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godot-rpm-macros
godot-rpm-macros.spec
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File godot-rpm-macros.spec of Package godot-rpm-macros
# # spec file for package godot-rpm-macros # # Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: godot-rpm-macros Version: 1 Release: 0 Summary: RPM macros for Godot License: MIT Group: Development/Tools/Building URL: https://godotengine.org/ Source0: macros.godot Source1: rpmlintrc Requires: coreutils BuildArch: noarch BuildRoot: %{_tmppath}/%{name}-%{version}-build %description Provides RPM macros that will allow for easier packaging of games made with the Godot engine. %prep %build %install install -D -p -m 644 %{S:0} %{buildroot}%{_rpmconfigdir}/macros.d/macros.godot %files %defattr(-,root,root) %dir %{_rpmconfigdir}/macros.d/ %{_rpmconfigdir}/macros.d/macros.godot %changelog
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