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x11-japanese-bitmap-fonts
mkitalic
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File mkitalic of Package x11-japanese-bitmap-fonts
#! /usr/bin/perl # # -- makes BDF font italic # version 0.00.1 # programmed by Yasuyuki Furukawa <furukawa@vinelinux.org> # * public domain * # # -- translated for Perl, hoping speed it up... (e-kagen) # 2001/5/26 # by SHINYAMA Yusuke <euske@cl.cs.titech.ac.jp> * public domain * # $dy = 3; # level of slant deep (2; Minimum and deepest) $correct = 3; # level of pixel correction $debug = 0; $verbose = 0; $verbose_min = 100; # The table for pixel correction # format: # before <- | -> after # "height offset pattern... | height offset pattern... " # if the offset is zero, the pattern starts from last # slant step immidiately. # pattern of 'left down to up right' $i = 0; if ($correct >= 3) { $ptable[$i++] = "5 -2 ..@ .@ .@ @.. @. 1 -1 .\$"; # fixed $ptable[$i++] = "5 -4 ... @@@. ..@. .@. @. 2 -2 .\$, \$, "; # $ptable[$i++] = "5 -1 ...@. ...@. ..@. .@. @. 1 3 @\$"; # XXX $ptable[$i++] = "5 -2 .....@ ....@ ...@. ..@. @@. 1 0 ...@\$"; $ptable[$i++] = "4 -3 ...@ ...@ ..@. @@.. 1 -1 .\$@"; $ptable[$i++] = "4 -3 ..@ ..@ .@. @.. 1 0 @\$"; $ptable[$i++] = "4 -1 .@ .@ @.. @. 2 -1 \$, ,\$"; $ptable[$i++] = "4 -2 ..@ ..@@ @@.. .@. 2 -1 .\$@ @@\$"; $ptable[$i++] = "4 -2 .@ .@. @.. @. 2 -1 \$, ,\$"; } if ($correct >= 2) { $ptable[$i++] = "3 -2 ....@. ..@@. @@... 1 0 @@\$..."; $ptable[$i++] = "3 -1 ..@ .@ .@. 1 0 .,\$"; $ptable[$i++] = "3 -2 .@ .@ @.@ 1 -1 \$@"; $ptable[$i++] = "3 -2 .@ .@. @.. 1 -1 \$."; $ptable[$i++] = "3 -2 .@ .@@ @.. 1 -1 \$@"; $ptable[$i++] = "3 -1 ..@ .@. @@. 1 0 .,\$"; $ptable[$i++] = "3 -2 @@. .@. @.. 1 -1 \$,"; $ptable[$i++] = "3 -1 @.@ .@. ... 1 0 .@\$"; $ptable[$i++] = "3 -1 ..@ .@. .@@ 1 0 .,\$"; # $ptable[$i++] = "3 -2 ..@ .@@ @.@ 1 0 @\$"; # XXX } # pattern of 'left up to down right' if ($correct >= 3) { $ptable[$i++] = "6 -2 ..@. ...@. ...@. ...@. ..@. @@. 4 -1 ..\$, ...@ ..\$, .\$,"; $ptable[$i++] = "4 -1 @.. @.@ .@. .@. 1 1 \$@"; $ptable[$i++] = "4 -3 @. @@@ .@ .@ 1 -1 \$."; $ptable[$i++] = "4 -3 .. @@. ..@. ..@. 2 -2 @, .\$,"; $ptable[$i++] = "3 -2 @.. .@ .@ 1 -1 \$."; $ptable[$i++] = "4 -1 .@. .@. ..@. ..@. 1 0 .,\$"; $ptable[$i++] = "4 -1 .@. @@. ..@. ..@. 2 -1 @, @@\$"; # XXX } if ($correct >= 2) { $ptable[$i++] = "3 -1 @.. .@@ .. 1 0 .,@"; # $ptable[$i++] = "3 -2 @.. @@. .@ 1 -1 \$."; $ptable[$i++] = "3 -2 @.@ .@ .@ 1 -1 \$@"; $ptable[$i++] = "3 -1 .@. .@. ..@. 1 0 ..\$"; # $ptable[$i++] = "4 -2 @. @. @. .@@ 1 0 \$."; # fixed , XXX $ptable[$i++] = "4 -1 @. @. .@@ .. 2 0 ,\$ .,\$"; $ptable[$i++] = "3 -1 @. @. .@@ 1 0 ,\$"; $ptable[$i++] = "3 -2 .. @@. ..@ 1 -1 @,."; } # least pattern $ptable[$i++] = "4 -2 ..@ .@ @@@ .. 