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openSUSE:Leap:15.2
sdl-ball
sdl-ball.appdata.xml
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File sdl-ball.appdata.xml of Package sdl-ball
<?xml version="1.0" encoding="UTF-8"?> <application> <id type="desktop">sdl-ball.desktop</id> <metadata_license>CC0-1.0</metadata_license> <project_license>GPL-3.0</project_license> <name>SDL-Ball</name> <summary>Brick-breaking game with pretty graphics</summary> <description> <p> Your mission: To smash your way through a series of progressively harder and more tricky levels. Your tools: Ultrakinetic titanium balls and your trusty Gruntmazter-3000-Paddle edition. </p><p> Features: </p> <ul> <li>50 levels</li> <li>OpenGL eye candy</li> <li>Lots of powerups and powerdowns</li> <li>Powerup Shop - You get special coins for collecting powerups, you can spend them on more powerups.</li> <li>Highscores</li> <li>Sound</li> <li>Easy to use level editor.</li> <li>Themes - Selectable from options menu.</li> <li>Controllable with Mouse/Keyboard/Joystick and WiiMote.</li> <li>Save and Load games</li> <li>Cool Introscreen</li> <li>Screenshot function</li> <li>Crafting of items from raw materials</li> <li>Fast and able to run on old and slow hardware</li> <li>A simple modding API that supports many additions and modifications to the game</li> <li>Multiplayer support via servers hosted by users</li> <li>Beautiful lightning-fast map generator</li> </ul> </description> <screenshots> <screenshot>http://sdl-ball.sourceforge.net/ss/screenshot0.jpg</screenshot> <screenshot>http://sdl-ball.sourceforge.net/ss/screenshot1.jpg</screenshot> <screenshot>http://sdl-ball.sourceforge.net/ss/screenshot2.jpg</screenshot> <screenshot>http://sdl-ball.sourceforge.net/ss/screenshot3.jpg</screenshot> <screenshot>http://sdl-ball.sourceforge.net/ss/screenshot4.jpg</screenshot> <screenshot>http://sdl-ball.sourceforge.net/ss/screenshot5.jpg</screenshot> </screenshots> <url type="homepage">http://sdl-ball.sourceforge.net/</url> </application>
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