Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
openSUSE:Leap:16.0:FactoryCandidates
openttd
openttd.spec
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File openttd.spec of Package openttd
# # spec file for package openttd # # Copyright (c) 2024 SUSE LLC # Copyright (c) 2007-2012 The OpenTTD developers # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define about OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe" with lots of new features and enhancements. To play the game, you need either the original proprietary data set from the game, or install the recommend subpackages OpenGFX, OpenSFX and OpenMSX for an alternate, free set of graphics, sounds and music, respectively. Name: openttd Version: 14.1 Release: 0 Summary: A clone of Chris Sawyer's Transport Tycoon Deluxe License: GPL-2.0-only Group: Amusements/Games/Strategy/Other URL: https://openttd.org/ Source: https://cdn.openttd.org/openttd-releases/%{version}/%{name}-%{version}-source.tar.xz # PATCH-FEATURE-UPSTREAM https://bugs.openttd.org/task/6490 Source2: openttd.appdata.xml BuildRequires: SDL2-devel BuildRequires: cmake BuildRequires: fdupes %if 0%{?suse_version} <= 1500 BuildRequires: gcc10-c++ %else BuildRequires: gcc-c++ >= 8.1 %endif BuildRequires: hicolor-icon-theme BuildRequires: libpng-devel BuildRequires: pkgconfig BuildRequires: xz BuildRequires: pkgconfig(fluidsynth) BuildRequires: pkgconfig(fontconfig) BuildRequires: pkgconfig(icu-i18n) BuildRequires: pkgconfig(icu-io) BuildRequires: pkgconfig(icu-uc) BuildRequires: pkgconfig(zlib) Requires: %{name}-data = %{version}-%{release} Conflicts: %{name}-dedicated Provides: %{name}-gui = %{version} %if 0%{?mdkversion} BuildRequires: liblzma-devel BuildRequires: liblzo-devel %else BuildRequires: lzo-devel BuildRequires: pkgconfig(liblzma) %endif %if 0%{?suse_version} || 0%{?mdkversion} BuildRequires: pkgconfig(freetype2) %else BuildRequires: freetype-devel %endif %if 0%{?suse_version} BuildRequires: update-desktop-files BuildRequires: pkgconfig(libtimidity) BuildRequires: pkgconfig(libxdg-basedir) %else BuildRequires: desktop-file-utils BuildRequires: grfcodec %endif %if 0%{?suse_version} || 0%{?mdkversion} Recommends: adobe-sourcehansans-fonts Recommends: openttd-openmsx Recommends: openttd-opensfx %endif %description %{about} Use package %{name}-dedicated for systems without SDL. %package dedicated Summary: OpenTTD Dedicated Server binary (without SDL) Group: Amusements/Games/Strategy/Other Requires: %{name}-data = %{version}-%{release} Conflicts: %{name} %description dedicated %{about} This package provides the binary %{name}-dedicated without dependency of SDL. %package data Summary: OpenTTD data Group: Amusements/Games/Strategy/Other %if 0%{?suse_version} || 0%{?fedora} || 0%{?mdkversion} || 0%{?rhel_version} >= 600 || 0%{?centos_version} >= 600 BuildArch: noarch %endif %if 0%{?suse_version} || 0%{?mdkversion} Recommends: openttd-opengfx >= 0.5.2 %endif %description data %{about} This package provides the data files needed by %{name} or %{name}-dedicated. %prep %setup -q # Remove build time references so build-compare can do its work sed -i "s/__DATE__.*__TIME__/\"${SOURCE_DATE_EPOCH}\"/" src/rev.cpp.in %build %if 0%{?suse_version} <= 1500 export CXX=g++-10 %else export CXX=g++ %endif export CXXFLAGS=-fPIE # first, we build the dedicated binary inside dedicated/ %define __builddir dedicated %cmake -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_DATADIR="share" \ %if 0%{?suse_version} < 1600 -DCMAKE_INSTALL_DOCDIR:PATH=%{_docdir}/%{name} \ %endif -DOPTION_DEDICATED:BOOL=ON %cmake_build cd .. # then, we build the common gui version which we install the usual way %define __builddir build %cmake -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_DATADIR="share" \ %if 0%{?suse_version} < 1600 -DCMAKE_INSTALL_DOCDIR:PATH=%{_docdir}/%{name} \ %endif -DOPTION_DEDICATED:BOOL=OFF %cmake_build %install # install the game %cmake_install INSTALL_DIR=%{buildroot} # install the dedicated server install -D -m0755 dedicated/openttd %{buildroot}%{_bindir}/%{name}-dedicated mkdir -p %{buildroot}%{_datadir}/appdata install -D -m0644 %{SOURCE2} %{buildroot}%{_datadir}/appdata/openttd.appdata.xml %fdupes %{buildroot}%{_datadir} %if 0%{?suse_version} < 1500 %post %desktop_database_post %icon_theme_cache_post %endif %post dedicated rm -f %{_bindir}/%{name} ln -s %{name}-dedicated %{_bindir}/%{name} %preun dedicated if [ "$1" -eq 0 ] ; then rm -f %{_bindir}/%{name} fi %if 0%{?suse_version} < 1500 %postun %desktop_database_postun %icon_theme_cache_postun %endif %files %{_bindir}/%{name} %{_datadir}/applications/%{name}.desktop %dir %{_datadir}/appdata/ %{_datadir}/appdata/openttd.appdata.xml %{_datadir}/icons/hicolor %{_datadir}/pixmaps/%{name}.32.xpm %{_datadir}/pixmaps/%{name}.64.xpm %{_mandir}/man6/%{name}.6%{?ext_man} %files dedicated %{_bindir}/%{name}-dedicated %{_mandir}/man6/%{name}.6%{?ext_man} %files data %{_docdir}/%{name} %dir %{_datadir}/%{name} %{_datadir}/%{name}/lang %{_datadir}/%{name}/baseset %{_datadir}/%{name}/scripts %{_datadir}/%{name}/ai %{_datadir}/%{name}/game %changelog
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor