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openSUSE:Leap:16.0:FactoryCandidates
mame
mame.spec
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File mame.spec of Package mame
# # spec file for package mame # # Copyright (c) 2024 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define ver 271 Name: mame Version: 0.%{ver} Release: 0 Summary: Multiple Arcade Machine Emulator License: BSD-3-Clause AND GPL-2.0-or-later AND LGPL-2.1-or-later Group: System/Emulators/Other URL: https://mamedev.org Source0: https://github.com/mamedev/%{name}/archive/%{name}0%{ver}.tar.gz#/%{name}-%{name}0%{ver}.tar.gz Source1: https://github.com/mamedev/%{name}/releases/download/%{name}0%{ver}/whatsnew_0%{ver}.txt Source2: %{name}.svg Source3: %{name}.ini.in # PATCH-FIX-OPENSUSE use_thin_archives.patch -- use thin archives for static libraries Patch0: use_thin_archives.patch # PATCH-FIX-UPSTREAM fix-922619.patch -- https://github.com/mamedev/mame/issues/3157 Patch1: fix-922619.patch # PATCH-FIX-OPENSUSE fix_lua_misspelling.patch -- introduced in mame 0.238 Patch2: fix_lua_misspelling.patch Patch3: %{name}-fortify.patch Patch4: %{name}-bgfx.patch Patch5: reproducible.patch BuildRequires: asio-devel BuildRequires: binutils-gold BuildRequires: fdupes BuildRequires: hicolor-icon-theme BuildRequires: pkgconfig BuildRequires: portmidi-devel BuildRequires: update-desktop-files BuildRequires: pkgconfig(Qt5Core) BuildRequires: pkgconfig(Qt5Gui) BuildRequires: pkgconfig(Qt5Widgets) BuildRequires: pkgconfig(RapidJSON) BuildRequires: pkgconfig(SDL2_ttf) BuildRequires: pkgconfig(alsa) BuildRequires: pkgconfig(expat) BuildRequires: pkgconfig(flac) BuildRequires: pkgconfig(fontconfig) BuildRequires: pkgconfig(glm) BuildRequires: pkgconfig(libjpeg) BuildRequires: pkgconfig(libpulse) BuildRequires: pkgconfig(libutf8proc) BuildRequires: pkgconfig(lua) BuildRequires: pkgconfig(portaudio-2.0) BuildRequires: pkgconfig(pugixml) BuildRequires: pkgconfig(sdl2) >= 2.0.14 BuildRequires: pkgconfig(sqlite3) BuildRequires: pkgconfig(x11) BuildRequires: pkgconfig(xi) BuildRequires: pkgconfig(xinerama) BuildRequires: pkgconfig(zlib) Requires: %{name}-data = %{version} Suggests: %{name}-tools = %{version} ExcludeArch: i586 armv6hl armv7hl ppc %if 0%{?sle_version} > 150000 && 0%{?sle_version} < 160000 BuildRequires: gcc13 BuildRequires: gcc13-c++ %endif %description MAME is an emulator designed to recreate the hardware of arcade game systems in software on modern personal computers. The source code to MAME serves as this hardware documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation. %package tools Summary: MAME Tools Group: System/Emulators/Other %description tools Tools for use with MAME/MESS roms and images. %package data Summary: Data files required by all builds of MAME Group: System/Emulators/Other BuildArch: noarch %description data This package contains all data files needed by the MAME binaries: * shaders * artwork * rom hashes * languages %prep %autosetup -p1 -n %{name}-%{name}0%{ver} rm -r 3rdparty/{asio,compat,dxsdk,expat,flac,glm,libjpeg,portaudio,portmidi,pugixml,rapidjson,sqlite3,tap-windows6,utf8proc,zlib} docs/themes %build %define _lto_cflags %{nil} MY_OPT_FLAGS=$(echo %{optflags} | sed -re 's@-g($|[0-9])@-g1@g; s@-g\s@-g1 @g') MY_OPT_FLAGS=$(echo $MY_OPT_FLAGS | sed 's@ -Wp,-D_GLIBCXX_ASSERTIONS@@') MY_LDFLAGS="${LDFLAGS} -Wl,-v -fuse-ld=gold -Wl,--no-map-whole-files -Wl,--no-keep-memory -Wl,--no-keep-files-mapped -Wl,--no-mmap-output-file" sed -i "s@-Wall -Wextra -Os \$(MPARAM)@$MY_OPT_FLAGS@" 3rdparty/genie/build/gmake.linux/genie.make sed -i "s@-s -rdynamic@$MY_LDFLAGS -rdynamic@" 3rdparty/genie/build/gmake.linux/genie.make %make_build \ NOWERROR=1 \ OPTIMIZE=3 \ PYTHON_EXECUTABLE=python3 \ VERBOSE=1 \ USE_SYSTEM_LIB_ASIO=1 \ USE_SYSTEM_LIB_EXPAT=1 \ USE_SYSTEM_LIB_FLAC=1 \ USE_SYSTEM_LIB_GLM=1 \ USE_SYSTEM_LIB_JPEG=1 \ USE_SYSTEM_LIB_PORTAUDIO=1 \ USE_SYSTEM_LIB_PORTMIDI=1 \ USE_SYSTEM_LIB_PUGIXML=1 \ USE_SYSTEM_LIB_RAPIDJSON=1 \ USE_SYSTEM_LIB_SQLITE3=1 \ USE_SYSTEM_LIB_UTF8PROC=1 \ USE_SYSTEM_LIB_ZLIB=1 \ SDL_INI_PATH="%{_sysconfdir}/%{name};" \ TOOLS=1 \ %if 0%{?sle_version} > 150000 && 0%{?sle_version} < 160000 CC="gcc-13" \ CXX="g++-13" \ %endif OPT_FLAGS="$MY_OPT_FLAGS" \ LDOPTS="$MY_LDFLAGS" %install install -pm0644 %{SOURCE1} whatsnew-%{version}.txt sed -i 's/\r$//' COPYING README.md whatsnew-%{version}.txt install -Dpm0644 %{SOURCE2} %{buildroot}%{_datadir}/icons/hicolor/scalable/apps/%{name}.svg %suse_update_desktop_file -c %{name} 'MAME' 'Multiple Arcade Machine Emulator' %{name} %{name} Game Emulator sed -e 's|@DATADIR@|%{_datadir}|g; s|@SYSCONFDIR@|%{_sysconfdir}|g' %{SOURCE3} > %{name}.ini install -Dpm0644 %{name}.ini %{buildroot}%{_sysconfdir}/%{name}/%{name}.ini install -d %{buildroot}%{_bindir} for dir in artwork bgfx chds cheats ctrlr effects fonts hash keymaps language plugins roms samples shader do install -d %{buildroot}%{_datadir}/%{name}/$dir done install -d %{buildroot}%{_mandir}/man{1,6} install -pm0755 %{name} %{buildroot}%{_bindir}/%{name} install -pm0755 castool chdman floptool imgtool jedutil ldresample ldverify nltool nlwav pngcmp romcmp unidasm %{buildroot}%{_bindir} for tool in regrep split srcclean do install -pm0755 $tool %{buildroot}%{_bindir}/%{name}-$tool done pushd artwork find -type d -exec install -d %{buildroot}%{_datadir}/%{name}/artwork/{} \; find -type f -exec install -pm0644 {} %{buildroot}%{_datadir}/%{name}/artwork/{} \; popd pushd bgfx find -type d -a ! -wholename \*dx\* -a ! -wholename \*metal\* -exec install -d %{buildroot}%{_datadir}/%{name}/bgfx/{} \; find -type f -a ! -wholename \*dx\* -a ! -wholename \*metal\* -exec install -pm0644 {} %{buildroot}%{_datadir}/%{name}/bgfx/{} \; popd install -pm0644 hash/* %{buildroot}%{_datadir}/%{name}/hash install -pm0644 keymaps/* %{buildroot}%{_datadir}/%{name}/keymaps pushd language find -type d -exec install -d %{buildroot}%{_datadir}/%{name}/language/{} \; find -type f -name \*.mo -exec install -pm0644 {} %{buildroot}%{_datadir}/%{name}/language/{} \; grep -r --include=*.po \"Language: | sed -r 's@(.*)/strings\.po:"Language: ([[:alpha:]]{2}(_[[:alpha:]]{2})?)\\n"@%lang(\2) %{_datadir}/%{name}/language/\1@' > ../%{name}.lang popd pushd plugins find -type d -exec install -d %{buildroot}%{_datadir}/%{name}/plugins/{} \; find -type f -exec install -pm0644 {} %{buildroot}%{_datadir}/%{name}/plugins/{} \; popd pushd src/osd/modules/opengl install -pm0644 shader/*.?sh %{buildroot}%{_datadir}/%{name}/shader popd pushd docs/man install -pm0644 castool.1 chdman.1 imgtool.1 floptool.1 jedutil.1 ldresample.1 ldverify.1 romcmp.1 %{buildroot}%{_mandir}/man1 install -pm0644 %{name}.6 %{buildroot}%{_mandir}/man6 popd %fdupes -s %{buildroot}%{_datadir}/%{name} %check ./%{name} -validate %files %doc README.md whatsnew-%{version}.txt %license docs/LICENSE COPYING %dir %{_sysconfdir}/%{name} %config %{_sysconfdir}/%{name}/%{name}.ini %{_bindir}/%{name} %{_mandir}/man6/%{name}.6%{?ext_man} %{_datadir}/icons/hicolor/scalable/apps/%{name}.svg %{_datadir}/applications/%{name}.desktop %files data -f %{name}.lang %doc README.md %license docs/LICENSE COPYING %{_datadir}/%{name} %files tools %doc README.md %license docs/LICENSE COPYING %{_bindir}/castool %{_bindir}/chdman %{_bindir}/floptool %{_bindir}/imgtool %{_bindir}/jedutil %{_bindir}/ldresample %{_bindir}/ldverify %{_bindir}/nltool %{_bindir}/nlwav %{_bindir}/pngcmp %{_bindir}/%{name}-regrep %{_bindir}/romcmp %{_bindir}/%{name}-split %{_bindir}/%{name}-srcclean %{_bindir}/unidasm %{_mandir}/man1/*.1%{?ext_man} %changelog
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