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openSUSE:Factory:Rebuild
bzflag
bzflag.spec
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File bzflag.spec of Package bzflag
# # spec file for package bzflag # # Copyright (c) 2022 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # #Compat macro for new _fillupdir macro introduced in Nov 2017 %if ! %{defined _fillupdir} %define _fillupdir %{_localstatedir}/adm/fillup-templates %endif Name: bzflag Version: 2.4.26 Release: 0 Summary: 3D Networked Multiplayer Tank Battle Game License: GPL-2.0-or-later Group: Amusements/Games/3D/Shoot URL: https://www.bzflag.org/ Source: https://download.bzflag.org/bzflag/source/%{version}/bzflag-%{version}.tar.gz Source2: rc.bzflagserver Source3: %{name}-maps.tar.bz2 Source4: sysconfig.bzflagserver-bzflag Source5: %{name}.desktop Source6: %{name}.png Source7: bzflagserver.service # PATCH-MISSING-TAG -- See http://wiki.opensuse.org/openSUSE:Packaging_Patches_guidelines Patch0: %{name}-1.10.4-ncursespollution.patch BuildRequires: bc BuildRequires: curl-devel BuildRequires: fdupes BuildRequires: freeglut-devel BuildRequires: gcc-c++ BuildRequires: libcares-devel BuildRequires: libdrm-devel BuildRequires: ncurses-devel BuildRequires: systemd-rpm-macros BuildRequires: update-desktop-files BuildRequires: pkgconfig(sdl2) Requires(pre): %fillup_prereq %{?systemd_ordering} %if 0%{?sles_version} BuildRequires: glew-devel %else BuildRequires: pkgconfig(glew) %endif BuildRequires: zlib-devel %description BZFlag is a 3D multiplayer tank battle game that allows users to play against each other in a networked environment. Because it makes heavy use of 3D graphics (OpenGL), a fast CPU or a supported 3D video card is heavily recommended. Find server maps in /usr/share/bzflag/maps. %prep %autosetup -p1 -a 3 cp %{SOURCE2} . cp %{SOURCE7} . %build %configure \ --disable-dependency-tracking \ --libdir=%{_libdir}/%{name} \ --disable-static %make_build all %pre %service_add_pre bzflagserver.service %preun %service_del_preun bzflagserver.service %post %fillup_only -an bzflagserver %service_add_post bzflagserver.service %postun %service_del_postun bzflagserver.service %install #Init script for the BZFlag server mkdir -p %{buildroot}%{_datadir}/%{name}/scripts install -D -m 755 %{SOURCE2} %{buildroot}%{_datadir}/%{name}/scripts/rcbzflagserver install -D -m 644 %{SOURCE7} %{buildroot}%{_unitdir}/bzflagserver.service %make_install MKDIR_P="mkdir -p --" install -D -m 644 %{SOURCE4} %{buildroot}%{_fillupdir}/sysconfig.bzflagserver-bzflag mkdir -p %{buildroot}%{_datadir}/%{name}/maps install -m 644 maps/*bzmap %{buildroot}%{_datadir}/%{name}/maps install -D -m 644 %{SOURCE6} %{buildroot}%{_datadir}/pixmaps/bzflag.png %suse_update_desktop_file -i %{name} %fdupes %{buildroot} %files %license COPYING %doc AUTHORS PORTING README DEVINFO %doc README.Linux misc/bzfs.conf ChangeLog %{_datadir}/%{name}/ %{_datadir}/%{name}/scripts/ %{_datadir}/bzflag/scripts/rcbzflagserver %{_unitdir}/bzflagserver.service %{_bindir}/* %{_datadir}/applications/%{name}.desktop %{_datadir}/pixmaps/%{name}.png %{_mandir}/man5/* %{_mandir}/man6/* %{_fillupdir}/sysconfig.bzflagserver-bzflag %{_libdir}/%{name}/ %changelog
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