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powermanga
powermanga.spec
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File powermanga.spec of Package powermanga
# # spec file for package powermanga # # Copyright (c) 2024 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: powermanga Version: 0.93.1 Release: 0 Summary: Arcade 2D shoot-them-up game License: GPL-3.0-or-later Group: Amusements/Games/Action/Arcade URL: http://linux.tlk.fr/games/Powermanga/ Source0: http://downloads.sourceforge.net/%{name}/%{name}-%{version}.tgz # PATCH-FIX-UPSTREAM https://github.com/brunonymous/Powermanga/pull/3 Patch0: fix-exec-stack.patch # PATCH-FIX-UPSTREAM https://github.com/brunonymous/Powermanga/pull/3 Patch1: powermanga-fix-difficulty.patch %if 0%{?suse_version} BuildRequires: fdupes BuildRequires: hicolor-icon-theme BuildRequires: update-desktop-files %endif BuildRequires: autoconf BuildRequires: automake BuildRequires: libpng-devel BuildRequires: zlib-devel BuildRequires: pkgconfig(SDL_mixer) BuildRequires: pkgconfig(sdl) BuildRequires: pkgconfig(x11) BuildRequires: pkgconfig(xt) %description In this "shoot 'em up" with 3d graphics, you'll have to face and destroy more than 60 different types of opponents. Nice musics, many weapons, and a ton of surprises. %prep %autosetup -p1 # Default to English sed -i 's|fr|en|' texts/config.ini %build autoreconf -fi %configure LIBS=-lm make %{?_smp_mflags} CFLAGS="%{optflags} -std=c99" %install # install executables and mans install -Dm 0755 src/%{name} %{buildroot}%{_libexecdir}/%{name}/%{name} install -Dm 0644 %{name}.6 %{buildroot}%{_mandir}/man6/%{name}.6 install -Dm 0644 man/%{name}.fr.6 %{buildroot}%{_mandir}/fr/man6/%{name}.6 # install Games data for d in data graphics order sounds texts ; do cp -r $d %{buildroot}%{_libexecdir}/%{name}/ done # Remove not needed files find %{buildroot}%{_libexecdir}/%{name} -name 'Makefile*' -exec rm -f {} ';' # install icons for i in 16 32 48 ; do install -Dm 0644 images_for_menu_entry/%{name}.${i}.png %{buildroot}%{_datadir}/icons/hicolor/${i}x${i}/apps/%{name}.png done install -Dm 0644 images_for_menu_entry/%{name}.png %{buildroot}%{_datadir}/pixmaps/%{name}.png # install desktop file install -Dm 0644 %{name}.desktop %{buildroot}%{_datadir}/applications/%{name}.desktop # install score mkdir -p %{buildroot}%{_localstatedir}/games/%{name} touch %{buildroot}%{_localstatedir}/games/%{name}/{powermanga.hi-easy,powermanga.hi,powermanga.hi-hard} # install wrapper mkdir -p %{buildroot}%{_bindir} cat > %{buildroot}%{_bindir}/%{name} << EOF #!/bin/sh cd %{_libexecdir}/powermanga exec ./powermanga "${@}" EOF chmod 0755 %{buildroot}%{_bindir}/%{name} %if 0%{?suse_version} %suse_update_desktop_file %{name} %fdupes -s %{buildroot}%{_prefix} %endif %files %defattr(-,root,root,-) %doc AUTHORS CHANGES COPYING README %{_bindir}/%{name} %{_mandir}/fr %{_mandir}/man6/%{name}.6%{ext_man} %{_datadir}/applications/%{name}.desktop %{_datadir}/icons/hicolor/ %{_datadir}/pixmaps/%{name}.png %{_libexecdir}/%{name} %dir %{_localstatedir}/games/ %attr(0755,root,games) %{_localstatedir}/games/%{name} %config(noreplace) %attr(0664,root,games) %{_localstatedir}/games/%{name}/%{name}.hi %config(noreplace) %attr(0664,root,games) %{_localstatedir}/games/%{name}/%{name}.hi-easy %config(noreplace) %attr(0664,root,games) %{_localstatedir}/games/%{name}/%{name}.hi-hard %changelog
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