Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
openSUSE:Leap:15.4:Update
rott
rott.spec
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File rott.spec of Package rott
# # spec file for package rott # # Copyright (c) 2015 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: rott Version: 1.1.2+svn287 Release: 0 Summary: Icculus SDL port of the Rise of the Triad engine License: GPL-2.0+ Group: Amusements/Games/3D/Shoot Url: https://icculus.org/rott/ #SVN-Clone: svn://svn.icculus.org/rott/trunk/ Source: %name-%version.tar.xz BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildRequires: autoconf >= 2.69 BuildRequires: automake BuildRequires: pkg-config BuildRequires: xz BuildRequires: pkgconfig(SDL_mixer) >= 1.2 BuildRequires: pkgconfig(sdl) >= 1.2 %description The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects. %prep %setup -qn %name %build export CFLAGS="%optflags -fno-strict-aliasing" autoreconf -fi %define _configure ../configure mkdir obj-darkwar pushd obj-darkwar/ %configure --program-suffix=-darkwar make %{?_smp_mflags} popd mkdir obj-huntbgin pushd obj-huntbgin/ %configure --enable-shareware --program-suffix=-huntbgin make %{?_smp_mflags} popd %install b="%buildroot" make -C obj-darkwar install DESTDIR="$b" make -C obj-huntbgin install DESTDIR="$b" ln -s rott-darkwar "$b/%_bindir/rott" mkdir -p "$b/%_datadir/icons/hicolor"/{32x32,scalable}/"apps" \ "$b/%_datadir/applications" cp -a misc/rott.desktop "$b/%_datadir/applications" cp -a misc/rott.{xpm,png} "$b/%_datadir/icons/hicolor/32x32/apps/" cp -a misc/rott.svg "$b/%_datadir/icons/hicolor/scalable/apps/" cp -a misc/runrott.sh "$b/%_bindir/" mkdir -p "$b/%_mandir/man6" cp -a doc/rott.6 "$b/%_mandir/man6/" %files %defattr(-,root,root) %_bindir/rott* %_bindir/runrott.sh %_mandir/man6/rott.* %_datadir/applications/*.desktop %_datadir/icons/* %doc COPYING README doc/cheats.txt doc/cmdline.txt %changelog
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor