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openSUSE:Leap:16.0:FactoryCandidates
mrboom
mrboom.spec
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File mrboom.spec of Package mrboom
# # spec file for package mrboom # # Copyright (c) 2024 SUSE LLC # Copyright (c) 2018, Martin Hauke <mardnh@gmx.de> # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: mrboom Version: 5.5 Release: 0 Summary: A Bomberman clone License: MIT Group: Amusements/Games/Action/Other URL: https://github.com/Javanaise/mrboom-libretro Source: https://github.com/Javanaise/mrboom-libretro/releases/download/%{version}/MrBoom-src-%{version}.tar.gz BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme BuildRequires: pkgconfig BuildRequires: update-desktop-files BuildRequires: pkgconfig(SDL2_mixer) BuildRequires: pkgconfig(libmodplug) BuildRequires: pkgconfig(minizip) BuildRequires: pkgconfig(sdl2) %description This is an SDL2 version of the original 1999 version of Mr. Boom. The goal of the game is to bomb away enemies and other players. %prep %setup -q -n MrBoom-src-%{version} %build export CFLAGS="%{optflags} -fPIE" export CXXFLAGS="%{optflags} -fPIE" export LDFLAGS="-pie" make mrboom LIBSDL2=1 %{?_smp_mflags} GIT_VERSION=" SUSE" %install %make_install PREFIX=%{_prefix} MANDIR=share/man/man6 # icons for i in 16x16 32x32 48x48 256x256; do install -D -m0644 Assets/hicolor/$i/apps/%{name}.png %{buildroot}%{_datadir}/icons/hicolor/$i/apps/%{name}.png done # desktop file %suse_update_desktop_file -c %{name} %{name} "8 player Bomberman clone" %{name} %{name} Game ArcadeGame ActionGame %files %doc README.md %license LICENSE %{_bindir}/%{name} %{_datadir}/icons/hicolor/*/apps/%{name}.png %{_datadir}/applications/%{name}.desktop %{_mandir}/man6/%{name}.6%{?ext_man} %changelog
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