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openSUSE:Leap:15.1:NonFree
steamcmd
steamcmdcommands.txt
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File steamcmdcommands.txt of Package steamcmd
ConVars: app_info_http_min = "0" : app_info_http_num_sockets = "8" : AsyncFileIODisableWrite = "0" : AsyncFileIOExpectOutstandingIO = "16" : AsyncFileIOForceGenericIO = "0" : AsyncFileIOMaxPending = "128" : AsyncFileIOReadHandleCache = "32" : AsyncFileIOWriteHandleCache = "128" : batterypercent = "0" : batterytime = "0" : bCheckIPCAppid = "1" : bCheckUGCIntegrity = "1" : @bContentManifestUseProtobufs = "1" : @bCSClientRateLimitUseDelays = "1" : @bCSForceNoCache = "0" : @bDepotBuilderReadBufferSizeKB = "8192" : @bDepotBuilderUnbufferedReads = "1" : bDisableTenFootOverlay = "0" : @bEnableMovieRecording = "0" : @bEnableOfflineLogonTicket = "1" : If true, an offline logon ticket will be requested during logon if none is cached @bEnableSpewThrottle = "1" : bEnableSubscribedFileCache = "1" : bEnableSubscribedFileListCache = "1" : bFinishStagedDepotVersions = "1" : @bForceStreamUnsupportedApp = "0" : bLogLegacyDiskDetails = "0" : @bMsgErrorDump = "0" : @bRequireOfflineLogonTicket = "0" : If true, a valid offline logon ticket is required when logging in in offline or no connection mode @bRequireSignedParentalSettings = "1" : If true, a valid set of signed parental settings is required when logging in in offline or no connection mode broadcast_upload_drop_sec = "6" : broadcast_upload_update_sec = "3" : bSteam3LimitedUserEnable = "1" : bSteamLoaderEnable = "1" : bSubscribedFilesDecompressOnClient = "1" : bSubscribedFilesPollForUpdates = "0" : bSubscribedFilesUseRangeRequests = "0" : bVerifyAllDownloads = "0" : cAppUpdateWorkingSetMB = "128" : @cbPartnerUploadChunkSize = "1000000" : Chunk size to use for POSTing partner uploads @cCSClientMaxNumSocketsPerHost = "8" : @cDepotBuilderFileChunkingThreads = "4" : cFileValidationMaxLog = "100" : cFileValidationThreads = "2" : ClientStatsUploadRateSeconds = "10" : @cMaxContentServersToRequest = "20" : @cMaxInitialDownloadSources = "-1" : @cNetEncryptionHandshakeWorkMax_HighPri = "8000" : @cNetEncryptionHandshakeWorkMax_LowPri = "2000" : @cNetEncryptionHandshakeWorkMax_MedPri = "4000" : countrycode = "" : cPreallocateMinimumSizeKB = "256" : @csecCSRequestProcessorTimeOut = "300" : @csecFavoriteGameAccountCacheTime = "86400" : Control how often we refresh the account IDs in the game server favorites list @csecIncomingDataRatePeriod = "1" : csecManifestDownloadTimeout = "120" : @csecUpdateTargetNumConnectionsEpoch = "10" : @cSecUploadDownloadRates = "300" : @CSInterfaceProxyPassword = "" : @CSInterfaceProxyUsername = "" : @cUDPSendRetries = "8" : @CustomBinaryRequestRetryTimes = "20" : @DepotBuilderAppInfoTimeout = "120" : @DepotBuilderConfigRoot = "./depotscripts" : @DepotBuilderContentRoot = "" : @DepotBuilderNoReslist = "0" : @DepotBuilderOutputRoot = "" : @DepotBuilderParallelUploadChunks = "4" : @DepotBuilderProgressTimeout = "1000" : DepotDownloadProgressTimeout = "120" : DepotReconstructionLowPrio = "1" : DepotReconstructionNumIOThreads = "1" : developer = "0" : @EnableUDPHistory = "0" : @fDownloadRateImprovementToAddAnotherConnection = "1.2" : findbestcellstartupdelay = "600" : @fMinDataRateToAttemptTwoConnectionsMbps = "0.5" : @GCNameOverride = "" : @IOCPGetCompletionBatchSize = "1" : @LocalContentServer = "" : log_files_always_flush = "0" : log_matchmaking_callbacks = "0" : @MaxOutstandingSendThreadItem = "1000" : mic_autogain = "16000" : automatic gain control level for microphone input mic_inputfile = "" : causes voice data to be read from the specified file instead of from the microphone mic_outputfile = "" : causes microphone data to be written out to the specified file musiclogging = "0" : nBroadcastSessionHearbeatSec = "120" : nBroadcastSessionMaxDropFrames = "100" : nClientBackgroundAutoUpdateTimeSpreadMinutes = "0" : Number of minutes to spread background auto-updates out over nClientCMUDPPingTimeGoodEnoughThresholdMS = "50" : nClientCMUDPPingTimeoutUseGoodEnoughMS = "250" : nClientGracePeriodAfterGameExitBeforeUpdatesMinutes = "5" : Time in minutes to inhibit kicking off an update after the game exits nCloudDownloadMinIntervalSec = "60" : nCloudFileCompressionMinFileSizeKB = "16" : nCloudFileCompressionMinFileSizeKBSharedFile = "128" : nCloudFileCompressionPercentageMin = "10" : nCloudFileCompressionPercentageMinSharedFile = "50" : nCloudSyncIntervalSec = "30" : nCloudUploadMinIntervalSec = "1800" : nContentStatsReportInterval = "72" : In Hours @nCSClientRateLimitKbps = "0" : @net_backlog_bytes_allowed = "12000000" : @net_backlog_time_allowed_sec = "5" : @NetConnectionBufferMsgLimit = "1000" : Max # of message that will be buffered into a single zipped packet @NetConnectionBufferThreaded = "1" : net_incomingcheck = "1" : @net_loopback = "1" : net_maxresendsperframe = "32" : @nNetConnectionBufferZipLevel = "1" : @NoPromptForPassword = "0" : @nParentalSettingsLogLevel = "4" : Control the amount of spew written to the parental log file nProductInfoUpdateInterval = "900" : @nSpewThrottleNagFrequencyMs = "5000" : n@SpewThrottlePeriodMs = "1000" : @nSpewThrottleResumeThreshold = "3" : @nSpewThrottleTriggerThreshold = "10" : @nSpewThrottleUnconditionalResumeMs = "5000" : @nSpewThrottleUnconditionalTriggerCount = "50" : nSubscribedAutoDownloadMaxSimultaneous = "8" : @nTCPLargeSendBufSizeMB = "16" : p2p_connecttimeout = "15" : p2p_unusedtimeout = "120" : rtime32EarliestSubscribedFileToDownload = "1348857570" : @sCSDSVirtualHostHeader = "" : ServerBrowserPingSurveySubmitPct = "5" : @ShutdownOnFailedCommand = "1" : Exit steamcmd immediately upon any failed build-related command @sSteamCmdForcePlatformBitness = "" : Must be one of: [32 | 64] @sSteamCmdForcePlatformType = "" : Must be one of: [windows | macos | linux] @strCSNoCacheHeader = "no-cache" : @StreamClientArgs = "" : testappcloudpaths = "0" : @UDPPktLossPct = "0" : Percentage of UDP packets to drop @UDPTestMode = "0" : Turns on test modes for UDP layer uForcePreloadApp = "0" : UGCCDNReportPct = "100" : voice_autogain = "0" : voice_minabs = "0.15" : voice_minavg = "1.0" : voice_outputdevice = "0" : 0=>Miles 1=>XAudio2 voice_outputfile = "" : causes output from voice system to be written out to the specified file voice_preprocess = "1" : enables voice cleanup on incoming microphone data voice_quality = "4" : workshop_items_cache_days = "14" : workshop_items_update_interval = "900" : Commands: app_license_request : <AppID> - Requests a free licenses for this app if not already owned. apps_running : displays information about running games tracked by Steam build_installer : <project file> <target folder> [beta key] [beta pwd] device_authorize_status : prints device authorization status licenses_for_app : <appid> : shows active licenses for appid test_failnextconnect : Tests failing the next connection user_friends : Dumps list of friends voice_game_usage : displays information about the game's use of Steam voice api_logging : api_logging <enabled> <verbose> : enable/disable verbose API logging in steamcmd app_build_all_depots : app_build_all_depots [-desc <text>] -depotconfigpath <folder> -contentroot <folder> -buildoutput <folder> <appid> : Build all depots for one app app_config_print : Dumps app user config for appID app_dlc_status : app_status <appId> <dlcId> app_info_print : Dumps app info for appID app_info_request : <AppID> - Issue an appinfo request for the given appid. Does not wait for results from the server. app_info_update : [0|1] : trigger app info update, optionally for update all app_license_request : <AppID> - Requests a free licenses for this app if not already owned. app_set_config : <AppID> <key> <value> - sets a config value for given app. app_set_update_flag : app_set_update_flag <appId> apps_installed : apps_running : displays information about running games tracked by Steam app_status : app_status <appId> app_stop : <appid> [force:0|1] stop this running app app_uninstall : [-complete] <appId> app_update : app_update <appid> [-validate] [-language <lang>] [-beta <betaname>] [-betapassword <pwd>] make sure a Steam application is up-to-date app_update_cancel : <EAppUpdateError> async_disconnect : async disconnect build_installer : <project file> <target folder> [beta key] [beta pwd] ceg_wrap : ceg_wrap <appid> <orig filename> <stripped filename> <strips filename> : upload executable to back end for CEG wrapping cm_force_change : Change CM List depot_dump : <filename> device_authorize_status : prints device authorization status download_depot : download_depot <appid> <depotid> : download a single depot download_sources : Dumps list of download sources drm_wrap : drm_wrap <appid> <input filename> <output filename> <toolname> <flags> : upload executable to back end for DRM wrapping dump_scheduled_functions : usage: "dump_scheduled_functions" Displays internal Steam function callback timers exit : Stops Steam client console find : find substrings in console commands force_install_dir : force_install_dir <appId> help : Show help information info : Dump various Steam info install_folder_list : list all mounted Steam volumes licenses_for_app : <appid> : shows active licenses for appid licenses_print : display users's Steam3 licenses log_callbacks : usage: "log_callbacks <first callbackID> [last callbackID] login : <username> [<password>] [<Steam guard code>] - login to Steam log_ipc : usage: "log_ipc [counts|verbose] <filter>" Enables IPC logging. Specifying "counts" or "verbose" is optional, defaulting to counts. logoff : Disconnect from Steam logon : see 'login' logout : Disconnect from Steam mem_stats : Dump memory stats net_msgdump : Dumps list of sent net messages net_msgspew : Spews sent net messages p2p_info : usage: "p2p_info" Displays the current state of the P2P networking subsystem. package_info_print : Dumps package info for packageID quit : Stops Steam client console run_app_build : run_app_build [-preview] [-desc <text>] <appbuildfile> : run app depot build as specified in appbuildfile run_app_build_http : run_app_build_http : alias for run_app_build runscript : <scriptfile> - runs a console command script set_spew : <group> <level> <loglevel> set spew levels for the given group set_spew_level : <SpewLevel LogLevel> Sets spew and log level for all groups set_steam_guard_code : <code> - authorize this computer by adding the Steam Guard email code sign_install_script : sign_install_script <appid> <input filename> <output filename> : upload install script to back end for signing test_dropcon : Tests dropping a connection test_failnextconnect : Tests failing the next connection upload_controller_config : upload_controller_config <appid> <filename> : upload controller config to cloud verify_chunk_store : verify_chunk_store <appid> <depotid> <datafile> : run app depot build as specified in appbuildfile verify_vpk : verify_vpk <datafile> : verifies content of given VPK voice_game_usage : displays information about the game's use of Steam voice workshop_build_item : workshop_build_item <build config filename> : build a workshop item workshop_create_legacy_item : workshop_create_legacy_item <appid> <workshop file> : build a legacy workshop item workshop_download_item : workshop_download_item <appid> <PublishedFileId> : download a workshop item workshop_status : workshop_status <appId>
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