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openSUSE:Leap:16.0:FactoryCandidates
jag
jag.spec
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File jag.spec of Package jag
# # spec file for package jag # # Copyright (c) 2021 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: jag Version: 0.3.8 Release: 0 Summary: Arcade and Puzzle 2D Game in which you have to break all the target pieces # jag.xlabsoft.com is down License: GPL-3.0-or-later Group: Amusements/Games/Logic URL: https://gitlab.com/coringao/jag Source0: https://gitlab.com/coringao/jag/-/archive/%{version}/%{name}-%{version}.tar.bz2 Source2: %{name}.appdata.xml BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme BuildRequires: pkgconfig BuildRequires: pkgconfig(Qt5Core) BuildRequires: pkgconfig(Qt5Gui) BuildRequires: pkgconfig(Qt5OpenGL) BuildRequires: pkgconfig(Qt5Widgets) BuildRequires: pkgconfig(Qt5X11Extras) BuildRequires: pkgconfig(Qt5Xml) BuildRequires: pkgconfig(SDL2_mixer) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(xrandr) Requires: %{name}-data %if 0%{?suse_version} BuildRequires: update-desktop-files %endif %description The aim of JAG is to break all of the target pieces on each level, and to do this before the time runs out. Keep doing this until you have beaten the last level and won the game. %package data Summary: Data files for the JAG game Group: Amusements/Games/Logic Requires: %{name} Recommends: %{name}-editor BuildArch: noarch %description data The aim of JAG is to break all of the target pieces on each level, and to do this before the time runs out. Keep doing this until you have beaten the last level and won the game. Data files (bonus, help, lang, levels, schemes, sounds, tools) for JAG. %package editor Summary: Level Editor for the JAG game Group: Amusements/Games/Logic Requires: %{name} Provides: jag-level-editor = %{version} Obsoletes: jag-level-editor < %{version} %description editor The aim of JAG is to break all of the target pieces on each level, and to do this before the time runs out. Keep doing this until you have beaten the last level and won the game. This package contains the level editor for JAG. %prep %setup -q # qmake... sed -i 's#target.path = %{_prefix}/games/#target.path = %{_bindir}#' game.pro sed -i 's#target.path = %{_prefix}/games/#target.path = %{_bindir}#' src/editor/jag-editor.pro %build %qmake5 pushd src/editor %qmake5 popd make %{?_smp_mflags} pushd src/editor make %{?_smp_mflags} popd %install %qmake5_install pushd src/editor %qmake5_install popd # Install the desktop files install -Dm 0644 src/jag.desktop %{buildroot}%{_datadir}/applications/%{name}.desktop %suse_update_desktop_file -c %{name}-editor "JAG Level Editor" JAG jag-editor jag-editor "Game;LogicGame;" # Install icons for applications menus install -Dm 0644 src/images/jag.png %{buildroot}%{_datadir}/pixmaps/jag.png install -Dm 0644 src/editor/jag-editor.png %{buildroot}%{_datadir}/pixmaps/jag-editor.png # Install software gallery metadata install -Dm 0644 %{SOURCE2} %{buildroot}%{_datadir}/appdata/%{name}.appdata.xml %files %license LICENSE %doc CHANGELOG README.md %{_bindir}/%{name} %{_datadir}/appdata/%{name}.appdata.xml %{_datadir}/applications/%{name}.desktop %{_datadir}/pixmaps/jag.png %files data %license LICENSE %dir %{_datadir}/games/%{name} %{_datadir}/games/%{name}/data/ %files editor %license LICENSE %dir %{_datadir}/games/%{name} %{_bindir}/jag-editor %{_datadir}/applications/jag-editor.desktop %{_datadir}/games/%{name}/editor/ %{_datadir}/pixmaps/jag-editor.png %changelog
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