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xf86-video-mga
u_Change-shadow-fb-implementation-from-DDX-base...
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File u_Change-shadow-fb-implementation-from-DDX-based-to-miext-damage-based.patch of Package xf86-video-mga
From: Egbert Eich <eich@freedesktop.org> Date: Tue May 6 16:31:19 2014 +0200 Subject: [PATCH]Change shadow fb implementation from DDX based to miext/damage based Patch-mainline: to be upstreamed Git-commit: 2ef052a4baaed2d9fcc5e607a4673116b19c16b5 Git-repo: ssh://git.freedesktop.org/git/xorg/driver/xf86-video-mga References: bnc#876098 Signed-off-by: Egbert Eich <eich@suse.com> This fixes rendering artefacts with antialiased font drawing and gets rid of some code. Signed-off-by: Egbert Eich <eich@freedesktop.org> --- src/mga.h | 12 +-- src/mga_driver.c | 70 ++++++++------- src/mga_shadow.c | 266 +++++++++++-------------------------------------------- 3 files changed, 94 insertions(+), 254 deletions(-) Index: xf86-video-mga-2.1.0/src/mga.h =================================================================== --- xf86-video-mga-2.1.0.orig/src/mga.h +++ xf86-video-mga-2.1.0/src/mga.h @@ -536,7 +536,6 @@ typedef struct { Bool ShowCache; Bool ShadowFB; unsigned char * ShadowPtr; - int ShadowPitch; int MemClk; int MinClock; int MaxClock; @@ -570,6 +569,8 @@ typedef struct { void (*PointerMoved)(SCRN_ARG_TYPE arg, int x, int y); CloseScreenProcPtr CloseScreen; ScreenBlockHandlerProcPtr BlockHandler; +/* shadowfb */ + CreateScreenResourcesProcPtr CreateScreenResources; unsigned int (*ddc1Read)(ScrnInfoPtr); void (*DDC1SetSpeed)(ScrnInfoPtr, xf86ddcSpeed); Bool (*i2cInit)(ScrnInfoPtr); @@ -731,19 +732,14 @@ Bool MGAHWCursorInit(ScreenPtr pScreen); Bool MGADGAInit(ScreenPtr pScreen); -void MGARefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox); -void MGARefreshArea8(ScrnInfoPtr pScrn, int num, BoxPtr pbox); -void MGARefreshArea16(ScrnInfoPtr pScrn, int num, BoxPtr pbox); -void MGARefreshArea24(ScrnInfoPtr pScrn, int num, BoxPtr pbox); -void MGARefreshArea32(ScrnInfoPtr pScrn, int num, BoxPtr pbox); - void mgaDoSetupForScreenToScreenCopy( ScrnInfoPtr pScrn, int xdir, int ydir, int rop, unsigned int planemask, int trans, unsigned int bpp ); void mgaDoSetupForSolidFill( ScrnInfoPtr pScrn, int color, int rop, unsigned int planemask, unsigned int bpp ); -void MGAPointerMoved(SCRN_ARG_TYPE arg, int x, int y); +Bool MGAShadowInit(ScreenPtr pScreen); +void MGAShadowPointerMoved(SCRN_ARG_TYPE arg, int x, int y); void MGAInitVideo(ScreenPtr pScreen); void MGAResetVideo(ScrnInfoPtr pScrn); Index: xf86-video-mga-2.1.0/src/mga_driver.c =================================================================== --- xf86-video-mga-2.1.0.orig/src/mga_driver.c +++ xf86-video-mga-2.1.0/src/mga_driver.c @@ -81,7 +81,7 @@ #include "mga_maven.h" #include "xf86cmap.h" -#include "shadowfb.h" +#include "shadow.h" #include "fbdevhw.h" #ifdef MGADRI @@ -2033,7 +2033,7 @@ MGAPreInit(ScrnInfoPtr pScrn, int flags) pMga->ShadowFB = TRUE; pMga->NoAccel = TRUE; pMga->HWCursor = FALSE; - pMga->Rotate = 1; + pMga->Rotate = 270; xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "Rotating screen clockwise - acceleration disabled\n"); } else @@ -2041,10 +2041,17 @@ MGAPreInit(ScrnInfoPtr pScrn, int flags) pMga->ShadowFB = TRUE; pMga->NoAccel = TRUE; pMga->HWCursor = FALSE; - pMga->Rotate = -1; + pMga->Rotate = 90; xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "Rotating screen counter clockwise - acceleration disabled\n"); - } else { + } else if(!xf86NameCmp(s, "UD")) { + pMga->ShadowFB = TRUE; + pMga->NoAccel = TRUE; + pMga->HWCursor = FALSE; + pMga->Rotate = 180; + xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, + "Rotating screen upside down - acceleration disabled\n"); + } else { xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "\"%s\" is not a valid value for Option \"Rotate\"\n", s); xf86DrvMsg(pScrn->scrnIndex, X_INFO, @@ -2065,6 +2072,7 @@ MGAPreInit(ScrnInfoPtr pScrn, int flags) "Falling back to shadowfb\n"); pMga->ShadowFB = TRUE; pMga->NoAccel = TRUE; + pMga->HWCursor = FALSE; } } else { #endif @@ -2072,6 +2080,7 @@ MGAPreInit(ScrnInfoPtr pScrn, int flags) "Falling back to shadowfb\n"); pMga->ShadowFB = TRUE; pMga->NoAccel = TRUE; + pMga->HWCursor = FALSE; #ifdef USE_EXA } #endif @@ -2588,7 +2597,7 @@ MGAPreInit(ScrnInfoPtr pScrn, int flags) /* Load shadowfb if needed */ if (pMga->ShadowFB) { - if (!xf86LoadSubModule(pScrn, "shadowfb")) { + if (!xf86LoadSubModule(pScrn, "shadow")) { MGAFreeRec(pScrn); return FALSE; } @@ -3135,7 +3144,6 @@ MGACrtc2FillStrip(ScrnInfoPtr pScrn) } } - /* Mandatory */ /* This gets called at the start of each server generation */ @@ -3315,9 +3323,8 @@ MGAScreenInit(SCREEN_INIT_ARGS_DECL) } if(pMga->ShadowFB) { - pMga->ShadowPitch = BitmapBytePad(pScrn->bitsPerPixel * width); - pMga->ShadowPtr = malloc(pMga->ShadowPitch * height); - displayWidth = pMga->ShadowPitch / (pScrn->bitsPerPixel >> 3); + pMga->ShadowPtr = (unsigned char *)xnfcalloc(1, width * height * + (pScrn->bitsPerPixel >> 3)); FBStart = pMga->ShadowPtr; } else { pMga->ShadowPtr = NULL; @@ -3356,7 +3363,7 @@ MGAScreenInit(SCREEN_INIT_ARGS_DECL) "Static buffer allocation failed, not initializing the DRI\n"); xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "Need at least %d kB video memory at this resolution, bit depth\n", - (3 * displayWidth * height * (pScrn->bitsPerPixel >> 3)) / 1024 ); + (3 * pScrn->displayWidth * height * (pScrn->bitsPerPixel >> 3)) / 1024 ); pMga->directRenderingEnabled = FALSE; } else { @@ -3366,7 +3373,7 @@ MGAScreenInit(SCREEN_INIT_ARGS_DECL) if (!fbScreenInit(pScreen, FBStart, width, height, pScrn->xDpi, - pScrn->yDpi, displayWidth, pScrn->bitsPerPixel)) { + pScrn->yDpi, pScrn->displayWidth, pScrn->bitsPerPixel)) { return FALSE; } @@ -3389,6 +3396,20 @@ MGAScreenInit(SCREEN_INIT_ARGS_DECL) /* must be after RGB ordering fixed */ fbPictureInit (pScreen, 0, 0); + if (pMga->ShadowFB) { + if(pMga->Rotate) { + if (!pMga->PointerMoved) { + pMga->PointerMoved = pScrn->PointerMoved; + pScrn->PointerMoved = MGAShadowPointerMoved; + } + } + if (!MGAShadowInit(pScreen)) { + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, + "shadow framebuffer initialization failed\n"); + return FALSE; + } + } + xf86SetBlackWhitePixels(pScreen); pMga->BlockHandler = pScreen->BlockHandler; @@ -3445,26 +3466,6 @@ MGAScreenInit(SCREEN_INIT_ARGS_DECL) NULL, f)) return FALSE; - if(pMga->ShadowFB) { - RefreshAreaFuncPtr refreshArea = MGARefreshArea; - - if(pMga->Rotate) { - if (!pMga->PointerMoved) { - pMga->PointerMoved = pScrn->PointerMoved; - pScrn->PointerMoved = MGAPointerMoved; - } - - switch(pScrn->bitsPerPixel) { - case 8: refreshArea = MGARefreshArea8; break; - case 16: refreshArea = MGARefreshArea16; break; - case 24: refreshArea = MGARefreshArea24; break; - case 32: refreshArea = MGARefreshArea32; break; - } - } - - ShadowFBInit(pScreen, refreshArea); - } - xf86DPMSInit(pScreen, mga_dpms_set_proc, 0); pScrn->memPhysBase = pMga->FbAddress; @@ -3784,7 +3785,11 @@ MGACloseScreen(CLOSE_SCREEN_ARGS_DECL) #endif if (pMga->CursorInfoRec) xf86DestroyCursorInfoRec(pMga->CursorInfoRec); - free(pMga->ShadowPtr); + if (pMga->ShadowFB) { + shadowRemove(pScreen, pScreen->GetScreenPixmap(pScreen)); + free(pMga->ShadowPtr); + pMga->ShadowPtr = NULL; + } free(pMga->DGAModes); free(pMga->adaptor); free(pMga->portPrivate); @@ -4169,3 +4174,4 @@ MGAG100BlackMagic(ScrnInfoPtr pScrn) OUTREG(MGAREG_MACCESS, 1<<15); usleep(10); } + Index: xf86-video-mga-2.1.0/src/mga_shadow.c =================================================================== --- xf86-video-mga-2.1.0.orig/src/mga_shadow.c +++ xf86-video-mga-2.1.0/src/mga_shadow.c @@ -9,244 +9,82 @@ #include "xf86.h" #include "xf86_OSproc.h" -#include "xf86Pci.h" -#include "mga_reg.h" #include "mga.h" -#include "shadowfb.h" +#include "shadow.h" #include "servermd.h" - - -void -MGARefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox) +static void * +MGAShadowWindowLinear(ScreenPtr pScreen, CARD32 row, CARD32 offset, int mode, + CARD32 *size, void *closure) { + ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen); MGAPtr pMga = MGAPTR(pScrn); - int width, height, Bpp, FBPitch; - unsigned char *src, *dst; - - Bpp = pScrn->bitsPerPixel >> 3; - FBPitch = BitmapBytePad(pScrn->displayWidth * pScrn->bitsPerPixel); - - while(num--) { - width = (pbox->x2 - pbox->x1) * Bpp; - height = pbox->y2 - pbox->y1; - src = pMga->ShadowPtr + (pbox->y1 * pMga->ShadowPitch) + - (pbox->x1 * Bpp); - dst = pMga->FbStart + (pbox->y1 * FBPitch) + (pbox->x1 * Bpp); - - while(height--) { - memcpy(dst, src, width); - dst += FBPitch; - src += pMga->ShadowPitch; - } - - pbox++; - } -} + void *pointer; -void -MGAPointerMoved(SCRN_ARG_TYPE arg, int x, int y) -{ - SCRN_INFO_PTR(arg); - MGAPtr pMga = MGAPTR(pScrn); - int newX, newY; + if (!pScrn->vtSema) + return