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SDL3
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File SDL3.changes of Package SDL3
------------------------------------------------------------------- Sat Oct 5 21:04:22 UTC 2024 - Michael Pujos <pujos.michael@gmail.com> - Update to preview release 3.1.3 * New GPU API for modern 3D rendering and GPU compute in a cross-platform manner * Various new cross-platform APIs around dialogs / filesystems / storage / camera / pen access, new example programs, audio streams, color-space support * More HiDPI support * Better keyboard input handling * Prefer PipeWire over PulseAudio ------------------------------------------------------------------- Mon Aug 19 21:05:37 UTC 2024 - Jan Engelhardt <jengelh@inai.de> - Add gcc14.patch ------------------------------------------------------------------- Wed May 1 19:06:37 UTC 2024 - Jan Engelhardt <jengelh@inai.de> - Update to preview release 3.1.2 * Added SDL_GlobDirectory() and SDL_GlobStorageDirectory() * Reduced startup time when scanning for game controllers on Linux * Removed SDL_RENDERER_ACCELERATED, SDL_RENDERER_SOFTWARE, SDL_HINT_RENDER_SCALE_QUALITY, SDL_quit.h * Renamed SDL_eventaction to SDL_EventAction ------------------------------------------------------------------- Thu Apr 11 16:15:42 UTC 2024 - Jan Engelhardt <jengelh@inai.de> - Update to preview release 3.1.1 * Fixed a crash when rendering lots of content using the Vulkan renderer * Fixed text input being delivered when SDL_StartTextInput() has not been called * Fixed a performance regression initializing controllers on Linux * Separated the joystick power state into battery status and percentage * Added an optional user parameter to main callback entry points * Case insensitive string comparison functions are no longer affected by locale ------------------------------------------------------------------- Fri Dec 2 21:18:51 UTC 2022 - Jan Engelhardt <jengelh@inai.de> - Initial package (3.0~git251.1a890808a) for build.opensuse.org
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