2 -1 \$@ @,@"; $ptable[$i++] = "3 -1 .@.. @.@. .@@. 1 0 \$"; # fixed $ptable[$i++] = "2 -1 .@ @. 1 -1 \$"; $flag = 0; # reading status if ($ARGV[0] eq "-h") { &usage(); exit(0); } if ($ARGV[0] eq "-V") { $verbose = 1; shift @ARGV; } if ($ARGV[0] eq "-d") { $debug = 1; shift @ARGV; } if ($ARGV[0] eq "-D") { $debug = 2; shift @ARGV; } if (@ARGV[0] eq "-p") { &print_ptable(); exit(1); } @vmeter = ( "|", "\\", "-", "/" ); @x=split(/\s/, `stty size 2>/dev/null`); $col = $x[1]; $col = 0 if ($col !~ /^[1-9]/ || $col < 30); sub usage() { print "usage: mkitalic [-V|-d|-p] {input BDF} > {output BDF}\n"; print " -V verbose\n"; print " -p output pettern table for pixel correction\n"; print " -d debug level 1\n"; print " -D debug level 2\n"; } # # correct_pixel(width, height) # # Correct the pixels to make pettern # more clear after the slanting. # Reference the ptable at the BEGIN # routine. # sub correct_pixel { my $x, $y, $xx, $n, $nn, $d, $dd, $i, $j, $t; return if ($correct == 0); # add padding pixels from both side $line[$height] = "." x $width; for ($y = 0; $y <= $height; $y++) { $line[$y] = ".$line[$y]."; } # pattern matching with ptable for ($y = $dy; $y < $height ; $y += $dy) { foreach $i (@ptable) { @p = split(" ", $i); $n = $p[1]; $d = $p[0]; next if ($y+$n < 0 || $y+$n+$d > $height + 1); for ($x = 0; $x < $width-1; $x++) { $x = index($line[$y+$n], $p[2], $x); last if ($x == -1); for ($j = 1; $j < $d; $j++) { $xx = index($line[$y+$n+$j], $p[$j+2], $x); last if ($x != $xx); } if ($x == $xx) { # matched ! print "==== MATCH with \"$i\" ==== ($x,$y)\n" if ($debug > 1); $nn = $p[$d+3]; $dd = $p[$d+2]; for ($j = 0; $j < $dd; $j++) { $t = $p[$j+$d+4]; substr($line[$y+$nn+$j], $x, length($t)) = $t; } last; } } } } # delete padding pixels from both side for ($y = 0; $y < $height; $y++) { $line[$y] =~ s/^\.//; $line[$y] =~ s/\.$//; } } # # make_slant(width, height) # # Just slant the pattern of font. # sub make_slant { my $y, $i, $dcount=$dx, $ncount=0, $tp= '#' x $pad, $ts, $te; for ($y = 0; $y < $height; $y++) { if ($y % $dy == 0) { $ts = '#' x ($dcount-- - 1); $te = ('#' x $ncount++) . $tp; } $line[$y] = $ts . substr($line[$y], 0, $width) . $te; } } # # print_ptable() # # Visualize ptable. # sub print_ptable { my $i, $j, $n, $d, $nn, $dd, $p, $pp, $t; print "\t==== PATTERN TABLE ====\n"; print "\nFollowing patterns is for pixel correction in slant.\n"; print "Priority between patterns depends on pattern ID.