NULL; - if(pMga->Rotate == 1) { - newX = pScrn->pScreen->height - y - 1; - newY = x; - } else { - newX = y; - newY = pScrn->pScreen->width - x - 1; - } - - (*pMga->PointerMoved)(arg, newX, newY); + *size = pScrn->displayWidth * (pScrn->bitsPerPixel >> 3); + return ((CARD8 *)pMga->FbStart + (row * *size) + offset); } -void -MGARefreshArea8(ScrnInfoPtr pScrn, int num, BoxPtr pbox) +static Bool +MGAShadowCreateScreenResources(ScreenPtr pScreen) { + ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen); MGAPtr pMga = MGAPTR(pScrn); - int count, width, height, y1, y2, dstPitch, srcPitch; - CARD8 *dstPtr, *srcPtr, *src; - CARD32 *dst; - - dstPitch = pScrn->displayWidth; - srcPitch = -pMga->Rotate * pMga->ShadowPitch; - - while(num--) { - width = pbox->x2 - pbox->x1; - y1 = pbox->y1 & ~3; - y2 = (pbox->y2 + 3) & ~3; - height = (y2 - y1) >> 2; /* in dwords */ - - if(pMga->Rotate == 1) { - dstPtr = pMga->FbStart + - (pbox->x1 * dstPitch) + pScrn->virtualX - y2; - srcPtr = pMga->ShadowPtr + ((1 - y2) * srcPitch) + pbox->x1; - } else { - dstPtr = pMga->FbStart + - ((pScrn->virtualY - pbox->x2) * dstPitch) + y1; - srcPtr = pMga->ShadowPtr + (y1 * srcPitch) + pbox->x2 - 1; - } - - while(width--) { - src = srcPtr; - dst = (CARD32*)dstPtr; - count = height; - while(count--) { - *(dst++) = src[0] | (src[srcPitch] << 8) | - (src[srcPitch * 2] << 16) | - (src[srcPitch * 3] << 24); - src += srcPitch * 4; - } - srcPtr += pMga->Rotate; - dstPtr += dstPitch; - } + PixmapPtr pPixmap; + Bool ret; - pbox++; - } -} + pScreen->CreateScreenResources = pMga->CreateScreenResources; + ret = pScreen->CreateScreenResources(pScreen); + pScreen->CreateScreenResources = MGAShadowCreateScreenResources; + if (!ret) + return FALSE; -void -MGARefreshArea16(ScrnInfoPtr pScrn, int num, BoxPtr pbox) -{ - MGAPtr pMga = MGAPTR(pScrn); - int count, width, height, y1, y2, dstPitch, srcPitch; - CARD16 *dstPtr, *srcPtr, *src; - CARD32 *dst; - - dstPitch = pScrn->displayWidth; - srcPitch = -pMga->Rotate * pMga->ShadowPitch >> 1; - - while(num--) { - width = pbox->x2 - pbox->x1; - y1 = pbox->y1 & ~1; - y2 = (pbox->y2 + 1) & ~1; - height = (y2 - y1) >> 1; /* in dwords */ - - if(pMga->Rotate == 1) { - dstPtr = (CARD16*)pMga->FbStart + - (pbox->x1 * dstPitch) + pScrn->virtualX - y2; - srcPtr = (CARD16*)pMga->ShadowPtr + - ((1 - y2) * srcPitch) + pbox->x1; - } else { - dstPtr = (CARD16*)pMga->FbStart + - ((pScrn->virtualY - pbox->x2) * dstPitch) + y1; - srcPtr = (CARD16*)pMga->ShadowPtr + - (y1 * srcPitch) + pbox->x2 - 1; - } - - while(width--) { - src = srcPtr; - dst = (CARD32*)dstPtr; - count = height; - while(count--) { - *(dst++) = src[0] | (src[srcPitch] << 16); - src += srcPitch * 2; - } - srcPtr += pMga->Rotate; - dstPtr += dstPitch; - } + pPixmap = pScreen->GetScreenPixmap(pScreen); - pbox++; + if (!shadowAdd(pScreen, pPixmap, pMga->Rotate ? + shadowUpdateRotatePackedWeak() : shadowUpdatePackedWeak(), + MGAShadowWindowLinear, pMga->Rotate, NULL)) { + return