Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
openSUSE:Leap:15.5:Update
assimp
assimp.spec
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File assimp.spec of Package assimp
# # spec file for package assimp # # Copyright (c) 2022 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define sover 5 Name: assimp Version: 5.2.5 Release: 0 Summary: Library to load and process 3D scenes from various data formats License: BSD-3-Clause AND MIT Group: Development/Libraries/C and C++ URL: https://www.assimp.org/ Source0: %{name}-%{version}.tar.xz BuildRequires: cmake BuildRequires: dos2unix BuildRequires: gcc-c++ BuildRequires: irrlicht-devel BuildRequires: pkgconfig BuildRequires: pkgconfig(minizip) BuildRequires: pkgconfig(zlib) %description Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading. %package -n libassimp%{sover} Summary: Library to load and process 3D scenes from various data formats Group: System/Libraries %description -n libassimp%{sover} Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading. %package devel Summary: Headers, docs and command-line utility for assimp Group: Development/Libraries/C and C++ Requires: glibc-devel Requires: libassimp%{sover} = %{version} Requires: libstdc++-devel Requires: pkgconfig(minizip) %description devel Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading. %prep %autosetup -p1 # Breaks the build with gcc12 (gh#assimp/assimp#4433) sed -i '/Werror/d' code/CMakeLists.txt %build %cmake %cmake_build %install %cmake_install find %{buildroot} -type f -name "*.la" -delete -print %check pushd build/test LD_LIBRARY_PATH=%{buildroot}%{_libdir} ctest --output-on-failure --force-new-ctest-process popd %post -n lib%{name}%{sover} -p /sbin/ldconfig %postun -n lib%{name}%{sover} -p /sbin/ldconfig %files -n lib%{name}%{sover} %license LICENSE %{_libdir}/libassimp.so.%{sover}* %files devel %doc CHANGES CREDITS %{_includedir}/assimp/ %{_libdir}/libassimp.so %{_libdir}/cmake/* %{_libdir}/pkgconfig/assimp.pc %changelog
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor