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ghc-SDL
ghc-SDL.spec
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File ghc-SDL.spec of Package ghc-SDL
# # spec file for package ghc-SDL # # Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %global pkg_name SDL Name: ghc-%{pkg_name} Version: 0.6.7.0 Release: 0 Summary: Binding to libSDL License: BSD-3-Clause URL: https://hackage.haskell.org/package/%{pkg_name} Source0: https://hackage.haskell.org/package/%{pkg_name}-%{version}/%{pkg_name}-%{version}.tar.gz BuildRequires: ghc-Cabal-devel BuildRequires: ghc-rpm-macros BuildRequires: libSDL-devel %description Simple DirectMedia Layer (libSDL) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power.". %package devel Summary: Haskell %{pkg_name} library development files Requires: %{name} = %{version}-%{release} Requires: ghc-compiler = %{ghc_version} Requires: libSDL-devel Requires(post): ghc-compiler = %{ghc_version} Requires(postun): ghc-compiler = %{ghc_version} %description devel This package provides the Haskell %{pkg_name} library development files. %prep %setup -q -n %{pkg_name}-%{version} %build %ghc_lib_build %install %ghc_lib_install %post devel %ghc_pkg_recache %postun devel %ghc_pkg_recache %files -f %{name}.files %license LICENSE %dir %{_datadir}/%{pkg_name}-%{version} %dir %{_datadir}/%{pkg_name}-%{version}/Examples %dir %{_datadir}/%{pkg_name}-%{version}/Examples/MacOSX %{_datadir}/%{pkg_name}-%{version}/Examples/MacOSX/Main.hs %{_datadir}/%{pkg_name}-%{version}/Examples/MacOSX/MainWrapper.hs %{_datadir}/%{pkg_name}-%{version}/Examples/MacOSX/Makefile %{_datadir}/%{pkg_name}-%{version}/Examples/MacOSX/mainc.c %{_datadir}/%{pkg_name}-%{version}/MACOSX %{_datadir}/%{pkg_name}-%{version}/README %{_datadir}/%{pkg_name}-%{version}/WIN32 %files devel -f %{name}-devel.files %doc changes.txt %changelog
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