FALSE; } -} + return TRUE; +} -/* this one could be faster */ -void -MGARefreshArea24(ScrnInfoPtr pScrn, int num, BoxPtr pbox) +Bool +MGAShadowInit(ScreenPtr pScreen) { + ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen); MGAPtr pMga = MGAPTR(pScrn); - int count, width, height, y1, y2, dstPitch, srcPitch; - CARD8 *dstPtr, *srcPtr, *src; - CARD32 *dst; - - dstPitch = BitmapBytePad(pScrn->displayWidth * 24); - srcPitch = -pMga->Rotate * pMga->ShadowPitch; - - while(num--) { - width = pbox->x2 - pbox->x1; - y1 = pbox->y1 & ~3; - y2 = (pbox->y2 + 3) & ~3; - height = (y2 - y1) >> 2; /* blocks of 3 dwords */ - - if(pMga->Rotate == 1) { - dstPtr = pMga->FbStart + - (pbox->x1 * dstPitch) + ((pScrn->virtualX - y2) * 3); - srcPtr = pMga->ShadowPtr + ((1 - y2) * srcPitch) + (pbox->x1 * 3); - } else { - dstPtr = pMga->FbStart + - ((pScrn->virtualY - pbox->x2) * dstPitch) + (y1 * 3); - srcPtr = pMga->ShadowPtr + (y1 * srcPitch) + (pbox->x2 * 3) - 3; - } - - while(width--) { - src = srcPtr; - dst = (CARD32*)dstPtr; - count = height; - while(count--) { - dst[0] = src[0] | (src[1] << 8) | (src[2] << 16) | - (src[srcPitch] << 24); - dst[1] = src[srcPitch + 1] | (src[srcPitch + 2] << 8) | - (src[srcPitch * 2] << 16) | - (src[(srcPitch * 2) + 1] << 24); - dst[2] = src[(srcPitch * 2) + 2] | (src[srcPitch * 3] << 8) | - (src[(srcPitch * 3) + 1] << 16) | - (src[(srcPitch * 3) + 2] << 24); - dst += 3; - src += srcPitch * 4; - } - srcPtr += pMga->Rotate * 3; - dstPtr += dstPitch; - } - pbox++; + if (!shadowSetup(pScreen)) { + return FALSE; } + + pMga->CreateScreenResources = pScreen->CreateScreenResources; + pScreen->CreateScreenResources = MGAShadowCreateScreenResources; + + return TRUE; } void -MGARefreshArea32(ScrnInfoPtr pScrn, int num, BoxPtr pbox) +MGAShadowPointerMoved(SCRN_ARG_TYPE arg, int x, int y) { + SCRN_INFO_PTR(arg); MGAPtr pMga = MGAPTR(pScrn); - int count, width, height, dstPitch, srcPitch; - CARD32 *dstPtr, *srcPtr, *src, *dst; - - dstPitch = pScrn->displayWidth; - srcPitch = -pMga->Rotate * pMga->ShadowPitch >> 2; - - while(num--) { - width = pbox->x2 - pbox->x1; - height = pbox->y2 - pbox->y1; - - if(pMga->Rotate == 1) { - dstPtr = (CARD32*)pMga->FbStart + - (pbox->x1 * dstPitch) + pScrn->virtualX - pbox->y2; - srcPtr = (CARD32*)pMga->ShadowPtr + - ((1 - pbox->y2) * srcPitch) + pbox->x1; - } else { - dstPtr = (CARD32*)pMga->FbStart + - ((pScrn->virtualY - pbox->x2) * dstPitch) + pbox->y1; - srcPtr = (CARD32*)pMga->ShadowPtr + - (pbox->y1 * srcPitch) + pbox->x2 - 1; - } - - while(width--) { - src = srcPtr; - dst = dstPtr; - count = height; - while(count--) { - *(dst++) = *src; - src += srcPitch; - } - srcPtr += pMga->Rotate; - dstPtr += dstPitch; - } + int newX, newY; - pbox++; + if(pMga->Rotate == 1) { + newX = pScrn->pScreen->height - y - 1; + newY = x; + } else { + newX = y; + newY = pScrn->pScreen->width - x - 1; } -} - + (*pMga->PointerMoved)(arg, newX, newY); +}
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