/applications %{SOURCE1} %fdupes %{buildroot}%{_datadir} %files %defattr(0644,root,root,0755) %license COPYING %doc README TODO %attr(0755,root,root) %{_bindir}/scummvm-tools %attr(0755,root,root) %{_bindir}/* %{_datadir}/%{name} %{_datadir}/icons/hicolor/*/apps/%{name}.png %{_datadir}/applications/%{name}.desktop %changelog
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