\n"; foreach $i (@ptable) { @p = split(" ", $i); $n = $p[2]; $d = $p[1]; for ($j = 0; $j < $d; $j++) { $pp[$j] = $p[$j+2]; } $nn = $p[$d+4]; $dd = $p[$d+3]; for ($j = 0; $j < $dd; $j++) { $t = $p[$j+$d+4]; substr($p[-$n+$nn+2+$j], 0, length($t)) = $t; } print "\n\t--- pattern \"$i\" ---\n\n"; for ($j = 0; $j < $d; $j++) { print " " , $pp[$j] , " " x (7 - length($pp[$j])); if ($j == int($d/2)) { print " ==> "; } else { print " "; } print " " if ($j +$n < $dy); print " " if ($j +$n < 0); print $pp[$j]; print " " x (7 - length($pp[$j])); if ($j == int($d/2)) { print " ==> "; } else { print " "; } print $p[$j+2] , "\n"; } } } # # MAIN LOOP # # All of the follows is the main # loop routine. # sub main { my $x, $y, $tmp, $width, $height, $flag, $count, $max_chars, @F; my $ch_count, $m, $n, $l; while(<>) { chop; @F = split(/\s+/); # Change the font property if ($F[0] eq 'FONT') { die("error: the input font is already italic.\n") if (/-I-/); $F[1] =~ s/-[Rr]-/-I-/; print join(" ", @F), "\n"; # Change the font property } elsif ($F[0] eq 'SLANT') { $F[1] =~ s/\042[Rr]\042/\042I\042/; print join(" ", @F), "\n"; # Get the metric information from the bounding box. } elsif ($F[0] eq 'BBX' || $F[0] eq 'FONTBOUNDINGBOX') { $width = $F[1]; $height = $F[2]; $dx = int(($height + $dy - 1)/$dy); if (0< $height && 0 < $width) { $F[1] = $F[1] + $dx - 1; $F[3] = $F[3] - int(($dx -1)/2); $pad = (8 - ($F[1] % 8)) % 8; } else { $pad = 0; } print join(" ", @F), "\n"; # Get the number of characters. } elsif ($F[0] eq 'CHARS') { $max_chars = $F[1]; print $_, "\n"; # Change inner state. } elsif ($F[0] eq 'BITMAP') { $flag = 1; $count = 0; print $_, "\n"; # Modify the every font pattern. } elsif ($F[0] eq 'ENDCHAR') { # var @line is shared: $tmp = $_; # correct pixel as pre-processing &correct_pixel; # make simple slant font &make_slant; # output font image for ($y = 0; $y < $height; $y++) { if (!$debug) { $_ = $line[$y]; s/\#/\./g; s/\,/\./g; s/\$/\@/g; s/([.@][.@][.@][.@])/\1_/g; s/\.\.\.\._/0/g; s/\.\.\.\@_/1/g; s/\.\.\@\._/2/g; s/\.\.\@\@_/3/g; s/\.\@\.\._/4/g; s/\.\@\.\@_/5/g; s/\.\@\@\._/6/g; s/\.\@\@\@_/7/g; s/\@\.\.\._/8/g; s/\@\.\.\@_/9/g; s/\@\.\@\._/A/g; s/\@\.\@\@_/B/g; s/\@\@\.\._/C/g; s/\@\@\.\@_/D/g; s/\@\@\@\._/E/g; s/\@\@\@\@_/F/g; $line[$y] = $_; } print $line[$y], "\n"; } print $tmp, "\n"; # Display progress bar in verbose mode if (($ch_count++ % 20) == 0 && $verbose && $max_chars > $verbose_min) { $n = int($ch_count * 100 / $max_chars); $m = int($n * ($col - 21) / 100); $l = $col - 20 - $m; print STDERR "\rprogress|" , "=" x $m , " " x $l , $n , "%" , $vmeter[$ch_count2++ % 4]; } $flag = 0; # Default } else { if (0 < $flag) { s/0/\.\.\.\./g; s/1/\.\.\.\@/g; s/2/\.\.\@\./g; s/3/\.\.\@\@/g; s/4/\.\@\.\./g; s/5/\.\@\.\@/g; s/6/\.\@\@\./g; s/7/\.\@\@\@/g; s/8/\@\.\.\./g; s/9/\@\.\.\@/g; s/a/\@\.\@\./ig; s/b/\@\.\@\@/ig; s/c/\@\@\.\./ig; s/d/\@\@\.\@/ig; s/e/\@\@\@\./ig; s/f/\@\@\@\@/ig; $line[$count++] = $_; } else { print $_, "\n"; } } } } &main; print STDERR "\r" , " " x ($col - 3) , "\r" if ($verbose != 0 && $max_chars > $verbose_min); exit(0);
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